Player Matchup

Geb
Geb
BIGBOISDONT123
Geb
Level 59
God Stats
19W - 15L
1,412 SR
Queue Stats
225W - 233L
1,559 Elo+
Solo
Guan Yu
Guan Yu
J Prentith
Guan Yu
Level 101
God Stats
1W - 1L
1,268 SR
Queue Stats
22W - 40L
1,349 Elo+
Party 2
Olorun
Olorun
Xylo Lakumee
Olorun
Level 121
God Stats
5W - 5L
1,577 SR
Queue Stats
183W - 235L
1,392 Elo+
Party 2
Team Averages
Level 94
1,419 SR
1,433 Elo+

VS

Team Averages
Level 135
1,524 SR
1,409 Elo+
Chaac
Chaac
Casual Uchiha
Chaac
Level 127
God Stats
27W - 32L
1,400 SR
Queue Stats
216W - 222L
1,424 Elo+
Party 1
Nox
Nox
Jessie Uchiha14
Nox
Level 122
God Stats
8W - 12L
1,539 SR
Queue Stats
159W - 179L
1,412 Elo+
Party 1
Tsukuyomi
Tsukuyomi
cwpcon3
Tsukuyomi
Level 157
God Stats
15W - 15L
1,632 SR
Queue Stats
273W - 321L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 7
10,659
820
9,449
15,141
18,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Guan Yu
J Prentith
Guan Yu
14
2 / 4 / 10
8,976
690
9,377
16,618
13,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Olorun
14
6 / 2 / 7
9,768
751
9,515
11,944
5,533
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 6
8,068
621
8,619
12,723
10,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 4 / 3
8,671
667
12,750
8,481
3,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
cwpcon3
Tsukuyomi
12
4 / 7 / 3
8,904
685
16,312
12,594
7,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
15
Kills
7
7
Deaths
15
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
7
1
7
10.5
L
0
4
6
0.75
W
Guan Yu
J Prentith
Guan Yu
2
4
10
1.75
L
3
4
3
1.13
W
Olorun
6
2
7
4.75
L
Tsukuyomi
cwpcon3
Tsukuyomi
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,341
Damage
37,681
43,703
Taken
33,798
37,674
Mitigated
21,344
10,612
Healing
7,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,449
1,868
0
2,191
15,141
18,553
406
3,537
10,606
26,011
0
L
8,619
2,265
0
4,320
12,723
10,510
0
8,260
4,139
0
24,574
W
Guan Yu
J Prentith
Guan Yu
9,377
772
1,018
2,676
16,618
13,588
343
5,022
10,545
6,849
16,069
L
12,750
429
240
476
8,481
3,139
58
5,993
2,247
24,548
0
W
Olorun
9,515
3,267
1,819
2,908
11,944
5,533
64
3,985
7,269
32,087
0
L
Tsukuyomi
cwpcon3
Tsukuyomi
16,312
3,570
0
2,707
12,594
7,695
83
7,426
4,873
0
34,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,403
Gold Earned
25,643
110
Minions Killed
118
6
Camps Cleared
5
749,490
Distance Traveled
713,249
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,659
820
32
2
2
249,282
6
L
Chaac
8,068
621
48
4
2
243,592
3
W
Guan Yu
8,976
690
23
2
2
253,645
0
L
Nox
8,671
667
37
3
2
230,334
1
W
Olorun
9,768
751
55
4
2
246,563
5
L
Tsukuyomi
8,904
685
33
3
1
239,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role