Player Matchup

Thanatos
Thanatos
Gold IV
DanRose_x
Thanatos
Gold IV
Level 87
God Stats
1W - 0L
1,815 SR
Queue Stats
60W - 64L
1,494 MMR
Solo
Chang'e
Chang'e
Platinum V
I-Mazaya
Chang'e
Platinum V
Level 108
God Stats
30W - 16L
1,644 SR
Queue Stats
244W - 239L
1,696 MMR
Party 1
Skadi
Skadi
Gold II
MarcioMonteiro20
Skadi
Gold II
Level 109
God Stats
34W - 25L
1,621 SR
Queue Stats
142W - 155L
1,500 MMR
Solo
Horus
Horus
Silver I
Waschbecken_Ali
Horus
Silver I
Level 117
God Stats
3W - 2L
1,411 SR
Queue Stats
149W - 156L
1,252 MMR
Party 1
Cthulhu
Cthulhu
Silver II
junxed-jade
Cthulhu
Silver II
Level 160
God Stats
4W - 2L
1,572 SR
Queue Stats
9W - 3L
1,501 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,613 SR
1,489 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,469 SR
1,502 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold III
Bummbala
Ah Muzen Cab
Gold III
Level 155
God Stats
11W - 15L
1,463 SR
Queue Stats
671W - 680L
1,412 MMR
Party 2
Tyr
Tyr
Bronze IV
Diseåse
Tyr
Bronze IV
Level 136
God Stats
0W - 1L
1,282 SR
Queue Stats
2W - 5L
1,493 MMR
Solo
Ares
Ares
Gold II
IVI4C4
Ares
Gold II
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,682 MMR
Party 3
Sol
Sol
Silver I
KYR Denzoh D20
Sol
Silver I
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 194L
1,261 MMR
Party 3
Agni
Agni
Gold I
dirtybuttcrack32
Agni
Gold I
Level 69
God Stats
1W - 2L
1,601 SR
Queue Stats
93W - 80L
1,659 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DanRose_x
Thanatos
18
7 / 2 / 4
11,035
613
5,742
11,690
5,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
I-Mazaya
Chang'e
16
12 / 0 / 8
10,602
589
12,001
8,035
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 1 / 4
11,079
616
6,796
10,032
3,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 3 / 6
10,451
581
10,179
17,396
15,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
junxed-jade
Cthulhu
15
5 / 2 / 13
10,179
566
7,554
12,708
13,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
GilgameshGebCliodhnaBellona

VS

Bans
PoseidonLokiArtioJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bummbala
Ah Muzen Cab
13
1 / 3 / 0
8,005
445
3,193
6,375
1,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 8 / 0
7,026
390
5,051
15,513
9,769
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
IVI4C4
Ares
16
3 / 1 / 1
8,913
495
4,516
9,843
4,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
0 / 15 / 2
6,782
377
3,737
18,229
4,973
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 4 / 1
8,095
450
5,331
8,841
2,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
11
31
Kills
7
8
Deaths
31
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Bummbala
Ah Muzen Cab
1
3
0
0.33
W
Thanatos
DanRose_x
Thanatos
7
2
4
4.5
L
1
8
0
0.13
W
Chang'e
I-Mazaya
Chang'e
12
0
8
16
L
Ares
IVI4C4
Ares
3
1
1
3.5
L
0
15
2
0.07
W
3
1
4
5
W
4
3
6
2.33
L
2
4
1
0.63
W
Cthulhu
junxed-jade
Cthulhu
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,272
Damage
21,828
59,861
Taken
58,801
40,342
Mitigated
22,768
29,149
Healing
12,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Bummbala
Ah Muzen Cab
3,193
765
0
1,484
6,375
1,598
0
1,138
5,237
0
42,268
W
Thanatos
DanRose_x
Thanatos
5,742
2,052
0
10,934
11,690
5,228
2,118
1,415
10,275
0
88,508
L
5,051
842
0
3,157
15,513
9,769
265
2,984
11,986
0
26,460
W
Chang'e
I-Mazaya
Chang'e
12,001
1,471
3,196
3,838
8,035
3,114
1,903
2,331
5,704
63,195
0
L
Ares
IVI4C4
Ares
4,516
364
0
2,991
9,843
4,284
0
1,359
8,335
51,873
0
L
3,737
267
0
2,640
18,229
4,973
0
10,377
7,719
33,425
0
W
6,796
2,995
0
4,356
10,032
3,805
4,993
2,473
7,559
0
88,748
W
10,179
4,278
715
3,825
17,396
15,067
1,230
2,469
14,927
0
52,453
L
5,331
551
0
2,665
8,841
2,144
0
3,697
5,109
41,121
0
W
Cthulhu
junxed-jade
Cthulhu
7,554
348
197
2,088
12,708
13,128
32
4,896
7,812
26,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,346
Gold Earned
38,821
574
Minions Killed
389
0
Camps Cleared
0
1,829,016
Distance Traveled
1,415,780
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,005
445
102
6
0
308,537
0
W
Thanatos
11,035
613
141
8
0
409,654
0
L
Tyr
7,026
390
51
3
0
292,619
0
W
Chang'e
10,602
589
104
6
0
367,073
5
L
Ares
8,913
495
95
5
0
310,133
4
L
Sol
6,782
377
53
3
0
274,341
0
W
Skadi
11,079
616
178
10
0
336,196
4
W
Horus
10,451
581
111
6
0
337,225
4
L
Agni
8,095
450
88
5
0
230,150
1
W
Cthulhu
10,179
566
40
2
0
378,868
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role