Player Matchup

Scylla
Scylla
BooperTruper
Scylla
Level 110
God Stats
1W - 6L
1,490 SR
Queue Stats
119W - 105L
1,418 Elo+
Party 2
Sol
Sol
InfinityBlade21
Sol
Level 140
God Stats
0W - 2L
1,171 SR
Queue Stats
49W - 52L
1,518 Elo+
Solo
Thor
Thor
Wownos
Thor
Level 112
God Stats
1W - 3L
1,397 SR
Queue Stats
208W - 195L
1,438 Elo+
Party 2
Mulan
Mulan
iessihyodo
Mulan
Level 149
God Stats
1W - 1L
1,708 SR
Queue Stats
104W - 79L
1,591 Elo+
Solo
Nu Wa
Nu Wa
xMissBarbieDoll
Nu Wa
Level 149
God Stats
9W - 13L
1,448 SR
Queue Stats
515W - 548L
1,488 Elo+
Solo
Team Averages
Level 132
1,443 SR
1,491 Elo+

VS

Team Averages
Level 110
1,361 SR
1,482 Elo+
Sol
Sol
CrimpyGlimmers
Sol
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 64L
1,549 Elo+
Party 1
Zeus
Zeus
Gavoneian
Zeus
Level 105
God Stats
2W - 2L
1,204 SR
Queue Stats
61W - 68L
1,474 Elo+
Party 1
Kukulkan
Kukulkan
Gorege7826
Kukulkan
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 68L
1,497 Elo+
Solo
Achilles
Achilles
KzmzSyndicate
Achilles
Level 47
God Stats
1W - 0L
1,290 SR
Queue Stats
2W - 2L
1,409 Elo+
Solo
Medusa
Medusa
THEGENERALDRAGON
Medusa
Level 126
God Stats
2W - 0L
1,311 SR
Queue Stats
92W - 131L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
9 / 7 / 4
11,137
928
8,693
10,366
3,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 6 / 10
9,756
813
11,031
12,025
4,020
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
Wownos
Thor
14
4 / 9 / 8
8,846
737
13,525
14,808
7,112
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
16
4 / 7 / 13
9,972
831
10,852
18,242
19,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
3 / 4 / 11
10,810
901
16,070
11,980
3,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 16
10,615
885
11,096
10,660
3,548
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
18
9 / 4 / 10
11,842
987
18,153
8,984
2,957
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Gorege7826
Kukulkan
18
3 / 5 / 13
10,460
872
6,505
11,641
4,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
KzmzSyndicate
Achilles
19
11 / 4 / 10
11,645
970
15,019
23,388
18,216
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
5 / 8 / 14
10,451
871
8,770
13,960
4,611
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
96
23
Kills
33
33
Deaths
23
46
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Scylla
9
7
4
1.57
W
5
2
16
6.5
W
Zeus
9
4
10
3.5
W
Kukulkan
Gorege7826
Kukulkan
3
5
13
1.9
L
3
6
10
1.33
W
Achilles
KzmzSyndicate
Achilles
11
4
10
4
W
5
8
14
1.5
L
Thor
Wownos
Thor
4
9
8
0.89
L
Mulan
4
7
13
1.5
L
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,171
Damage
59,543
67,421
Taken
68,633
37,818
Mitigated
33,770
14,625
Healing
24,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
8,693
345
224
895
10,366
3,431
507
6,975
3,391
18,988
0
W
11,096
2,734
1,984
4,971
10,660
3,548
1,954
5,585
4,989
31,459
0
W
Zeus
18,153
1,532
206
1,592
8,984
2,957
445
4,009
4,759
44,801
0
W
Kukulkan
Gorege7826
Kukulkan
6,505
786
1,605
2,820
11,641
4,438
399
5,626
5,874
28,396
0
L
11,031
3,849
759
3,705
12,025
4,020
1,384
5,643
6,382
19,832
1,746
W
Achilles
KzmzSyndicate
Achilles
15,019
4,076
555
8,120
23,388
18,216
729
11,784
11,392
0
22,345
W
8,770
4,935
506
2,341
13,960
4,611
2,144
7,995
5,820
0
18,404
L
Thor
Wownos
Thor
13,525
3,591
597
1,207
14,808
7,112
576
8,301
6,507
0
16,654
L
Mulan
10,852
418
94
3,188
18,242
19,472
414
6,832
11,410
150
15,063
L
16,070
4,554
520
3,436
11,980
3,783
983
8,003
3,977
40,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,521
Gold Earned
55,013
116
Minions Killed
173
0
Camps Cleared
0
985,157
Distance Traveled
1,169,174
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,137
928
30
3
0
218,834
0
W
Sol
10,615
885
37
3
0
262,203
1
W
Zeus
11,842
987
49
4
0
235,164
2
W
Kukulkan
10,460
872
47
4
0
221,350
0
L
Sol
9,756
813
26
2
0
186,990
1
W
Achilles
11,645
970
15
1
0
248,633
0
W
Medusa
10,451
871
25
2
0
201,824
0
L
Thor
8,846
737
3
0
0
177,338
1
L
Mulan
9,972
831
10
1
0
200,649
0
L
Nu Wa
10,810
901
47
4
0
201,346
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role