Player Matchup

Thanatos
Thanatos
BandiBá
Thanatos
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,293 Elo+
Party 1
Freya
Freya
Cáras
Freya
Level 12
God Stats
3W - 2L
1,642 SR
Queue Stats
13W - 10L
1,807 Elo+
Party 2
Atlas
Atlas
DammThatsMarek
Atlas
Level 29
God Stats
2W - 1L
1,304 SR
Queue Stats
6W - 8L
1,309 Elo+
Party 1
Anubis
Anubis
GoldenPine
Anubis
Level 14
God Stats
2W - 0L
1,732 SR
Queue Stats
8W - 1L
1,592 Elo+
Party 2
Nemesis
Nemesis
drywallpaint
Nemesis
Level 65
God Stats
9W - 4L
1,842 SR
Queue Stats
28W - 27L
1,536 Elo+
Party 2
Team Averages
Level 35
1,604 SR
1,507 Elo+

VS

Team Averages
Level 103
1,554 SR
1,464 Elo+
Atlas
Atlas
Iveien
Atlas
Level 81
God Stats
0W - 1L
1,767 SR
Queue Stats
1W - 2L
1,277 Elo+
Solo
Thanatos
Thanatos
Lowlifeswine
Thanatos
Level 129
God Stats
5W - 8L
1,483 SR
Queue Stats
418W - 455L
1,526 Elo+
Solo
Tyr
Tyr
NickHi
Tyr
Level 142
God Stats
0W - 2L
1,213 SR
Queue Stats
23W - 33L
1,416 Elo+
Solo
The Morrigan
The Morrigan
PoosiQueenPurr
The Morrigan
Level 122
God Stats
2W - 2L
1,571 SR
Queue Stats
34W - 29L
1,591 Elo+
Solo
Chiron
Chiron
gaamalh
Chiron
Level 39
God Stats
3W - 4L
1,739 SR
Queue Stats
112W - 140L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BandiBá
Thanatos
19
6 / 7 / 11
12,726
530
13,307
20,605
7,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
Cáras
Freya
19
4 / 4 / 5
11,968
499
10,727
17,414
6,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 6 / 8
10,535
439
10,702
25,544
24,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anubis
GoldenPine
Anubis
20
6 / 3 / 6
13,871
578
21,854
14,653
6,664
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
drywallpaint
Nemesis
20
10 / 4 / 7
13,884
579
21,812
25,247
19,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Iveien
Atlas
17
3 / 6 / 11
10,985
458
15,046
25,157
20,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Lowlifeswine
Thanatos
19
6 / 5 / 5
12,001
500
10,054
18,107
7,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tyr
NickHi
Tyr
17
1 / 7 / 4
10,695
446
14,629
28,191
23,955
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Morrigan
PoosiQueenPurr
The Morrigan
19
10 / 5 / 4
12,792
533
14,230
14,146
4,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chiron
gaamalh
Chiron
17
4 / 5 / 11
11,010
459
14,429
16,099
5,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
59
28
Kills
24
24
Deaths
28
37
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BandiBá
Thanatos
6
7
11
1.64
W
Freya
Cáras
Freya
4
4
5
1.63
W
2
6
8
1
W
Anubis
GoldenPine
Anubis
6
3
6
3
L
Atlas
Iveien
Atlas
3
6
11
1.42
L
Thanatos
Lowlifeswine
Thanatos
6
5
5
1.7
L
Tyr
NickHi
Tyr
1
7
4
0.43
L
The Morrigan
PoosiQueenPurr
The Morrigan
10
5
4
2.4
W
Nemesis
drywallpaint
Nemesis
10
4
7
3.38
L
Chiron
gaamalh
Chiron
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,402
Damage
68,388
103,463
Taken
101,700
65,278
Mitigated
62,174
43,501
Healing
30,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BandiBá
Thanatos
13,307
3,970
0
16,072
20,605
7,400
2,733
4,919
15,686
0
79,700
W
Freya
Cáras
Freya
10,727
4,198
0
8,927
17,414
6,781
0
5,742
11,672
91,312
0
W
10,702
4,116
0
1,536
25,544
24,441
397
8,427
17,117
36,464
0
W
Anubis
GoldenPine
Anubis
21,854
382
0
6,972
14,653
6,664
0
4,772
9,881
124,285
0
L
Atlas
Iveien
Atlas
15,046
6,718
89
2,820
25,157
20,549
76
16,033
9,124
48,036
0
L
Thanatos
Lowlifeswine
Thanatos
10,054
2,107
0
12,395
18,107
7,667
0
3,944
14,163
0
72,139
L
Tyr
NickHi
Tyr
14,629
836
0
7,896
28,191
23,955
0
8,587
19,604
11,707
58,646
L
The Morrigan
PoosiQueenPurr
The Morrigan
14,230
1,125
0
1,460
14,146
4,143
738
6,566
7,580
87,879
699
W
Nemesis
drywallpaint
Nemesis
21,812
10,941
0
9,994
25,247
19,992
0
7,673
17,574
0
93,663
L
Chiron
gaamalh
Chiron
14,429
6,646
1,065
4,656
16,099
5,860
556
8,153
7,790
0
80,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,984
Gold Earned
57,483
629
Minions Killed
552
0
Camps Cleared
0
2,223,851
Distance Traveled
2,253,547
20
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,726
530
98
4
0
431,410
0
W
Freya
11,968
499
136
6
0
446,700
2
W
Atlas
10,535
439
39
2
0
451,988
5
W
Anubis
13,871
578
216
9
0
437,077
11
L
Atlas
10,985
458
46
2
0
425,093
6
L
Thanatos
12,001
500
100
4
0
523,394
6
L
Tyr
10,695
446
122
5
0
445,135
10
L
The Morrigan
12,792
533
153
6
0
444,002
13
W
Nemesis
13,884
579
140
6
0
456,676
2
L
Chiron
11,010
459
131
5
0
415,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role