Player Matchup

He Bo
He Bo
 
He Bo
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
BanOdin
Kuzenbo
Level 146
God Stats
2W - 2L
1,646 SR
Queue Stats
194W - 124L
1,536 Elo+
Party 2
Charybdis
Charybdis
TMG Crimson
Charybdis
Level 151
God Stats
5W - 7L
1,488 SR
Queue Stats
622W - 419L
1,654 Elo+
Party 2
Terra
Terra
o SpaceMan216
Terra
Level 129
God Stats
40W - 21L
1,609 SR
Queue Stats
1,246W - 1,058L
1,528 Elo+
Party 2
Cabrakan
Cabrakan
saintandsin
Cabrakan
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
509W - 475L
1,503 Elo+
Party 2
Team Averages
Level 134
1,549 SR
1,544 Elo+

VS

Team Averages
Level 98
1,383 SR
1,551 Elo+
Artio
Artio
BPGas15
Artio
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 144L
1,604 Elo+
Solo
Gilgamesh
Gilgamesh
CrackingOhio
Gilgamesh
Level 86
God Stats
0W - 3L
1,299 SR
Queue Stats
120W - 138L
1,483 Elo+
Solo
Bellona
Bellona
HeatedOsprey184
Bellona
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,530 Elo+
Party 1
Ra
Ra
blue board v2
Ra
Level 123
God Stats
0W - 2L
1,117 SR
Queue Stats
49W - 42L
1,611 Elo+
Party 1
Thoth
Thoth
somebody46
Thoth
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 53L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
4 / 2 / 10
6,246
1,249
6,113
4,532
1,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
BanOdin
Kuzenbo
12
3 / 0 / 11
7,006
1,401
3,817
7,153
7,783
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charybdis
TMG Crimson
Charybdis
12
4 / 0 / 10
6,758
1,352
8,039
3,596
1,801
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 1 / 12
5,887
1,177
2,495
5,700
4,438
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
saintandsin
Cabrakan
11
5 / 1 / 10
6,456
1,291
4,276
5,561
5,748
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BPGas15
Artio
8
0 / 3 / 3
4,810
962
1,440
7,117
7,099
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
CrackingOhio
Gilgamesh
5
0 / 2 / 0
4,259
852
739
3,830
1,253
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 3 / 3
5,993
1,199
3,187
5,850
4,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 4 / 2
4,761
952
3,868
5,488
2,041
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thoth
11
2 / 4 / 1
5,591
1,118
4,875
4,642
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
12
16
Kills
3
4
Deaths
16
53
Assists
9
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
2
10
4.5
L
Artio
BPGas15
Artio
0
3
3
0.5
W
Kuzenbo
BanOdin
Kuzenbo
3
0
11
8.5
L
Gilgamesh
CrackingOhio
Gilgamesh
0
2
0
0
L
1
3
3
0.83
W
Charybdis
TMG Crimson
Charybdis
4
0
10
9
L
0
4
2
0.25
W
0
1
12
6
W
Cabrakan
saintandsin
Cabrakan
5
1
10
10
L
Thoth
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,740
Damage
14,109
26,542
Taken
26,927
21,675
Mitigated
16,529
11,531
Healing
6,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
6,113
382
1,301
430
4,532
1,905
74
1,493
2,851
10,468
0
L
Artio
BPGas15
Artio
1,440
253
160
1,259
7,117
7,099
0
4,244
2,873
2,751
0
W
Kuzenbo
BanOdin
Kuzenbo
3,817
1,517
987
1,685
7,153
7,783
215
2,605
4,371
8,473
0
L
Gilgamesh
CrackingOhio
Gilgamesh
739
87
45
549
3,830
1,253
0
2,447
1,383
0
1,096
L
3,187
449
544
928
5,850
4,696
0
3,061
2,789
0
6,692
W
Charybdis
TMG Crimson
Charybdis
8,039
3,493
822
292
3,596
1,801
3,180
615
2,938
0
16,316
L
3,868
478
435
1,338
5,488
2,041
0
4,810
678
10,293
0
W
2,495
375
2,806
2,034
5,700
4,438
677
2,098
3,484
3,958
0
W
Cabrakan
saintandsin
Cabrakan
4,276
688
772
402
5,561
5,748
179
2,765
2,715
7,782
0
L
Thoth
4,875
497
345
537
4,642
1,440
0
2,139
2,503
9,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,353
Gold Earned
25,414
50
Minions Killed
40
0
Camps Cleared
0
543,111
Distance Traveled
432,214
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,246
1,249
10
2
0
125,610
0
L
Artio
4,810
962
2
0
0
104,443
0
W
Kuzenbo
7,006
1,401
7
1
0
129,647
2
L
Gilgamesh
4,259
852
0
0
0
41,335
0
L
Bellona
5,993
1,199
3
1
0
106,185
0
W
Charybdis
6,758
1,352
22
4
0
84,603
0
L
Ra
4,761
952
18
4
0
86,954
0
W
Terra
5,887
1,177
3
1
0
104,055
0
W
Cabrakan
6,456
1,291
8
2
0
99,196
0
L
Thoth
5,591
1,118
17
3
0
93,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role