Player Matchup

Hel
Hel
MKGTT
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,088 Elo+
Party 1
Sol
Sol
PsYCH0PaTHx
Sol
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 37L
1,088 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Raiden13798
Cu Chulainn
Level 99
God Stats
2W - 4L
1,451 SR
Queue Stats
384W - 387L
1,395 Elo+
Solo
Chiron
Chiron
Toad26A
Chiron
Level 123
God Stats
72W - 49L
1,520 SR
Queue Stats
612W - 644L
1,399 Elo+
Solo
Cliodhna
Cliodhna
Zapie514
Cliodhna
Level 69
God Stats
8W - 8L
1,546 SR
Queue Stats
231W - 230L
1,386 Elo+
Solo
Team Averages
Level 86
1,503 SR
1,271 Elo+

VS

Team Averages
Level 84
1,490 SR
1,436 Elo+
Agni
Agni
BIGTIM 09
Agni
Level 119
God Stats
2W - 0L
1,790 SR
Queue Stats
141W - 149L
1,457 Elo+
Solo
Bellona
Bellona
J2H Eros
Bellona
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 75L
1,523 Elo+
Solo
Bacchus
Bacchus
RedVelvet107077
Bacchus
Level 42
God Stats
5W - 3L
1,199 SR
Queue Stats
262W - 306L
1,379 Elo+
Solo
Bastet
Bastet
amazingwheel467
Bastet
Level 84
God Stats
11W - 13L
1,461 SR
Queue Stats
180W - 175L
1,412 Elo+
Solo
Xbalanque
Xbalanque
iTz_Kensho
Xbalanque
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
298W - 287L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
MKGTT
Hel
14
3 / 6 / 3
9,408
448
5,953
18,328
14,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
1 / 6 / 3
8,746
416
12,532
14,503
4,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
Raiden13798
Cu Chulainn
13
1 / 6 / 3
8,870
422
10,110
12,884
12,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
Toad26A
Chiron
15
5 / 11 / 1
10,110
481
12,744
20,596
7,311
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
Zapie514
Cliodhna
19
7 / 3 / 2
11,557
550
12,492
16,690
7,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
17
10 / 5 / 6
11,175
532
13,260
13,427
5,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
J2H Eros
Bellona
19
7 / 4 / 3
12,301
586
14,685
21,967
28,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
4 / 2 / 7
10,112
482
9,954
23,073
25,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
10 / 2 / 5
12,316
586
13,597
18,764
7,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
iTz_Kensho
Xbalanque
16
0 / 4 / 8
9,805
467
9,687
12,067
4,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
60
17
Kills
31
32
Deaths
17
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Agni
10
5
6
2.6
W
Bellona
J2H Eros
Bellona
7
4
3
2.13
L
Hel
MKGTT
Hel
3
6
3
0.75
L
1
6
3
0.42
L
Cu Chulainn
Raiden13798
Cu Chulainn
1
6
3
0.42
W
4
2
7
3.75
L
Chiron
Toad26A
Chiron
5
11
1
0.5
L
Cliodhna
Zapie514
Cliodhna
7
3
2
2.67
W
10
2
5
6.25
W
Xbalanque
iTz_Kensho
Xbalanque
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,831
Damage
61,183
83,001
Taken
89,298
47,481
Mitigated
70,926
24,684
Healing
31,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
13,260
2,794
30
2,108
13,427
5,216
1,382
1,617
11,810
48,953
4,488
W
Bellona
J2H Eros
Bellona
14,685
5,399
0
9,218
21,967
28,662
1,724
1,189
20,778
0
78,132
L
Hel
MKGTT
Hel
5,953
463
2,770
5,546
18,328
14,727
99
6,834
11,494
20,796
0
L
12,532
5,955
220
1,797
14,503
4,802
1,581
5,703
8,800
56,487
0
L
Cu Chulainn
Raiden13798
Cu Chulainn
10,110
3,152
0
2,798
12,884
12,903
477
164
12,720
3,725
41,427
W
9,954
1,035
595
6,302
23,073
25,362
439
8,790
14,283
29,344
0
L
Chiron
Toad26A
Chiron
12,744
4,412
329
3,894
20,596
7,311
1,653
7,128
13,418
0
68,550
L
Cliodhna
Zapie514
Cliodhna
12,492
1,245
0
7,330
16,690
7,738
0
2,418
14,272
0
88,075
W
13,597
2,450
0
10,295
18,764
7,468
0
2,116
16,052
0
92,331
W
Xbalanque
iTz_Kensho
Xbalanque
9,687
6,023
0
3,047
12,067
4,218
946
5,771
6,296
0
66,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,691
Gold Earned
55,709
457
Minions Killed
508
0
Camps Cleared
0
1,772,575
Distance Traveled
2,019,338
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,175
532
75
4
0
361,420
1
W
Bellona
12,301
586
152
7
0
384,166
2
L
Hel
9,408
448
27
1
0
368,971
5
L
Sol
8,746
416
95
5
0
341,199
1
L
Cu Chulainn
8,870
422
65
3
0
329,820
1
W
Bacchus
10,112
482
28
1
0
410,802
2
L
Chiron
10,110
481
122
6
0
312,215
0
L
Cliodhna
11,557
550
148
7
0
420,370
2
W
Bastet
12,316
586
138
7
0
492,637
4
W
Xbalanque
9,805
467
115
5
0
370,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role