Player Matchup

Cupid
Cupid
Dark_FangXX
Cupid
Level 69
God Stats
0W - 2L
1,512 SR
Queue Stats
6W - 7L
1,630 Elo+
Party 1
Freya
Freya
Dark_Roach22
Freya
Level 27
God Stats
0W - 1L
1,862 SR
Queue Stats
5W - 6L
1,630 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HesAPhantom3
Morgan Le Fay
Level 104
God Stats
13W - 23L
1,651 SR
Queue Stats
287W - 300L
1,547 Elo+
Solo
Ymir
Ymir
Locust XVII
Ymir
Level 28
God Stats
1W - 1L
1,692 SR
Queue Stats
5W - 9L
1,415 Elo+
Solo
Neith
Neith
cryowolf
Neith
Level 160
God Stats
7W - 8L
1,450 SR
Queue Stats
27W - 25L
1,422 Elo+
Solo
Team Averages
Level 78
1,634 SR
1,529 Elo+

VS

Team Averages
Level 68
1,564 SR
1,407 Elo+
Arachne
Arachne
Cougarbait69
Arachne
Level 47
God Stats
1W - 0L
1,380 SR
Queue Stats
89W - 89L
1,620 Elo+
Party 2
Nike
Nike
Donkeybait69
Nike
Level 61
God Stats
2W - 0L
1,715 SR
Queue Stats
54W - 40L
1,616 Elo+
Party 2
Danzaburou
Danzaburou
MonkeyBait69
Danzaburou
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 38L
1,392 Elo+
Party 2
Hera
Hera
NawtMeh
Hera
Level 53
God Stats
1W - 0L
1,723 SR
Queue Stats
2W - 7L
926 Elo+
Solo
Susano
Susano
V1nc3nt
Susano
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
102W - 103L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
4,992
998
2,390
3,860
1,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 0 / 0
3,905
781
100
190
48
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
HesAPhantom3
Morgan Le Fay
10
2 / 3 / 1
4,862
972
3,495
4,915
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 0
4,261
852
512
4,358
3,414
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
cryowolf
Neith
9
0 / 2 / 1
4,413
883
2,141
2,877
709
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cougarbait69
Arachne
9
0 / 1 / 1
4,448
890
812
3,523
1,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 1 / 4
5,029
1,006
3,024
4,956
2,874
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
MonkeyBait69
Danzaburou
10
0 / 0 / 2
4,940
988
1,080
1,853
598
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
NawtMeh
Hera
10
0 / 0 / 2
4,803
961
1,321
1,907
591
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
V1nc3nt
Susano
11
7 / 1 / 0
5,868
1,174
6,729
4,357
1,580
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
3
Kills
8
8
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
Cougarbait69
Arachne
0
1
1
0.5
L
1
1
2
2
L
0
0
0
0
W
1
1
4
3
L
Morgan Le Fay
HesAPhantom3
Morgan Le Fay
2
3
1
0.83
L
0
2
0
0
W
Danzaburou
MonkeyBait69
Danzaburou
0
0
2
1
W
Hera
NawtMeh
Hera
0
0
2
1
W
Susano
V1nc3nt
Susano
7
1
0
7
L
Neith
cryowolf
Neith
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,638
Damage
12,966
16,200
Taken
16,596
6,565
Mitigated
6,957
2,274
Healing
3,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Cougarbait69
Arachne
812
547
0
832
3,523
1,314
291
1,069
2,383
0
4,401
L
2,390
1,068
253
885
3,860
1,022
0
195
3,665
0
7,805
L
100
57
0
3
190
48
0
82
108
100
0
W
3,024
244
0
1,375
4,956
2,874
52
784
4,131
0
15,832
L
Morgan Le Fay
HesAPhantom3
Morgan Le Fay
3,495
512
0
736
4,915
1,372
0
270
4,645
12,422
0
L
512
36
68
256
4,358
3,414
0
702
3,656
6,593
0
W
Danzaburou
MonkeyBait69
Danzaburou
1,080
320
0
358
1,853
598
990
439
1,326
0
8,908
W
Hera
NawtMeh
Hera
1,321
331
82
915
1,907
591
886
1,136
677
13,727
0
W
Susano
V1nc3nt
Susano
6,729
376
0
240
4,357
1,580
0
337
3,972
0
11,944
L
Neith
cryowolf
Neith
2,141
1,246
0
73
2,877
709
0
72
2,805
0
8,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,433
Gold Earned
25,088
78
Minions Killed
106
0
Camps Cleared
0
478,047
Distance Traveled
610,329
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,448
890
18
4
0
146,867
0
L
Cupid
4,992
998
12
2
0
123,964
1
L
Freya
3,905
781
0
0
0
15,865
0
W
Nike
5,029
1,006
25
5
0
124,542
0
L
Morgan Le Fay
4,862
972
28
6
0
115,301
2
L
Ymir
4,261
852
14
3
0
119,825
0
W
Danzaburou
4,940
988
21
4
0
101,506
0
W
Hera
4,803
961
30
6
0
113,780
2
W
Susano
5,868
1,174
12
2
0
123,634
1
L
Neith
4,413
883
24
5
0
103,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role