Player Matchup

Hercules
Hercules
Gold V
BIGDADDYBUCKSHOT
Hercules
Gold V
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 23L
1,417 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 39
1,500 SR
1,417 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 33
1,500 SR
1,109 MMR
Freya
Freya
Silver IV
JuiceTube420
Freya
Silver IV
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,109 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
8,536
776
3,712
8,779
3,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
BastetHe BoCliodhnaAmaterasuArachne

VS

Bans
BellonaMercuryBakasuraSkadiUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 0
9,242
840
5,121
6,675
4,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
2
2
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,712
Damage
5,121
8,779
Taken
6,675
3,946
Mitigated
4,364
2,900
Healing
4,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,712
1,416
0
2,900
8,779
3,946
0
4,917
3,862
0
43,225
W
5,121
1,814
0
4,108
6,675
4,364
106
228
6,447
38,249
3,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,536
Gold Earned
9,242
92
Minions Killed
90
5
Camps Cleared
4
172,210
Distance Traveled
172,319
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,536
776
92
8
5
172,210
0
W
Freya
9,242
840
90
8
4
172,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role