Player Matchup

Horus
Horus
 
Horus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
GoblinDeezNuhts
Neith
Level 24
God Stats
85W - 36L
1,517 SR
Queue Stats
153W - 84L
1,491 Elo+
Party 1
Janus
Janus
TheDeadly_PewPew
Janus
Level 62
God Stats
13W - 9L
1,614 SR
Queue Stats
216W - 183L
1,549 Elo+
Party 1
Team Averages
Level 70
1,544 SR
1,513 Elo+

VS

Team Averages
Level 89
1,607 SR
1,385 Elo+
Zeus
Zeus
Albatross86
Zeus
Level 45
God Stats
6W - 9L
1,717 SR
Queue Stats
125W - 176L
1,231 Elo+
Solo
Skadi
Skadi
Maddamedabbem
Skadi
Level 113
God Stats
34W - 19L
1,626 SR
Queue Stats
417W - 319L
1,503 Elo+
Solo
Ares
Ares
TKSoul
Ares
Level 109
God Stats
2W - 5L
1,479 SR
Queue Stats
46W - 55L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
5 / 1 / 10
8,620
862
6,956
11,784
12,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
7 / 0 / 8
8,843
884
6,900
4,654
1,685
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
4 / 0 / 9
8,008
801
6,003
3,128
945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,625
663
5,118
5,108
1,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 6 / 1
6,248
625
4,476
7,486
2,509
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
TKSoul
Ares
10
1 / 5 / 0
6,696
670
3,486
9,889
6,606
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
16
Kills
1
1
Deaths
16
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
1
10
10
L
0
5
1
0.1
W
7
0
8
11
L
0
6
1
0.08
L
Ares
TKSoul
Ares
1
5
0
0.2
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,859
Damage
13,080
19,566
Taken
22,483
15,478
Mitigated
10,433
5,254
Healing
344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,956
3,047
1,038
3,728
11,784
12,848
76
4,673
6,773
0
12,388
L
5,118
685
0
0
5,108
1,318
275
1,367
3,741
28,450
0
W
6,900
3,645
0
460
4,654
1,685
2,581
2,428
2,058
0
29,059
L
4,476
2,050
0
0
7,486
2,509
320
1,987
5,499
0
18,489
L
Ares
TKSoul
Ares
3,486
68
0
344
9,889
6,606
109
3,015
6,874
6,606
0
W
6,003
468
0
28
3,128
945
425
1,087
1,867
24,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,471
Gold Earned
19,569
111
Minions Killed
93
5
Camps Cleared
4
544,281
Distance Traveled
464,176
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,620
862
8
1
2
195,215
1
L
Zeus
6,625
663
53
5
2
151,555
3
W
Neith
8,843
884
53
5
1
177,861
0
L
Skadi
6,248
625
33
3
2
151,722
3
L
Ares
6,696
670
7
1
0
160,899
1
W
Janus
8,008
801
50
5
2
171,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role