Player Matchup

Ra
Ra
 
Ra
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DiaBeatEzz
Danzaburou
Level 65
God Stats
8W - 9L
1,476 SR
Queue Stats
115W - 123L
1,436 Elo+
Party 1
Xing Tian
Xing Tian
Micyoo
Xing Tian
Level 95
God Stats
2W - 1L
1,762 SR
Queue Stats
75W - 86L
1,395 Elo+
Party 4
Erlang Shen
Erlang Shen
xtraTurns_dp36
Erlang Shen
Level 107
God Stats
1W - 1L
1,236 SR
Queue Stats
46W - 60L
1,294 Elo+
Party 4
Team Averages
Level 107
1,495 SR
1,425 Elo+

VS

Team Averages
Level 110
1,497 SR
1,363 Elo+
Chiron
Chiron
FairyMcDuck
Chiron
Level 155
God Stats
1W - 2L
1,589 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 3
Awilix
Awilix
Lasinmanos13
Awilix
Level 87
God Stats
11W - 9L
1,544 SR
Queue Stats
152W - 135L
1,433 Elo+
Party 2
Zeus
Zeus
TWC Gigantic
Zeus
Level 5
God Stats
0W - 2L
1,294 SR
Queue Stats
2W - 7L
1,297 Elo+
Party 2
Jormungandr
Jormungandr
baconbacksunday
Jormungandr
Level 158
God Stats
29W - 28L
1,602 SR
Queue Stats
54W - 49L
1,204 Elo+
Party 3
Camazotz
Camazotz
iFistSingleMoms
Camazotz
Level 145
God Stats
0W - 1L
1,457 SR
Queue Stats
254W - 282L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
9 / 2 / 4
10,384
494
12,916
13,297
8,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Nemesis
 
Nemesis
17
2 / 2 / 5
10,302
491
7,119
15,312
7,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
DiaBeatEzz
Danzaburou
16
3 / 4 / 3
10,021
477
9,637
13,737
4,520
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Micyoo
Xing Tian
14
5 / 2 / 7
9,660
460
8,089
19,111
21,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
xtraTurns_dp36
Erlang Shen
17
5 / 2 / 9
10,998
524
15,567
23,096
21,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
2 / 3 / 4
9,790
466
11,328
12,182
4,232
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
15
3 / 8 / 5
9,875
470
11,772
18,195
6,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 8 / 3
7,885
375
4,201
10,236
3,152
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
baconbacksunday
Jormungandr
15
5 / 1 / 5
10,289
490
13,654
17,750
12,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Camazotz
13
2 / 5 / 3
8,614
410
12,254
19,069
12,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
32
24
Kills
12
12
Deaths
25
28
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
9
2
4
5.5
W
Nemesis
 
Nemesis
2
2
5
2.25
W
Danzaburou
DiaBeatEzz
Danzaburou
3
4
3
1.13
L
Chiron
2
3
4
1.33
L
Awilix
3
8
5
0.69
W
Xing Tian
Micyoo
Xing Tian
5
2
7
4.25
L
0
8
3
0.19
L
Jormungandr
baconbacksunday
Jormungandr
5
1
5
7.5
L
Camazotz
2
5
3
0.7
W
Erlang Shen
xtraTurns_dp36
Erlang Shen
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,328
Damage
53,209
84,553
Taken
77,432
63,615
Mitigated
39,157
30,575
Healing
23,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,916
1,546
2,536
5,046
13,297
8,448
206
4,191
9,037
63,881
0
W
Nemesis
 
Nemesis
7,119
2,274
0
4,531
15,312
7,275
0
2,297
12,975
0
87,633
W
Danzaburou
DiaBeatEzz
Danzaburou
9,637
3,758
0
5,494
13,737
4,520
1,021
4,889
8,848
0
57,941
L
Chiron
11,328
3,907
723
2,536
12,182
4,232
4,617
3,469
8,713
0
66,474
L
Awilix
11,772
3,874
0
4,530
18,195
6,459
366
4,388
13,807
0
56,815
W
Xing Tian
Micyoo
Xing Tian
8,089
744
0
2,202
19,111
21,666
0
3,294
15,694
24,687
0
L
4,201
1,313
0
0
10,236
3,152
353
4,754
5,482
27,322
0
L
Jormungandr
baconbacksunday
Jormungandr
13,654
4,577
179
6,976
17,750
12,486
264
4,053
13,697
53,851
0
L
Camazotz
12,254
2,080
0
8,442
19,069
12,828
254
4,341
14,728
0
40,015
W
Erlang Shen
xtraTurns_dp36
Erlang Shen
15,567
8,643
0
10,766
23,096
21,706
579
3,184
18,942
0
68,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,365
Gold Earned
46,453
475
Minions Killed
403
0
Camps Cleared
0
2,053,333
Distance Traveled
2,010,515
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,384
494
96
5
0
419,210
3
W
Nemesis
10,302
491
124
6
0
434,919
1
W
Danzaburou
10,021
477
104
5
0
378,056
2
L
Chiron
9,790
466
134
6
0
363,838
2
L
Awilix
9,875
470
90
4
0
431,197
0
W
Xing Tian
9,660
460
27
1
0
423,349
1
L
Zeus
7,885
375
56
3
0
332,362
2
L
Jormungandr
10,289
490
73
3
0
427,574
0
L
Camazotz
8,614
410
50
2
0
455,544
3
W
Erlang Shen
10,998
524
124
6
0
397,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role