Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
BOOSTINGGTI
Chaac
Level 127
God Stats
16W - 5L
1,781 SR
Queue Stats
109W - 94L
1,477 Elo+
Party 3
Mercury
Mercury
Chris59706
Mercury
Level 37
God Stats
5W - 6L
1,500 SR
Queue Stats
198W - 188L
1,503 Elo+
Solo
Baron Samedi
Baron Samedi
antoenee__
Baron Samedi
Level 28
God Stats
30W - 35L
1,468 SR
Queue Stats
76W - 81L
1,418 Elo+
Party 2
Skadi
Skadi
x-medusssa
Skadi
Level 69
God Stats
7W - 2L
1,727 SR
Queue Stats
122W - 111L
1,353 Elo+
Party 3
Team Averages
Level 72
1,595 SR
1,450 Elo+

VS

Team Averages
Level 46
1,397 SR
1,247 Elo+
Mulan
Mulan
 
Mulan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
BNxBEASTx211
Ne Zha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,024 Elo+
Party 1
Neith
Neith
moosemilking
Neith
Level 42
God Stats
0W - 3L
1,011 SR
Queue Stats
36W - 67L
1,120 Elo+
Party 1
Cu Chulainn
Cu Chulainn
sandbox-er
Cu Chulainn
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 47L
1,177 Elo+
Party 1
Skadi
Skadi
xXjlmsXx
Skadi
Level 116
God Stats
6W - 9L
1,472 SR
Queue Stats
190W - 184L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
4 / 0 / 9
6,176
618
4,345
5,777
3,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
9 / 0 / 3
6,920
692
6,073
6,791
3,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mercury
Chris59706
Mercury
9
2 / 2 / 2
5,413
541
1,591
5,801
1,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
antoenee__
Baron Samedi
10
3 / 0 / 8
5,996
600
4,817
4,808
1,966
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Skadi
9
2 / 1 / 6
5,559
556
3,433
4,032
963
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
6
0 / 5 / 0
4,338
434
2,278
7,732
2,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
5
0 / 6 / 1
4,114
411
1,680
5,380
1,215
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
1 / 4 / 0
4,869
487
2,765
5,748
1,644
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
sandbox-er
Cu Chulainn
6
0 / 4 / 0
4,412
441
829
8,368
3,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
xXjlmsXx
Skadi
9
2 / 1 / 0
5,534
553
3,904
5,811
1,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
20
Kills
3
3
Deaths
20
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
0
9
8.5
L
Mulan
 
Mulan
0
5
0
0
L
Ne Zha
0
6
1
0.08
W
9
0
3
10.5
W
Mercury
Chris59706
Mercury
2
2
2
1.5
W
Baron Samedi
antoenee__
Baron Samedi
3
0
8
7
L
1
4
0
0.25
L
Cu Chulainn
sandbox-er
Cu Chulainn
0
4
0
0
W
Skadi
2
1
6
5
L
Skadi
xXjlmsXx
Skadi
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,259
Damage
11,456
27,209
Taken
33,039
11,917
Mitigated
10,309
9,635
Healing
6,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,345
402
286
1,089
5,777
3,763
0
0
5,777
16,045
0
L
Mulan
 
Mulan
2,278
734
0
1,776
7,732
2,232
0
458
7,073
0
14,144
L
Ne Zha
1,680
641
0
218
5,380
1,215
0
1,134
4,158
0
7,163
W
6,073
887
0
3,072
6,791
3,909
315
0
6,791
0
31,333
W
Mercury
Chris59706
Mercury
1,591
1,429
0
280
5,801
1,316
0
0
5,801
0
24,451
W
Baron Samedi
antoenee__
Baron Samedi
4,817
441
948
2,776
4,808
1,966
0
0
4,808
29,355
0
L
2,765
825
89
992
5,748
1,644
1,100
1,666
4,049
0
21,700
L
Cu Chulainn
sandbox-er
Cu Chulainn
829
186
0
1,566
8,368
3,511
225
2,637
5,731
0
7,130
W
Skadi
3,433
1,163
0
1,184
4,032
963
0
0
4,032
0
20,717
L
Skadi
xXjlmsXx
Skadi
3,904
1,106
0
2,315
5,811
1,707
0
3,267
2,511
0
25,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,064
Gold Earned
23,267
236
Minions Killed
168
0
Camps Cleared
0
905,186
Distance Traveled
919,991
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,176
618
25
3
0
211,298
2
L
Mulan
4,338
434
37
4
0
153,726
1
L
Ne Zha
4,114
411
13
1
0
203,279
1
W
Chaac
6,920
692
61
6
0
184,968
3
W
Mercury
5,413
541
52
5
0
180,045
0
W
Baron Samedi
5,996
600
54
5
0
196,084
1
L
Neith
4,869
487
46
5
0
184,171
1
L
Cu Chulainn
4,412
441
16
2
0
190,846
0
W
Skadi
5,559
556
44
4
0
132,791
1
L
Skadi
5,534
553
56
6
0
187,969
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role