Player Matchup

Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
TRUE SHERIFF
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Janus
Janus
TRUECALLINGTTV
Janus
Level 87
God Stats
2W - 5L
1,446 SR
Queue Stats
69W - 75L
1,470 Elo+
Party 1
Kali
Kali
ZynnOfficial
Kali
Level 46
God Stats
9W - 5L
1,628 SR
Queue Stats
80W - 89L
1,405 Elo+
Party 4
Susano
Susano
slickrick420420
Susano
Level 88
God Stats
4W - 4L
1,413 SR
Queue Stats
118W - 109L
1,422 Elo+
Party 4
Team Averages
Level 78
1,497 SR
1,459 Elo+

VS

Team Averages
Level 102
1,494 SR
1,439 Elo+
Cerberus
Cerberus
CantGuardIchi
Cerberus
Level 42
God Stats
6W - 4L
1,515 SR
Queue Stats
89W - 81L
1,408 Elo+
Party 3
Yu Huang
Yu Huang
Nomrind
Yu Huang
Level 148
God Stats
15W - 9L
1,705 SR
Queue Stats
114W - 106L
1,499 Elo+
Party 2
Ymir
Ymir
THEMUFFINM4N918
Ymir
Level 112
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 15L
1,427 Elo+
Party 2
Neith
Neith
Talnoy79
Neith
Level 126
God Stats
6W - 7L
1,359 SR
Queue Stats
151W - 173L
1,496 Elo+
Solo
Cthulhu
Cthulhu
noobmastef69
Cthulhu
Level 82
God Stats
4W - 2L
1,389 SR
Queue Stats
111W - 119L
1,368 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
0 / 5 / 0
4,724
429
2,867
5,988
1,825
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 3 / 0
4,836
440
537
8,361
3,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 5 / 1
5,706
519
611
7,106
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 3 / 0
5,894
536
3,280
7,235
2,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 2 / 1
5,415
492
3,238
8,190
2,684
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CantGuardIchi
Cerberus
10
4 / 0 / 5
5,788
526
2,876
6,122
3,068
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yu Huang
Nomrind
Yu Huang
13
5 / 2 / 0
7,354
669
4,541
4,660
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 1 / 2
6,332
576
4,262
5,765
2,661
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Talnoy79
Neith
12
3 / 0 / 1
6,541
595
4,221
4,359
1,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
noobmastef69
Cthulhu
11
5 / 0 / 5
6,383
580
8,356
3,921
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
18
18
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
5
0
0
W
Cerberus
CantGuardIchi
Cerberus
4
0
5
6.5
W
Yu Huang
Nomrind
Yu Huang
5
2
0
2.5
W
1
1
2
2
L
0
3
0
0
L
0
5
1
0.1
W
Neith
Talnoy79
Neith
3
0
1
3.5
L
3
3
0
1
W
Cthulhu
noobmastef69
Cthulhu
5
0
5
7.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,533
Damage
24,256
36,880
Taken
24,827
12,303
Mitigated
9,931
5,272
Healing
9,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,867
1,650
366
951
5,988
1,825
245
4,828
1,160
0
28,891
W
Cerberus
CantGuardIchi
Cerberus
2,876
191
162
2,817
6,122
3,068
421
324
5,798
15,121
0
W
Yu Huang
Nomrind
Yu Huang
4,541
293
0
720
4,660
1,468
0
611
4,049
45,881
0
W
4,262
1,607
0
3,210
5,765
2,661
0
0
5,765
40,650
0
L
537
196
0
489
8,361
3,853
144
5,170
3,191
5,971
0
L
611
0
0
864
7,106
1,660
0
4,517
2,589
33,909
0
W
Neith
Talnoy79
Neith
4,221
790
0
1,751
4,359
1,261
826
0
4,359
0
33,437
L
3,280
1,752
0
554
7,235
2,281
0
3,487
3,748
0
27,566
W
Cthulhu
noobmastef69
Cthulhu
8,356
570
45
882
3,921
1,473
324
213
3,708
35,211
0
L
3,238
541
0
2,048
8,190
2,684
0
2,033
6,157
0
21,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,575
Gold Earned
32,398
254
Minions Killed
348
0
Camps Cleared
0
1,017,616
Distance Traveled
1,075,446
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,724
429
69
6
0
164,721
4
W
Cerberus
5,788
526
43
4
0
203,302
0
W
Yu Huang
7,354
669
87
8
0
211,672
2
W
Ymir
6,332
576
89
8
0
219,196
0
L
Ymir
4,836
440
12
1
0
202,534
0
L
Janus
5,706
519
71
6
0
200,441
2
W
Neith
6,541
595
68
6
0
212,454
3
L
Kali
5,894
536
54
5
0
239,760
0
W
Cthulhu
6,383
580
61
6
0
228,822
3
L
Susano
5,415
492
48
4
0
210,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role