Player Matchup

Tsukuyomi
Tsukuyomi
Platinum III
MOTOMAMII
Tsukuyomi
Platinum III
Level 97
God Stats
62W - 59L
1,738 SR
Queue Stats
302W - 295L
1,864 MMR
Solo
Agni
Agni
Diamond V
NENOCARNAGE
Agni
Diamond V
Level 160
God Stats
15W - 17L
1,562 SR
Queue Stats
609W - 611L
2,061 MMR
Solo
Artemis
Artemis
Platinum I
THE ahalodeath
Artemis
Platinum I
Level 87
God Stats
80W - 55L
1,642 SR
Queue Stats
177W - 174L
1,879 MMR
Solo
Geb
Geb
Diamond IV
Vaelik
Geb
Diamond IV
Level 148
God Stats
37W - 25L
1,721 SR
Queue Stats
295W - 281L
2,074 MMR
Solo
Gilgamesh
Gilgamesh
Diamond V
dimensionalized
Gilgamesh
Diamond V
Level 144
God Stats
1W - 0L
1,874 SR
Queue Stats
65W - 46L
2,074 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 127
1,708 SR
1,991 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 114
1,639 SR
1,985 MMR
Bastet
Bastet
Platinum I
BigDeeeks
Bastet
Platinum I
Level 104
God Stats
0W - 2L
1,693 SR
Queue Stats
50W - 43L
2,046 MMR
Party 1
Horus
Horus
Gold IV
JYsoccer
Horus
Gold IV
Level 143
God Stats
1W - 1L
1,902 SR
Queue Stats
22W - 16L
1,810 MMR
Party 2
Cthulhu
Cthulhu
Gold I
SoFaygø
Cthulhu
Gold I
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 3L
1,896 MMR
Party 2
Scylla
Scylla
Diamond V
Tezhuu
Scylla
Diamond V
Level 134
God Stats
24W - 22L
1,595 SR
Queue Stats
92W - 81L
2,206 MMR
Party 1
Heimdallr
Heimdallr
Platinum II
xl PepaxDD lx
Heimdallr
Platinum II
Level 129
God Stats
8W - 9L
1,504 SR
Queue Stats
463W - 455L
1,967 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MOTOMAMII
Tsukuyomi
13
6 / 1 / 1
8,125
625
10,133
8,759
3,071
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 0 / 3
7,806
600
2,858
5,798
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 1 / 2
7,548
581
5,024
7,763
2,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Geb
Vaelik
Geb
10
1 / 0 / 6
6,901
531
4,278
8,766
6,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
dimensionalized
Gilgamesh
13
5 / 3 / 5
7,900
608
5,329
9,939
5,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AtlasKaliLoki

VS

Bans
CliodhnaShivaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BigDeeeks
Bastet
9
0 / 4 / 2
5,629
433
3,379
9,222
2,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
JYsoccer
Horus
11
2 / 4 / 1
6,669
513
6,707
9,332
5,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
SoFaygø
Cthulhu
12
1 / 2 / 0
7,000
538
3,939
8,276
7,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
Tezhuu
Scylla
10
0 / 4 / 1
5,880
452
1,739
6,738
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
xl PepaxDD lx
Heimdallr
9
1 / 2 / 2
5,807
447
3,986
6,175
1,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
16
Kills
4
5
Deaths
16
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bastet
BigDeeeks
Bastet
0
4
2
0.25
L
Horus
JYsoccer
Horus
2
4
1
0.63
W
Tsukuyomi
MOTOMAMII
Tsukuyomi
6
1
1
6.5
W
2
0
3
3.5
L
Cthulhu
SoFaygø
Cthulhu
1
2
0
0.5
W
2
1
2
3
L
Scylla
Tezhuu
Scylla
0
4
1
0.13
W
Geb
Vaelik
Geb
1
0
6
4
W
Gilgamesh
dimensionalized
Gilgamesh
5
3
5
2.5
L
Heimdallr
xl PepaxDD lx
Heimdallr
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,622
Damage
19,750
41,025
Taken
39,743
18,748
Mitigated
19,182
12,209
Healing
11,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
BigDeeeks
Bastet
3,379
479
0
2,657
9,222
2,555
0
1,068
8,154
0
24,810
L
Horus
JYsoccer
Horus
6,707
2,827
622
3,211
9,332
5,527
0
2,847
6,485
0
22,693
W
Tsukuyomi
MOTOMAMII
Tsukuyomi
10,133
2,384
0
1,439
8,759
3,071
293
3,546
4,810
0
49,465
W
2,858
0
0
1,433
5,798
1,538
1,058
925
4,873
42,842
0
L
Cthulhu
SoFaygø
Cthulhu
3,939
294
55
3,070
8,276
7,573
0
309
7,967
41,708
0
W
5,024
2,283
0
5,265
7,763
2,290
1,140
0
7,763
0
47,409
L
Scylla
Tezhuu
Scylla
1,739
283
0
503
6,738
1,718
0
2,131
4,607
30,809
0
W
Geb
Vaelik
Geb
4,278
833
323
2,193
8,766
6,240
262
228
8,538
20,051
1,351
W
Gilgamesh
dimensionalized
Gilgamesh
5,329
1,840
0
1,556
9,939
5,609
594
481
9,363
0
44,017
L
Heimdallr
xl PepaxDD lx
Heimdallr
3,986
1,377
0
1,745
6,175
1,809
0
701
5,474
0
28,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,280
Gold Earned
30,985
394
Minions Killed
308
0
Camps Cleared
0
1,364,906
Distance Traveled
1,189,200
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,629
433
50
4
0
260,453
0
L
Horus
6,669
513
39
3
0
237,719
1
W
Tsukuyomi
8,125
625
101
8
0
285,295
3
W
Agni
7,806
600
95
7
0
261,466
5
L
Cthulhu
7,000
538
94
7
0
271,950
0
W
Artemis
7,548
581
99
8
0
225,905
1
L
Scylla
5,880
452
70
5
0
238,596
2
W
Geb
6,901
531
28
2
0
281,118
3
W
Gilgamesh
7,900
608
71
5
0
311,122
7
L
Heimdallr
5,807
447
55
4
0
180,482
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role