Player Matchup

Hun Batz
Hun Batz
Dudbag
Hun Batz
Level 40
God Stats
1W - 2L
1,546 SR
Queue Stats
20W - 41L
1,368 Elo+
Party 2
Osiris
Osiris
SaltyBarbosa03
Osiris
Level 40
God Stats
1W - 1L
1,755 SR
Queue Stats
26W - 52L
1,369 Elo+
Party 2
Discordia
Discordia
XptcvboyX
Discordia
Level 138
God Stats
7W - 11L
1,292 SR
Queue Stats
833W - 905L
1,610 Elo+
Solo
Team Averages
Level 73
1,531 SR
1,449 Elo+

VS

Team Averages
Level 91
1,500 SR
1,666 Elo+
Olorun
Olorun
 
Olorun
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Arcticos
Cu Chulainn
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 5L
1,904 Elo+
Party 1
Vamana
Vamana
Muffin_stud126
Vamana
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dudbag
Hun Batz
16
4 / 9 / 9
11,951
703
9,124
17,354
8,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
9 / 1 / 11
13,361
786
10,939
18,798
25,426
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
XptcvboyX
Discordia
17
7 / 7 / 7
12,885
758
13,665
15,604
6,268
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
2 / 6 / 6
10,574
622
8,112
9,474
7,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
Arcticos
Cu Chulainn
20
8 / 7 / 9
14,366
845
19,476
25,407
30,716
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
7 / 7 / 6
12,754
750
15,395
22,151
23,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
38
20
Kills
17
17
Deaths
20
27
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
6
6
0.83
W
Cu Chulainn
Arcticos
Cu Chulainn
8
7
9
1.79
L
Hun Batz
Dudbag
Hun Batz
4
9
9
0.94
W
7
7
6
1.43
L
9
1
11
14.5
L
Discordia
XptcvboyX
Discordia
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,728
Damage
42,983
51,756
Taken
57,032
40,665
Mitigated
61,322
5,248
Healing
7,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
8,112
4,495
381
1,473
9,474
7,288
1,070
2,211
7,263
21,958
1,932
W
Cu Chulainn
Arcticos
Cu Chulainn
19,476
3,031
0
684
25,407
30,716
320
6,182
19,225
0
70,766
L
Hun Batz
Dudbag
Hun Batz
9,124
2,146
0
831
17,354
8,971
1,838
3,155
13,992
0
49,687
W
15,395
9,174
0
5,249
22,151
23,318
392
5,818
16,333
0
41,307
L
10,939
4,526
0
4,417
18,798
25,426
947
3,579
14,701
0
29,550
L
Discordia
XptcvboyX
Discordia
13,665
775
0
0
15,604
6,268
294
864
14,457
48,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,197
Gold Earned
37,694
165
Minions Killed
177
10
Camps Cleared
6
866,376
Distance Traveled
826,328
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,574
622
33
2
2
194,974
3
W
Cu Chulainn
14,366
845
100
6
3
314,041
3
L
Hun Batz
11,951
703
57
3
2
285,895
4
W
Vamana
12,754
750
44
3
1
317,313
0
L
Osiris
13,361
786
39
2
2
325,014
2
L
Discordia
12,885
758
69
4
6
255,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role