Player Matchup

Zhong Kui
Zhong Kui
Ashoria
Zhong Kui
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Solo
Cupid
Cupid
Cage3010
Cupid
Level 160
God Stats
13W - 8L
1,571 SR
Queue Stats
482W - 510L
1,553 Elo+
Party 2
Thoth
Thoth
Madman667
Thoth
Level 146
God Stats
3W - 4L
1,509 SR
Queue Stats
233W - 234L
1,561 Elo+
Solo
Arachne
Arachne
Skermer
Arachne
Level 89
God Stats
3W - 1L
1,941 SR
Queue Stats
371W - 333L
1,542 Elo+
Solo
Hercules
Hercules
Wolffix
Hercules
Level 140
God Stats
17W - 13L
1,585 SR
Queue Stats
551W - 576L
1,451 Elo+
Party 2
Team Averages
Level 128
1,621 SR
1,522 Elo+

VS

Team Averages
Level 120
1,623 SR
1,568 Elo+
Baron Samedi
Baron Samedi
AmiablePedant
Baron Samedi
Level 138
God Stats
12W - 7L
1,714 SR
Queue Stats
266W - 247L
1,519 Elo+
Party 1
Chaac
Chaac
AuroraShakes
Chaac
Level 89
God Stats
8W - 6L
1,956 SR
Queue Stats
169W - 148L
1,570 Elo+
Party 1
Hou Yi
Hou Yi
EklipS SpArTaS
Hou Yi
Level 147
God Stats
5W - 13L
1,191 SR
Queue Stats
928W - 938L
1,587 Elo+
Solo
Kuzenbo
Kuzenbo
Plegplayer
Kuzenbo
Level 160
God Stats
8W - 4L
1,752 SR
Queue Stats
335W - 329L
1,521 Elo+
Party 1
Vulcan
Vulcan
omgItsGriff
Vulcan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 31L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ashoria
Zhong Kui
16
3 / 8 / 9
11,307
665
13,976
13,717
8,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
Cage3010
Cupid
20
5 / 5 / 9
13,001
765
27,819
17,089
7,768
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
Madman667
Thoth
20
5 / 2 / 9
12,935
761
24,607
14,273
5,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Skermer
Arachne
19
6 / 5 / 7
12,206
718
13,310
16,669
11,226
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Wolffix
Hercules
18
4 / 3 / 11
12,108
712
8,558
26,135
34,328
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AmiablePedant
Baron Samedi
20
7 / 5 / 10
12,170
716
14,132
19,591
12,184
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 4 / 11
12,364
727
13,663
26,814
28,504
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 7 / 12
11,962
704
12,640
18,111
8,492
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Plegplayer
Kuzenbo
19
0 / 2 / 15
11,678
687
10,150
22,505
32,066
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
20
5 / 5 / 14
12,460
733
23,448
13,901
6,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
85
23
Kills
23
23
Deaths
23
45
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AmiablePedant
Baron Samedi
7
5
10
2.4
W
Zhong Kui
Ashoria
Zhong Kui
3
8
9
0.94
L
6
4
11
2.88
W
Cupid
Cage3010
Cupid
5
5
9
1.9
L
5
7
12
1.57
W
Thoth
Madman667
Thoth
5
2
9
4.75
L
Kuzenbo
Plegplayer
Kuzenbo
0
2
15
3.75
W
Arachne
Skermer
Arachne
6
5
7
1.9
W
Hercules
Wolffix
Hercules
4
3
11
3.17
L
Vulcan
5
5
14
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,270
Damage
74,033
87,883
Taken
100,922
68,063
Mitigated
87,466
40,069
Healing
26,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AmiablePedant
Baron Samedi
14,132
595
4,299
3,987
19,591
12,184
477
8,204
11,387
35,933
0
W
Zhong Kui
Ashoria
Zhong Kui
13,976
742
18
2,006
13,717
8,774
1,170
7,726
5,614
22,589
0
L
13,663
2,065
1,196
6,661
26,814
28,504
448
8,402
18,412
0
37,748
W
Cupid
Cage3010
Cupid
27,819
11,424
7,195
6,047
17,089
7,768
1,774
11,389
5,566
0
57,785
L
12,640
2,644
542
3,172
18,111
8,492
1,296
4,867
13,244
0
30,879
W
Thoth
Madman667
Thoth
24,607
350
2,705
4,330
14,273
5,967
1,446
8,471
5,760
74,609
0
L
Kuzenbo
Plegplayer
Kuzenbo
10,150
3,487
1,460
5,369
22,505
32,066
234
8,862
13,643
17,855
0
W
Arachne
Skermer
Arachne
13,310
7,963
1,111
3,752
16,669
11,226
380
7,329
9,320
0
19,468
W
Hercules
Wolffix
Hercules
8,558
1,982
1,992
10,913
26,135
34,328
468
12,234
13,602
0
13,885
L
Vulcan
23,448
5,439
0
0
13,901
6,220
876
8,248
5,653
43,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,557
Gold Earned
60,634
215
Minions Killed
193
0
Camps Cleared
0
1,557,564
Distance Traveled
1,531,774
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,170
716
46
3
0
298,810
2
W
Zhong Kui
11,307
665
28
2
0
247,525
4
L
Chaac
12,364
727
57
3
0
312,796
0
W
Cupid
13,001
765
72
4
0
302,769
0
L
Hou Yi
11,962
704
22
1
0
255,275
0
W
Thoth
12,935
761
91
5
0
338,181
0
L
Kuzenbo
11,678
687
12
1
0
357,923
0
W
Arachne
12,206
718
16
1
0
337,021
0
W
Hercules
12,108
712
8
0
0
332,068
1
L
Vulcan
12,460
733
56
3
0
306,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role