Player Matchup

Ymir
Ymir
 
Ymir
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Archfire
Bellona
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,518 Elo+
Party 3
Rama
Rama
Eldarkiller
Rama
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,544 Elo+
Party 3
The Morrigan
The Morrigan
tanki121
The Morrigan
Level 83
God Stats
3W - 5L
1,526 SR
Queue Stats
157W - 214L
1,429 Elo+
Party 2
Team Averages
Level 65
1,505 SR
1,498 Elo+

VS

Team Averages
Level 93
1,534 SR
1,483 Elo+
Mercury
Mercury
 
Mercury
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Antipacifist
Jing Wei
Level 28
God Stats
86W - 65L
1,486 SR
Queue Stats
177W - 193L
1,444 Elo+
Party 4
Gilgamesh
Gilgamesh
BEN-MED69
Gilgamesh
Level 140
God Stats
17W - 20L
1,464 SR
Queue Stats
320W - 328L
1,448 Elo+
Solo
Khepri
Khepri
DV0RNIK-000
Khepri
Level 27
God Stats
2W - 3L
1,306 SR
Queue Stats
38W - 56L
1,420 Elo+
Party 4
Agni
Agni
Témirä
Agni
Level 154
God Stats
8W - 1L
1,915 SR
Queue Stats
49W - 40L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 5 / 3
7,120
712
2,473
10,992
10,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Serqet
 
Serqet
11
1 / 5 / 1
6,566
657
1,448
10,875
4,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Archfire
Bellona
12
1 / 2 / 2
7,015
702
3,719
8,466
6,298
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
1 / 4 / 2
7,248
725
6,044
9,105
3,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
tanki121
The Morrigan
13
1 / 7 / 0
7,084
708
4,932
7,666
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
11 / 0 / 6
9,603
960
11,545
6,494
2,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
Antipacifist
Jing Wei
15
3 / 1 / 14
8,186
819
8,151
6,732
3,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
BEN-MED69
Gilgamesh
14
1 / 0 / 11
7,509
751
4,189
4,016
3,016
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Khepri
13
0 / 1 / 14
7,105
711
3,564
4,057
3,856
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
15
8 / 2 / 9
8,636
864
13,265
4,615
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
77
4
Kills
23
23
Deaths
4
8
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
5
3
0.3
L
Serqet
 
Serqet
1
5
1
0.3
W
Mercury
 
Mercury
11
0
6
14
W
Jing Wei
Antipacifist
Jing Wei
3
1
14
10
L
Bellona
Archfire
Bellona
1
2
2
1
W
Gilgamesh
BEN-MED69
Gilgamesh
1
0
11
6.5
W
Khepri
0
1
14
7
L
1
4
2
0.5
W
Agni
8
2
9
6.25
L
The Morrigan
tanki121
The Morrigan
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,616
Damage
40,714
47,104
Taken
25,914
28,213
Mitigated
14,664
5,920
Healing
4,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,473
300
0
309
10,992
10,230
0
2,726
8,156
13,186
0
L
Serqet
 
Serqet
1,448
190
0
1,930
10,875
4,412
0
4,848
5,963
0
7,455
W
Mercury
 
Mercury
11,545
7,301
0
221
6,494
2,815
0
604
5,686
0
42,746
W
Jing Wei
Antipacifist
Jing Wei
8,151
5,044
0
1,637
6,732
3,055
148
786
5,815
0
29,364
L
Bellona
Archfire
Bellona
3,719
744
0
2,245
8,466
6,298
0
3,389
4,941
0
8,668
W
Gilgamesh
BEN-MED69
Gilgamesh
4,189
543
530
1,307
4,016
3,016
43
499
3,392
0
16,121
W
Khepri
3,564
80
444
207
4,057
3,856
82
1,287
2,770
10,052
0
L
6,044
3,271
0
1,032
9,105
3,701
0
2,027
7,007
0
24,062
W
Agni
13,265
1,243
0
528
4,615
1,922
532
1,149
3,466
34,357
0
L
The Morrigan
tanki121
The Morrigan
4,932
1,497
0
404
7,666
3,572
0
3,839
3,787
8,373
4,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,033
Gold Earned
41,039
90
Minions Killed
212
0
Camps Cleared
0
959,217
Distance Traveled
1,156,145
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,120
712
21
2
0
178,548
4
L
Serqet
6,566
657
8
1
0
215,167
1
W
Mercury
9,603
960
79
8
0
263,367
0
W
Jing Wei
8,186
819
52
5
0
237,432
1
L
Bellona
7,015
702
8
1
0
196,156
0
W
Gilgamesh
7,509
751
30
3
0
231,466
0
W
Khepri
7,105
711
18
2
0
221,761
4
L
Rama
7,248
725
37
4
0
191,739
2
W
Agni
8,636
864
33
3
0
202,119
1
L
The Morrigan
7,084
708
16
2
0
177,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role