Player Matchup

Amaterasu
Amaterasu
A1B2C3D4E5F6
Amaterasu
Level 92
God Stats
3W - 3L
1,467 SR
Queue Stats
52W - 63L
1,337 Elo+
Solo
Neith
Neith
DarkEmperor1520
Neith
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
189W - 196L
1,345 Elo+
Party 1
Gilgamesh
Gilgamesh
LoneWOLF04LB
Gilgamesh
Level 86
God Stats
5W - 6L
1,179 SR
Queue Stats
196W - 217L
1,318 Elo+
Party 1
He Bo
He Bo
Megducklak
He Bo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 32L
1,508 Elo+
Solo
Ao Kuang
Ao Kuang
Stormtroopers95
Ao Kuang
Level 75
God Stats
1W - 4L
1,416 SR
Queue Stats
21W - 32L
1,340 Elo+
Solo
Team Averages
Level 92
1,412 SR
1,370 Elo+

VS

Team Averages
Level 100
1,535 SR
1,458 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Alcolo69
Olorun
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
378W - 338L
1,494 Elo+
Solo
Anubis
Anubis
KentavrIg
Anubis
Level 107
God Stats
9W - 11L
1,865 SR
Queue Stats
94W - 97L
1,433 Elo+
Party 2
Mercury
Mercury
LetsRockThis
Mercury
Level 83
God Stats
4W - 2L
1,183 SR
Queue Stats
39W - 22L
1,412 Elo+
Solo
Izanami
Izanami
edinirojka
Izanami
Level 71
God Stats
37W - 25L
1,625 SR
Queue Stats
65W - 70L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
A1B2C3D4E5F6
Amaterasu
17
3 / 6 / 6
10,666
464
5,702
26,257
17,144
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
8 / 7 / 2
12,636
549
15,400
22,048
6,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gilgamesh
LoneWOLF04LB
Gilgamesh
17
2 / 12 / 3
10,733
467
7,585
26,204
20,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
20
8 / 5 / 7
13,022
566
19,730
15,149
4,430
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ao Kuang
18
5 / 9 / 4
11,677
508
12,438
24,146
7,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
3 / 4 / 12
13,095
569
16,040
13,263
4,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Alcolo69
Olorun
20
13 / 5 / 11
16,120
701
29,639
22,688
11,688
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
KentavrIg
Anubis
20
6 / 8 / 6
13,748
598
13,236
16,977
7,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
LetsRockThis
Mercury
20
12 / 5 / 6
13,911
605
13,512
19,368
7,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
edinirojka
Izanami
20
5 / 6 / 6
13,576
590
14,121
15,368
4,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
80
26
Kills
39
39
Deaths
28
22
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
4
12
2.25
L
Amaterasu
A1B2C3D4E5F6
Amaterasu
3
6
6
1
W
Olorun
Alcolo69
Olorun
13
5
11
3.7
L
8
7
2
1.29
W
Anubis
KentavrIg
Anubis
6
8
6
1.13
W
Mercury
LetsRockThis
Mercury
12
5
6
3
L
Gilgamesh
LoneWOLF04LB
Gilgamesh
2
12
3
0.29
L
He Bo
8
5
7
2.3
L
Ao Kuang
5
9
4
0.78
W
Izanami
edinirojka
Izanami
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,855
Damage
86,548
113,804
Taken
87,664
56,282
Mitigated
35,310
23,671
Healing
27,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
16,040
3,810
259
2,805
13,263
4,462
4,136
7,718
5,545
73,994
0
L
Amaterasu
A1B2C3D4E5F6
Amaterasu
5,702
2,316
267
7,008
26,257
17,144
343
11,340
14,917
0
49,449
W
Olorun
Alcolo69
Olorun
29,639
17,239
2,312
12,157
22,688
11,688
4,753
6,100
16,588
114,959
12,906
L
15,400
4,546
0
4,215
22,048
6,812
582
10,060
11,988
0
81,051
W
Anubis
KentavrIg
Anubis
13,236
574
0
3,433
16,977
7,126
1,057
8,264
8,713
86,129
0
W
Mercury
LetsRockThis
Mercury
13,512
5,959
0
2,391
19,368
7,325
2,677
4,206
15,162
0
96,005
L
Gilgamesh
LoneWOLF04LB
Gilgamesh
7,585
1,593
0
4,056
26,204
20,643
273
13,284
12,920
0
63,577
L
He Bo
19,730
745
0
1,753
15,149
4,430
196
9,885
5,264
90,184
0
L
Ao Kuang
12,438
4,519
0
6,372
24,146
7,253
0
11,056
13,090
59,182
0
W
Izanami
edinirojka
Izanami
14,121
8,954
334
3,931
15,368
4,709
2,298
5,880
9,488
0
80,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,734
Gold Earned
70,450
568
Minions Killed
678
0
Camps Cleared
0
1,920,415
Distance Traveled
2,077,362
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,095
569
90
4
0
387,775
2
L
Amaterasu
10,666
464
72
3
0
386,516
9
W
Olorun
16,120
701
178
8
0
356,131
4
L
Neith
12,636
549
121
5
0
389,457
5
W
Anubis
13,748
598
140
6
0
363,917
5
W
Mercury
13,911
605
137
6
0
544,470
1
L
Gilgamesh
10,733
467
117
5
0
386,574
1
L
He Bo
13,022
566
164
7
0
385,526
5
L
Ao Kuang
11,677
508
94
4
0
372,342
1
W
Izanami
13,576
590
133
6
0
425,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role