Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LorenzoM57
Ah Muzen Cab
Level 5
God Stats
0W - 1L
1,163 SR
Queue Stats
0W - 3L
1,240 Elo+
Party 1
Thoth
Thoth
Rhinocore
Thoth
Level 88
God Stats
19W - 20L
1,555 SR
Queue Stats
139W - 141L
1,521 Elo+
Solo
Guan Yu
Guan Yu
mikey-VIP
Guan Yu
Level 5
God Stats
0W - 1L
1,274 SR
Queue Stats
0W - 4L
1,207 Elo+
Party 1
Ymir
Ymir
ribedebie
Ymir
Level 104
God Stats
0W - 2L
1,338 SR
Queue Stats
0W - 4L
1,207 Elo+
Party 1
Team Averages
Level 72
1,366 SR
1,335 Elo+

VS

Team Averages
Level 115
1,451 SR
1,505 Elo+
Guan Yu
Guan Yu
JaimeGM11197
Guan Yu
Level 109
God Stats
4W - 3L
1,310 SR
Queue Stats
143W - 110L
1,553 Elo+
Solo
Fenrir
Fenrir
NIESTZCHE
Fenrir
Level 126
God Stats
9W - 4L
1,585 SR
Queue Stats
284W - 283L
1,499 Elo+
Solo
Persephone
Persephone
NailaApollyn
Persephone
Level 108
God Stats
18W - 19L
1,360 SR
Queue Stats
316W - 361L
1,473 Elo+
Solo
Vulcan
Vulcan
Smrag
Vulcan
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
p5il0o
Artemis
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 24L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
6 / 4 / 1
11,287
752
14,570
17,712
6,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
LorenzoM57
Ah Muzen Cab
15
0 / 8 / 1
8,774
585
2,896
12,816
4,442
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
Rhinocore
Thoth
17
0 / 5 / 5
10,049
670
15,924
11,713
3,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
mikey-VIP
Guan Yu
14
0 / 6 / 2
8,522
568
1,290
16,559
8,955
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
17
2 / 6 / 3
9,930
662
6,496
21,063
22,260
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JaimeGM11197
Guan Yu
19
6 / 3 / 13
11,497
766
11,463
16,103
17,830
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
NIESTZCHE
Fenrir
18
7 / 0 / 6
12,178
812
12,550
18,527
23,390
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
NailaApollyn
Persephone
18
2 / 3 / 9
11,316
754
11,895
10,248
3,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vulcan
Smrag
Vulcan
19
9 / 1 / 9
11,961
797
22,075
8,625
3,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
p5il0o
Artemis
19
5 / 1 / 12
11,601
773
14,153
8,995
3,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
78
8
Kills
29
29
Deaths
8
12
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
6
4
1
1.63
W
Guan Yu
JaimeGM11197
Guan Yu
6
3
13
4.17
L
Ah Muzen Cab
LorenzoM57
Ah Muzen Cab
0
8
1
0.06
W
Fenrir
NIESTZCHE
Fenrir
7
0
6
10
W
Persephone
NailaApollyn
Persephone
2
3
9
2.17
L
Thoth
Rhinocore
Thoth
0
5
5
0.5
W
Vulcan
Smrag
Vulcan
9
1
9
13.5
L
Guan Yu
mikey-VIP
Guan Yu
0
6
2
0.17
W
Artemis
p5il0o
Artemis
5
1
12
11
L
Ymir
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,176
Damage
72,136
79,863
Taken
62,498
46,448
Mitigated
52,179
14,277
Healing
18,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
14,570
7,092
0
3,844
17,712
6,796
0
5,272
12,310
0
42,883
W
Guan Yu
JaimeGM11197
Guan Yu
11,463
2,022
2,060
5,028
16,103
17,830
0
5,411
10,434
0
37,391
L
Ah Muzen Cab
LorenzoM57
Ah Muzen Cab
2,896
623
0
728
12,816
4,442
0
6,877
5,819
0
13,547
W
Fenrir
NIESTZCHE
Fenrir
12,550
1,953
0
5,167
18,527
23,390
80
4,814
12,665
0
35,908
W
Persephone
NailaApollyn
Persephone
11,895
332
0
2,248
10,248
3,794
758
3,731
6,328
51,572
0
L
Thoth
Rhinocore
Thoth
15,924
285
457
631
11,713
3,995
0
4,748
6,813
53,568
0
W
Vulcan
Smrag
Vulcan
22,075
8,164
0
1,811
8,625
3,613
2,167
3,095
5,324
53,105
0
L
Guan Yu
mikey-VIP
Guan Yu
1,290
497
296
3,591
16,559
8,955
0
7,699
8,604
0
8,909
W
Artemis
p5il0o
Artemis
14,153
8,315
0
2,201
8,995
3,552
3,948
4,274
4,509
0
39,107
L
Ymir
6,496
981
332
4,398
21,063
22,260
0
8,664
12,203
26,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,562
Gold Earned
58,553
236
Minions Killed
334
0
Camps Cleared
0
1,227,189
Distance Traveled
1,571,752
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,287
752
61
4
0
236,769
1
W
Guan Yu
11,497
766
53
4
0
349,203
2
L
Ah Muzen Cab
8,774
585
29
2
0
238,708
0
W
Fenrir
12,178
812
44
3
0
341,626
0
W
Persephone
11,316
754
91
6
0
294,750
11
L
Thoth
10,049
670
100
7
0
249,669
1
W
Vulcan
11,961
797
81
5
0
312,965
3
L
Guan Yu
8,522
568
9
1
0
259,082
0
W
Artemis
11,601
773
65
4
0
273,208
2
L
Ymir
9,930
662
37
2
0
242,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role