Player Matchup

Kukulkan
Kukulkan
Duffmanz
Kukulkan
Level 29
God Stats
9W - 13L
1,527 SR
Queue Stats
56W - 91L
1,342 Elo+
Party 1
Charybdis
Charybdis
helheim23
Charybdis
Level 125
God Stats
19W - 23L
1,947 SR
Queue Stats
200W - 260L
1,356 Elo+
Party 1
Cthulhu
Cthulhu
keeperskull
Cthulhu
Level 68
God Stats
7W - 4L
1,658 SR
Queue Stats
190W - 255L
1,354 Elo+
Party 1
Team Averages
Level 74
1,711 SR
1,351 Elo+

VS

Team Averages
Level 73
1,504 SR
1,560 Elo+
Tiamat
Tiamat
Piumino
Tiamat
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,606 Elo+
Party 2
Neith
Neith
ShadowN1
Neith
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,606 Elo+
Party 2
Ares
Ares
abilmansur
Ares
Level 69
God Stats
2W - 2L
1,513 SR
Queue Stats
50W - 42L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Duffmanz
Kukulkan
14
1 / 5 / 9
10,702
669
14,163
10,332
4,248
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
helheim23
Charybdis
16
8 / 7 / 4
11,458
716
13,588
12,824
5,254
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
keeperskull
Cthulhu
16
6 / 5 / 8
11,683
730
14,357
20,609
24,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Piumino
Tiamat
14
1 / 9 / 7
10,289
643
8,964
14,475
8,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
ShadowN1
Neith
18
11 / 3 / 5
13,418
839
20,406
15,531
6,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
5 / 3 / 11
13,354
835
9,158
21,369
22,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
40
15
Kills
17
17
Deaths
15
21
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Duffmanz
Kukulkan
1
5
9
1.1
W
Tiamat
Piumino
Tiamat
1
9
7
0.5
W
Neith
ShadowN1
Neith
11
3
5
4.5
W
5
3
11
3.5
L
Charybdis
helheim23
Charybdis
8
7
4
1.43
L
Cthulhu
keeperskull
Cthulhu
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,108
Damage
38,528
43,765
Taken
51,375
34,244
Mitigated
38,033
7,700
Healing
15,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Duffmanz
Kukulkan
14,163
875
0
125
10,332
4,248
0
4,277
6,055
36,821
0
W
Tiamat
Piumino
Tiamat
8,964
858
682
3,254
14,475
8,827
114
6,304
7,795
29,629
0
W
Neith
ShadowN1
Neith
20,406
10,106
0
7,138
15,531
6,728
2,205
8,684
6,403
0
53,305
W
9,158
1,227
0
4,034
21,369
22,478
501
12,342
8,339
26,331
0
L
Charybdis
helheim23
Charybdis
13,588
8,278
0
2,082
12,824
5,254
1,445
4,993
7,831
0
46,477
L
Cthulhu
keeperskull
Cthulhu
14,357
827
563
4,930
20,609
24,742
288
9,191
11,418
36,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,843
Gold Earned
37,061
178
Minions Killed
142
9
Camps Cleared
4
792,084
Distance Traveled
825,900
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,702
669
64
4
2
267,123
3
W
Tiamat
10,289
643
37
2
2
248,095
3
W
Neith
13,418
839
74
5
1
293,327
2
W
Ares
13,354
835
31
2
1
284,478
3
L
Charybdis
11,458
716
69
4
7
238,557
0
L
Cthulhu
11,683
730
45
3
0
286,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role