Player Matchup

Tsukuyomi
Tsukuyomi
AKXXT
Tsukuyomi
Level 88
God Stats
1W - 0L
1,471 SR
Queue Stats
19W - 30L
1,331 Elo+
Solo
Guan Yu
Guan Yu
Crazzmonkeyy69
Guan Yu
Level 26
God Stats
3W - 0L
1,827 SR
Queue Stats
9W - 8L
1,415 Elo+
Party 2
Ravana
Ravana
Crazzsharkk
Ravana
Level 108
God Stats
1W - 0L
1,304 SR
Queue Stats
84W - 78L
1,480 Elo+
Party 2
Geb
Geb
Gassed_Up_Juice
Geb
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 48L
1,514 Elo+
Solo
Vulcan
Vulcan
Shunc16HunniT
Vulcan
Level 65
God Stats
10W - 2L
1,773 SR
Queue Stats
182W - 171L
1,466 Elo+
Solo
Team Averages
Level 84
1,575 SR
1,441 Elo+

VS

Team Averages
Level 127
1,503 SR
1,436 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
AznableZeon
Cu Chulainn
Level 67
God Stats
1W - 1L
1,701 SR
Queue Stats
61W - 72L
1,408 Elo+
Solo
Anhur
Anhur
Red TrucksAlot
Anhur
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
264W - 294L
1,473 Elo+
Party 1
Chang'e
Chang'e
chemicalcorgi85
Chang'e
Level 158
God Stats
1W - 2L
1,551 SR
Queue Stats
169W - 188L
1,430 Elo+
Party 1
Hou Yi
Hou Yi
drunkinmunky80
Hou Yi
Level 160
God Stats
6W - 7L
1,266 SR
Queue Stats
775W - 818L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AKXXT
Tsukuyomi
18
6 / 3 / 15
10,887
778
13,517
15,909
15,359
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 3 / 17
10,584
756
11,655
15,261
18,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
17
3 / 2 / 16
10,294
735
6,332
13,665
8,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
6 / 2 / 20
11,728
838
13,167
14,063
15,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
7 / 1 / 17
11,697
836
26,602
9,437
4,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
3 / 6 / 3
9,164
655
8,667
16,650
11,081
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
AznableZeon
Cu Chulainn
15
2 / 9 / 6
8,867
633
9,067
17,772
18,518
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 4 / 7
8,720
623
9,071
13,527
4,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 4 / 8
8,721
623
7,218
15,134
8,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
4 / 3 / 6
9,849
704
13,691
14,481
5,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
41
26
Kills
11
11
Deaths
26
85
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
6
3
0.75
W
Tsukuyomi
AKXXT
Tsukuyomi
6
3
15
4.5
L
Cu Chulainn
AznableZeon
Cu Chulainn
2
9
6
0.56
W
4
3
17
4.17
W
Ravana
3
2
16
5.5
W
6
2
20
8
L
1
4
7
1.13
W
7
1
17
15.5
L
1
4
8
1.25
L
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,273
Damage
47,714
68,335
Taken
77,564
62,754
Mitigated
49,091
37,057
Healing
29,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,667
1,971
1,075
1,129
16,650
11,081
0
6,438
9,986
0
17,269
W
Tsukuyomi
AKXXT
Tsukuyomi
13,517
2,185
438
3,089
15,909
15,359
922
1,351
14,558
0
30,061
L
Cu Chulainn
AznableZeon
Cu Chulainn
9,067
1,292
871
347
17,772
18,518
0
9,738
7,703
0
20,539
W
11,655
704
9,698
6,239
15,261
18,966
949
2,587
12,674
0
16,079
W
Ravana
6,332
1,706
1,241
3,059
13,665
8,428
2,075
1,051
12,614
0
20,740
W
13,167
1,006
3,117
3,523
14,063
15,222
635
1,546
12,517
21,298
0
L
9,071
3,490
1,349
2,939
13,527
4,929
0
8,560
4,857
0
16,980
W
26,602
11,856
3,746
2,907
9,437
4,779
1,532
683
8,754
52,791
0
L
7,218
598
8,863
7,385
15,134
8,715
0
7,386
7,503
24,247
0
L
13,691
6,015
2,481
2,718
14,481
5,848
196
7,647
6,746
0
41,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,190
Gold Earned
45,321
129
Minions Killed
142
0
Camps Cleared
0
1,475,407
Distance Traveled
1,156,378
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,164
655
19
1
0
212,106
1
W
Tsukuyomi
10,887
778
16
1
0
288,720
0
L
Cu Chulainn
8,867
633
19
1
0
218,761
1
W
Guan Yu
10,584
756
11
1
0
311,577
1
W
Ravana
10,294
735
26
2
0
287,939
1
W
Geb
11,728
838
14
1
0
264,540
0
L
Anhur
8,720
623
19
1
0
221,373
2
W
Vulcan
11,697
836
62
4
0
322,631
1
L
Chang'e
8,721
623
27
2
0
266,493
0
L
Hou Yi
9,849
704
58
4
0
237,645
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role