Player Matchup

Janus
Janus
Silver I
Tianam
Janus
Silver I
Level 126
God Stats
0W - 1L
1,141 SR
Queue Stats
12W - 10L
1,581 MMR
Solo
Terra
Terra
Silver II
UEF-Envoy
Terra
Silver II
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,547 MMR
Solo
Medusa
Medusa
Gold IV
johnthai73
Medusa
Gold IV
Level 89
God Stats
1W - 1L
1,738 SR
Queue Stats
39W - 37L
1,551 MMR
Solo
Awilix
Awilix
Gold II
nacho10117
Awilix
Gold II
Level 104
God Stats
3W - 1L
1,882 SR
Queue Stats
75W - 72L
1,578 MMR
Solo
Bacchus
Bacchus
Gold III
safyra22
Bacchus
Gold III
Level 158
God Stats
0W - 1L
1,551 SR
Queue Stats
126W - 126L
1,577 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,562 SR
1,567 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,593 SR
1,566 MMR
Neith
Neith
Silver I
AJG2805
Neith
Silver I
Level 105
God Stats
4W - 0L
1,752 SR
Queue Stats
21W - 23L
1,524 MMR
Party 1
Athena
Athena
Gold V
SaberDino
Athena
Gold V
Level 144
God Stats
1W - 2L
1,211 SR
Queue Stats
40W - 37L
1,638 MMR
Party 1
Olorun
Olorun
Silver II
ThePapiBear
Olorun
Silver II
Level 146
God Stats
2W - 1L
1,842 SR
Queue Stats
62W - 23L
1,546 MMR
Party 2
Ratatoskr
Ratatoskr
Bronze III
Timphaa
Ratatoskr
Bronze III
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 3L
1,540 MMR
Party 2
Hun Batz
Hun Batz
Platinum IV
rlp403
Hun Batz
Platinum IV
Level 160
God Stats
9W - 10L
1,660 SR
Queue Stats
429W - 443L
1,581 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Tianam
Janus
16
0 / 4 / 2
9,940
452
6,993
10,191
3,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Terra
UEF-Envoy
Terra
14
0 / 6 / 3
8,910
405
6,200
21,099
20,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
johnthai73
Medusa
17
4 / 7 / 1
11,000
500
13,957
18,282
7,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
nacho10117
Awilix
19
8 / 6 / 0
12,006
546
13,324
18,945
12,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
safyra22
Bacchus
12
1 / 8 / 2
8,406
382
6,067
16,369
17,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
KaliCliodhnaThothMulan

VS

Bans
UllrShivaLokiAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AJG2805
Neith
19
2 / 6 / 8
13,473
612
11,553
16,051
6,976
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
SaberDino
Athena
18
5 / 1 / 13
12,915
587
9,485
16,018
17,018
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
20
4 / 2 / 3
13,702
623
12,076
15,444
7,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Timphaa
Ratatoskr
20
13 / 3 / 6
14,808
673
21,664
23,739
20,618
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
rlp403
Hun Batz
20
7 / 1 / 7
13,812
628
9,563
14,547
6,782
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
68
13
Kills
31
31
Deaths
13
8
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Neith
AJG2805
Neith
2
6
8
1
W
Athena
SaberDino
Athena
5
1
13
11.5
W
Olorun
4
2
3
2.75
L
Janus
Tianam
Janus
0
4
2
0.25
W
Ratatoskr
Timphaa
Ratatoskr
13
3
6
5.33
L
Terra
UEF-Envoy
Terra
0
6
3
0.25
L
Medusa
johnthai73
Medusa
4
7
1
0.64
L
Awilix
nacho10117
Awilix
8
6
0
1.33
W
Hun Batz
rlp403
Hun Batz
7
1
7
10.5
L
Bacchus
safyra22
Bacchus
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,541
Damage
64,341
84,886
Taken
85,799
60,787
Mitigated
59,133
15,527
Healing
32,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AJG2805
Neith
11,553
4,694
0
3,053
16,051
6,976
0
1,755
14,296
0
94,150
W
Athena
SaberDino
Athena
9,485
2,871
0
1,796
16,018
17,018
168
5,037
10,981
44,414
1,361
W
Olorun
12,076
6,604
1,293
10,155
15,444
7,739
10,558
4,113
11,331
106,027
13,073
L
Janus
Tianam
Janus
6,993
587
0
2,029
10,191
3,452
0
4,134
6,057
74,991
0
W
Ratatoskr
Timphaa
Ratatoskr
21,664
6,730
0
8,029
23,739
20,618
1,203
7,587
16,152
0
95,229
L
Terra
UEF-Envoy
Terra
6,200
1,808
194
4,178
21,099
20,896
270
4,304
16,795
44,028
0
L
Medusa
johnthai73
Medusa
13,957
5,943
0
5,162
18,282
7,067
0
2,459
15,823
0
87,937
L
Awilix
nacho10117
Awilix
13,324
4,741
0
1,241
18,945
12,128
0
5,316
13,555
0
76,269
W
Hun Batz
rlp403
Hun Batz
9,563
2,875
0
7,703
14,547
6,782
1,714
3,409
11,138
0
103,993
L
Bacchus
safyra22
Bacchus
6,067
606
0
2,723
16,369
17,244
0
3,575
11,872
21,459
1,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,262
Gold Earned
68,710
567
Minions Killed
734
0
Camps Cleared
0
2,007,493
Distance Traveled
2,207,203
24
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,473
612
166
8
0
356,124
5
W
Athena
12,915
587
73
3
0
464,777
3
W
Olorun
13,702
623
188
9
0
410,693
7
L
Janus
9,940
452
165
8
0
430,015
10
W
Ratatoskr
14,808
673
158
7
0
452,077
6
L
Terra
8,910
405
99
5
0
340,924
2
L
Medusa
11,000
500
158
7
0
376,492
6
L
Awilix
12,006
546
111
5
0
466,500
1
W
Hun Batz
13,812
628
149
7
0
523,532
7
L
Bacchus
8,406
382
34
2
0
393,562
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role