Player Matchup

Sun Wukong
Sun Wukong
Dewshining
Sun Wukong
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 28L
1,564 Elo+
Party 1
Merlin
Merlin
SpaceMajick
Merlin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 59L
1,337 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
thespaz
Ah Muzen Cab
Level 60
God Stats
17W - 14L
1,603 SR
Queue Stats
38W - 25L
1,598 Elo+
Party 1
Team Averages
Level 92
1,534 SR
1,500 Elo+

VS

Team Averages
Level 132
1,673 SR
1,824 Elo+
Ullr
Ullr
BootySama
Ullr
Level 151
God Stats
5W - 1L
1,751 SR
Queue Stats
260W - 131L
1,839 Elo+
Party 2
Ganesha
Ganesha
MexicanBarman
Ganesha
Level 91
God Stats
15W - 13L
1,574 SR
Queue Stats
202W - 109L
1,794 Elo+
Party 2
Xing Tian
Xing Tian
ßetta
Xing Tian
Level 154
God Stats
4W - 0L
1,695 SR
Queue Stats
305W - 157L
1,840 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dewshining
Sun Wukong
8
0 / 4 / 1
5,825
583
2,829
8,053
5,612
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
7
0 / 12 / 1
5,692
569
5,425
11,867
2,566
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
thespaz
Ah Muzen Cab
11
1 / 3 / 0
6,638
664
5,816
5,807
1,464
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
9 / 0 / 8
8,778
878
7,857
6,282
2,418
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ganesha
11
0 / 1 / 16
8,090
809
5,257
5,729
2,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
ßetta
Xing Tian
14
10 / 0 / 8
9,070
907
9,372
10,442
6,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
51
1
Kills
19
19
Deaths
1
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ullr
9
0
8
13
L
Sun Wukong
Dewshining
Sun Wukong
0
4
1
0.13
W
Ganesha
0
1
16
8
L
Merlin
0
12
1
0.04
L
Ah Muzen Cab
thespaz
Ah Muzen Cab
1
3
0
0.33
W
Xing Tian
ßetta
Xing Tian
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,070
Damage
22,486
25,727
Taken
22,453
9,642
Mitigated
12,108
1,309
Healing
8,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
7,857
3,255
0
1,407
6,282
2,418
2,258
1,907
4,375
0
28,537
L
Sun Wukong
Dewshining
Sun Wukong
2,829
542
15
535
8,053
5,612
0
4,547
3,305
378
10,279
W
Ganesha
5,257
163
0
2,469
5,729
2,736
316
2,079
3,650
20,547
0
L
Merlin
5,425
1,279
112
302
11,867
2,566
80
6,313
5,228
11,710
0
L
Ah Muzen Cab
thespaz
Ah Muzen Cab
5,816
969
0
345
5,807
1,464
0
3,270
2,457
0
24,802
W
Xing Tian
ßetta
Xing Tian
9,372
908
0
4,135
10,442
6,954
301
2,403
8,039
32,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,155
Gold Earned
25,938
77
Minions Killed
155
0
Camps Cleared
8
441,723
Distance Traveled
571,889
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,778
878
71
7
4
176,924
1
L
Sun Wukong
5,825
583
19
2
0
146,845
0
W
Ganesha
8,090
809
0
0
0
172,964
0
L
Merlin
5,692
569
19
2
0
127,644
0
L
Ah Muzen Cab
6,638
664
39
4
0
167,234
1
W
Xing Tian
9,070
907
84
8
4
222,001
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role