Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Darktaniks
Rama
Level 128
God Stats
4W - 4L
1,625 SR
Queue Stats
500W - 484L
1,495 Elo+
Solo
Set
Set
OrikamiNA
Set
Level 68
God Stats
7W - 5L
1,514 SR
Queue Stats
401W - 401L
1,473 Elo+
Solo
Achilles
Achilles
Shaforostov02
Achilles
Level 86
God Stats
65W - 83L
1,449 SR
Queue Stats
143W - 203L
1,445 Elo+
Party 1
He Bo
He Bo
xrevolt909x
He Bo
Level 129
God Stats
2W - 7L
1,500 SR
Queue Stats
346W - 361L
1,479 Elo+
Solo
Team Averages
Level 104
1,518 SR
1,478 Elo+

VS

Team Averages
Level 81
1,514 SR
1,558 Elo+
Hercules
Hercules
 
Hercules
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
ImTheJuice47
Charybdis
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 28L
1,636 Elo+
Party 2
Cthulhu
Cthulhu
MercuryPR
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,320 Elo+
Party 3
Fenrir
Fenrir
OG_BUCK13
Fenrir
Level 121
God Stats
43W - 34L
1,572 SR
Queue Stats
355W - 346L
1,496 Elo+
Solo
Poseidon
Poseidon
SchmittFaced19
Poseidon
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,837 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
2 / 3 / 1
5,249
525
1,945
7,286
3,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
0 / 5 / 2
4,555
456
3,685
8,028
1,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 1 / 1
5,573
557
2,347
6,320
1,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
Shaforostov02
Achilles
10
1 / 0 / 0
5,535
554
4,936
8,304
3,312
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

8
1 / 6 / 2
4,988
499
2,944
6,222
1,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
1 / 1 / 0
6,347
635
4,133
7,781
3,160
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charybdis
ImTheJuice47
Charybdis
11
2 / 1 / 2
6,310
631
5,841
7,878
1,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Cthulhu
MercuryPR
Cthulhu
9
0 / 2 / 5
5,125
513
2,050
5,259
2,632
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
OG_BUCK13
Fenrir
12
9 / 1 / 3
7,323
732
6,448
6,129
2,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
11
3 / 1 / 6
6,574
657
5,194
3,419
947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
15
15
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
3
1
0.83
W
Hercules
 
Hercules
1
1
0
1
L
0
5
2
0.2
W
Charybdis
ImTheJuice47
Charybdis
2
1
2
3
W
Cthulhu
MercuryPR
Cthulhu
0
2
5
1.25
W
Fenrir
OG_BUCK13
Fenrir
9
1
3
10.5
L
2
1
1
2.5
W
Poseidon
3
1
6
6
L
Achilles
Shaforostov02
Achilles
1
0
0
1
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,857
Damage
23,666
36,160
Taken
30,466
11,687
Mitigated
10,962
7,955
Healing
11,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,945
759
587
1,429
7,286
3,398
0
1,248
5,932
12,788
0
W
Hercules
 
Hercules
4,133
1,245
0
2,086
7,781
3,160
0
0
7,781
0
33,855
L
3,685
3,359
2
1,949
8,028
1,640
0
1,741
6,225
0
22,164
W
Charybdis
ImTheJuice47
Charybdis
5,841
3,790
0
5,294
7,878
1,970
474
341
7,537
0
44,728
W
Cthulhu
MercuryPR
Cthulhu
2,050
225
0
479
5,259
2,632
50
2,023
3,236
13,242
0
W
Fenrir
OG_BUCK13
Fenrir
6,448
735
0
2,617
6,129
2,253
0
1,222
4,907
0
40,107
L
2,347
1,042
0
1,347
6,320
1,870
0
1,133
5,089
0
33,389
W
Poseidon
5,194
911
0
902
3,419
947
0
1,303
2,116
35,912
0
L
Achilles
Shaforostov02
Achilles
4,936
1,651
0
2,246
8,304
3,312
0
1,032
7,244
0
26,487
L
2,944
168
0
395
6,222
1,467
0
1,758
4,426
22,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,900
Gold Earned
31,679
240
Minions Killed
329
0
Camps Cleared
0
916,764
Distance Traveled
987,242
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,249
525
33
3
0
162,829
2
W
Hercules
6,347
635
78
8
0
192,169
3
L
Rama
4,555
456
42
4
0
165,426
0
W
Charybdis
6,310
631
82
8
0
167,236
3
W
Cthulhu
5,125
513
24
2
0
207,473
1
W
Fenrir
7,323
732
67
7
0
225,188
0
L
Set
5,573
557
71
7
0
227,102
3
W
Poseidon
6,574
657
78
8
0
195,176
0
L
Achilles
5,535
554
60
6
0
213,386
3
L
He Bo
4,988
499
34
3
0
148,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role