Player Matchup

Izanami
Izanami
CMS-_-BYLAWW
Izanami
Level 65
God Stats
14W - 10L
1,393 SR
Queue Stats
137W - 174L
1,369 Elo+
Party 1
Thanatos
Thanatos
GamerFreak4613
Thanatos
Level 128
God Stats
17W - 20L
1,485 SR
Queue Stats
506W - 587L
1,324 Elo+
Solo
Tiamat
Tiamat
God_Knight94
Tiamat
Level 117
God Stats
10W - 12L
1,360 SR
Queue Stats
458W - 458L
1,380 Elo+
Solo
Khepri
Khepri
Kahuna100899
Khepri
Level 77
God Stats
16W - 15L
1,388 SR
Queue Stats
57W - 78L
1,351 Elo+
Party 1
Nemesis
Nemesis
Lil_Fed0ra
Nemesis
Level 119
God Stats
3W - 7L
1,242 SR
Queue Stats
174W - 186L
1,408 Elo+
Solo
Team Averages
Level 101
1,374 SR
1,366 Elo+

VS

Team Averages
Level 49
1,443 SR
1,397 Elo+
Gilgamesh
Gilgamesh
ElFilly0
Gilgamesh
Level 68
God Stats
19W - 28L
1,317 SR
Queue Stats
195W - 200L
1,383 Elo+
Solo
Guan Yu
Guan Yu
JerseyNY
Guan Yu
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,441 Elo+
Solo
Ymir
Ymir
ROBBY WES
Ymir
Level 41
God Stats
3W - 4L
1,396 SR
Queue Stats
67W - 54L
1,431 Elo+
Solo
Cupid
Cupid
V01d_Rat
Cupid
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Solo
Olorun
Olorun
iamaroc98
Olorun
Level 37
God Stats
8W - 11L
1,500 SR
Queue Stats
653W - 665L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CMS-_-BYLAWW
Izanami
9
1 / 1 / 0
5,028
503
4,401
3,987
1,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
11
5 / 1 / 0
6,297
630
5,622
6,640
2,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Tiamat
9
0 / 1 / 1
5,243
524
3,911
5,251
2,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
8
1 / 1 / 1
5,351
535
1,567
5,662
3,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Lil_Fed0ra
Nemesis
10
2 / 0 / 2
5,830
583
4,823
5,884
3,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ElFilly0
Gilgamesh
9
3 / 2 / 0
5,126
513
3,950
8,190
3,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
JerseyNY
Guan Yu
8
0 / 3 / 0
4,469
447
1,944
7,083
3,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ymir
9
0 / 1 / 2
5,134
513
3,198
6,809
4,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
V01d_Rat
Cupid
8
0 / 2 / 0
4,250
425
2,141
5,844
1,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Olorun
iamaroc98
Olorun
9
1 / 1 / 1
5,011
501
1,705
5,740
1,990
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
9
Kills
4
4
Deaths
9
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
CMS-_-BYLAWW
Izanami
1
1
0
1
L
Gilgamesh
ElFilly0
Gilgamesh
3
2
0
1.5
W
Thanatos
5
1
0
5
W
Tiamat
0
1
1
0.5
L
Guan Yu
JerseyNY
Guan Yu
0
3
0
0
W
Khepri
1
1
1
1.5
W
Nemesis
Lil_Fed0ra
Nemesis
2
0
2
3
L
Ymir
0
1
2
1
L
Cupid
V01d_Rat
Cupid
0
2
0
0
L
Olorun
iamaroc98
Olorun
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,324
Damage
12,938
27,424
Taken
33,666
12,502
Mitigated
14,002
14,918
Healing
9,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CMS-_-BYLAWW
Izanami
4,401
3,555
148
1,795
3,987
1,188
137
1,103
2,884
0
30,129
L
Gilgamesh
ElFilly0
Gilgamesh
3,950
1,299
83
946
8,190
3,083
432
1,360
6,830
0
25,051
W
Thanatos
5,622
1,494
80
8,111
6,640
2,103
0
726
5,867
0
29,406
W
Tiamat
3,911
616
0
1,828
5,251
2,209
107
979
4,272
26,978
0
L
Guan Yu
JerseyNY
Guan Yu
1,944
206
543
1,803
7,083
3,157
0
0
6,814
0
17,173
W
Khepri
1,567
45
213
983
5,662
3,535
0
2,095
3,567
13,380
0
W
Nemesis
Lil_Fed0ra
Nemesis
4,823
1,494
0
1,760
5,884
3,467
0
0
5,624
0
25,329
L
Ymir
3,198
420
103
2,952
6,809
4,417
196
1,114
5,695
23,906
0
L
Cupid
V01d_Rat
Cupid
2,141
1,357
181
1,744
5,844
1,355
155
781
4,875
0
11,510
L
Olorun
iamaroc98
Olorun
1,705
679
0
1,272
5,740
1,990
0
2,223
3,517
20,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,749
Gold Earned
23,990
230
Minions Killed
200
0
Camps Cleared
0
953,102
Distance Traveled
894,797
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,028
503
51
5
0
170,050
4
L
Gilgamesh
5,126
513
44
4
0
178,857
0
W
Thanatos
6,297
630
51
5
0
228,823
1
W
Tiamat
5,243
524
40
4
0
182,494
2
L
Guan Yu
4,469
447
38
4
0
169,374
0
W
Khepri
5,351
535
32
3
0
180,105
2
W
Nemesis
5,830
583
56
6
0
191,630
0
L
Ymir
5,134
513
45
5
0
174,942
0
L
Cupid
4,250
425
25
3
0
183,125
0
L
Olorun
5,011
501
48
5
0
188,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role