Player Matchup

Morgan Le Fay
Morgan Le Fay
Platinum V
Jrdnn
Morgan Le Fay
Platinum V
Level 47
God Stats
7W - 13L
1,435 SR
Queue Stats
195W - 185L
1,523 MMR
Solo
Fenrir
Fenrir
Gold I
Ludo00
Fenrir
Gold I
Level 136
God Stats
2W - 3L
1,556 SR
Queue Stats
358W - 344L
1,570 MMR
Solo
Cernunnos
Cernunnos
Gold III
eneap
Cernunnos
Gold III
Level 155
God Stats
1W - 6L
1,510 SR
Queue Stats
128W - 131L
1,536 MMR
Party 1
Geb
Geb
Gold I
thedevil014
Geb
Gold I
Level 160
God Stats
36W - 21L
1,835 SR
Queue Stats
220W - 211L
1,459 MMR
Party 1
Erlang Shen
Erlang Shen
Silver II
xXThanatiforosXx
Erlang Shen
Silver II
Level 129
God Stats
0W - 3L
1,429 SR
Queue Stats
12W - 11L
1,539 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 125
1,553 SR
1,526 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,526 SR
1,514 MMR
Awilix
Awilix
Gold II
JOOMGOOM
Awilix
Gold II
Level 128
God Stats
7W - 9L
1,423 SR
Queue Stats
262W - 257L
1,562 MMR
Party 2
Khepri
Khepri
Gold III
Jolovi1
Khepri
Gold III
Level 122
God Stats
83W - 68L
1,632 SR
Queue Stats
175W - 181L
1,471 MMR
Party 2
Zhong Kui
Zhong Kui
Gold V
Maholi
Zhong Kui
Gold V
Level 121
God Stats
4W - 1L
1,714 SR
Queue Stats
27W - 32L
1,555 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
MrAlend
Ah Muzen Cab
Gold II
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 17L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold III
MélvZz
Jormungandr
Gold III
Level 148
God Stats
3W - 6L
1,362 SR
Queue Stats
327W - 336L
1,483 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jrdnn
Morgan Le Fay
20
4 / 8 / 7
15,273
463
24,074
21,405
8,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Ludo00
Fenrir
20
9 / 11 / 8
16,058
487
20,053
38,215
23,393
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cernunnos
eneap
Cernunnos
20
9 / 11 / 7
16,439
498
36,805
32,928
18,165
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
1 / 7 / 16
14,702
446
16,540
36,240
52,343
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
xXThanatiforosXx
Erlang Shen
20
5 / 7 / 8
15,538
471
13,471
34,333
31,874
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
CliodhnaThothBastet

VS

Bans
AtlasShivaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
JOOMGOOM
Awilix
20
16 / 5 / 15
20,068
608
33,855
27,157
15,507
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
Jolovi1
Khepri
20
4 / 6 / 27
16,041
486
13,354
33,001
54,094
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
Maholi
Zhong Kui
20
4 / 6 / 14
15,282
463
20,333
26,242
19,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
MrAlend
Ah Muzen Cab
20
12 / 9 / 11
18,045
547
36,393
28,998
12,087
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
MélvZz
Jormungandr
20
8 / 3 / 21
17,696
536
24,674
28,719
49,389
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
132
28
Kills
44
44
Deaths
29
46
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Awilix
JOOMGOOM
Awilix
16
5
15
4.7
W
Khepri
Jolovi1
Khepri
4
6
27
2.92
L
Morgan Le Fay
Jrdnn
Morgan Le Fay
4
8
7
0.94
L
Fenrir
Ludo00
Fenrir
9
11
8
1.18
W
Zhong Kui
Maholi
Zhong Kui
4
6
14
1.83
W
Ah Muzen Cab
MrAlend
Ah Muzen Cab
12
9
11
1.94
W
Jormungandr
MélvZz
Jormungandr
8
3
21
6.17
L
Cernunnos
eneap
Cernunnos
9
11
7
1.14
L
1
7
16
1.29
L
Erlang Shen
xXThanatiforosXx
Erlang Shen
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,943
Damage
128,609
163,121
Taken
144,117
134,079
Mitigated
151,058
37,381
Healing
36,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
JOOMGOOM
Awilix
33,855
12,791
0
4,658
27,157
15,507
3,733
7,825
19,030
0
187,151
W
Khepri
Jolovi1
Khepri
13,354
673
0
2,070
33,001
54,094
125
11,191
21,600
41,587
7,384
L
Morgan Le Fay
Jrdnn
Morgan Le Fay
24,074
1,505
155
3,342
21,405
8,304
0
9,104
12,301
130,001
0
L
Fenrir
Ludo00
Fenrir
20,053
4,927
0
9,437
38,215
23,393
252
14,169
24,046
0
102,732
W
Zhong Kui
Maholi
Zhong Kui
20,333
1,458
0
10,364
26,242
19,981
2,745
11,795
14,447
108,548
0
W
Ah Muzen Cab
MrAlend
Ah Muzen Cab
36,393
21,103
0
11,937
28,998
12,087
1,397
5,227
23,531
0
137,746
W
Jormungandr
MélvZz
Jormungandr
24,674
8,434
0
7,367
28,719
49,389
1,307
8,734
19,537
108,167
0
L
Cernunnos
eneap
Cernunnos
36,805
18,578
0
10,095
32,928
18,165
1,532
7,330
25,598
0
151,737
L
16,540
1,177
0
3,136
36,240
52,343
0
11,988
24,252
59,051
0
L
Erlang Shen
xXThanatiforosXx
Erlang Shen
13,471
5,317
0
11,216
34,333
31,874
1,126
14,919
19,414
0
94,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,010
Gold Earned
87,132
743
Minions Killed
713
0
Camps Cleared
0
2,966,567
Distance Traveled
3,309,602
45
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
20,068
608
199
6
0
705,494
6
W
Khepri
16,041
486
45
1
0
656,575
13
L
Morgan Le Fay
15,273
463
209
6
0
592,514
8
L
Fenrir
16,058
487
140
4
0
619,324
6
W
Zhong Kui
15,282
463
175
5
0
636,130
1
W
Ah Muzen Cab
18,045
547
152
5
0
682,913
0
W
Jormungandr
17,696
536
142
4
0
628,490
9
L
Cernunnos
16,439
498
210
6
0
504,569
7
L
Geb
14,702
446
43
1
0
650,288
22
L
Erlang Shen
15,538
471
141
4
0
599,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role