Player Matchup

Hercules
Hercules
AAmber1098
Hercules
Level 142
God Stats
4W - 3L
1,783 SR
Queue Stats
247W - 243L
1,463 Elo+
Party 3
Medusa
Medusa
Dingerbonger
Medusa
Level 96
God Stats
2W - 2L
1,630 SR
Queue Stats
139W - 142L
1,472 Elo+
Party 2
Kuzenbo
Kuzenbo
Dingerbonger2
Kuzenbo
Level 80
God Stats
2W - 4L
1,819 SR
Queue Stats
103W - 123L
1,455 Elo+
Party 2
Hera
Hera
Envy Silence
Hera
Level 142
God Stats
7W - 2L
1,857 SR
Queue Stats
159W - 149L
1,520 Elo+
Party 3
Ne Zha
Ne Zha
Uscebe
Ne Zha
Level 137
God Stats
1W - 6L
1,228 SR
Queue Stats
759W - 790L
1,497 Elo+
Solo
Team Averages
Level 119
1,663 SR
1,481 Elo+

VS

Team Averages
Level 106
1,468 SR
1,504 Elo+
Tyr
Tyr
JimboRuiz032
Tyr
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 55L
1,514 Elo+
Party 1
Bacchus
Bacchus
MasterKEEF117
Bacchus
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 30L
1,500 Elo+
Solo
Rama
Rama
mynameisgomez
Rama
Level 94
God Stats
2W - 1L
1,397 SR
Queue Stats
58W - 72L
1,412 Elo+
Solo
Cerberus
Cerberus
popcorn9pop
Cerberus
Level 108
God Stats
1W - 0L
1,602 SR
Queue Stats
89W - 78L
1,553 Elo+
Party 1
Hun Batz
Hun Batz
xSquidwardx
Hun Batz
Level 115
God Stats
1W - 1L
1,339 SR
Queue Stats
41W - 38L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AAmber1098
Hercules
14
1 / 4 / 7
7,671
767
8,647
10,678
3,497
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
13
3 / 5 / 2
7,757
776
9,584
8,135
2,447
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
15
2 / 4 / 5
8,793
879
10,634
14,596
14,558
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 6 / 3
8,778
878
5,570
7,847
2,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Uscebe
Ne Zha
10
0 / 5 / 4
6,434
643
6,030
6,956
2,668
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 14
8,925
893
5,896
12,031
11,154
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
16
2 / 2 / 20
9,662
966
8,235
12,182
18,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
2 / 1 / 16
8,841
884
5,125
9,430
4,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
popcorn9pop
Cerberus
14
2 / 2 / 19
8,468
847
8,169
12,115
12,114
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hun Batz
xSquidwardx
Hun Batz
16
14 / 2 / 9
10,261
1,026
16,342
9,980
5,350
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
102
8
Kills
24
24
Deaths
9
21
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Hercules
AAmber1098
Hercules
1
4
7
1.13
L
Medusa
3
5
2
0.8
L
Kuzenbo
2
4
5
1.13
L
2
6
3
0.58
W
4
2
14
5.5
W
Bacchus
2
2
20
6
L
Ne Zha
Uscebe
Ne Zha
0
5
4
0.4
W
2
1
16
10
W
Cerberus
popcorn9pop
Cerberus
2
2
19
5.75
W
Hun Batz
xSquidwardx
Hun Batz
14
2
9
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,465
Damage
43,767
48,212
Taken
55,738
25,351
Mitigated
51,121
12,027
Healing
19,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AAmber1098
Hercules
8,647
1,128
1,046
2,612
10,678
3,497
0
3,055
7,623
0
12,629
L
Medusa
9,584
4,244
0
796
8,135
2,447
0
3,927
4,208
0
20,152
L
Kuzenbo
10,634
3,125
754
3,587
14,596
14,558
0
3,041
11,555
20,648
0
L
5,570
1,201
825
869
7,847
2,181
100
3,738
4,109
18,739
0
W
5,896
839
1,136
3,973
12,031
11,154
640
4,080
7,951
0
15,818
W
Bacchus
8,235
768
892
2,044
12,182
18,092
546
2,594
9,588
15,751
0
L
Ne Zha
Uscebe
Ne Zha
6,030
271
324
1,214
6,956
2,668
0
2,643
4,313
0
11,408
W
5,125
3,771
559
2,302
9,430
4,411
1,488
3,245
6,185
0
30,871
W
Cerberus
popcorn9pop
Cerberus
8,169
475
2,612
3,591
12,115
12,114
685
3,074
9,041
12,586
0
W
Hun Batz
xSquidwardx
Hun Batz
16,342
4,554
1,793
952
9,980
5,350
1,721
3,211
6,769
0
29,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,433
Gold Earned
46,157
91
Minions Killed
129
0
Camps Cleared
0
897,907
Distance Traveled
961,780
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,671
767
8
1
0
179,052
0
L
Medusa
7,757
776
23
2
0
173,083
0
L
Kuzenbo
8,793
879
22
2
0
197,544
2
L
Hera
8,778
878
33
3
0
166,915
0
W
Tyr
8,925
893
21
2
0
188,486
0
W
Bacchus
9,662
966
9
1
0
199,055
1
L
Ne Zha
6,434
643
5
1
0
181,313
0
W
Rama
8,841
884
55
6
0
174,823
1
W
Cerberus
8,468
847
16
2
0
198,435
1
W
Hun Batz
10,261
1,026
28
3
0
200,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role