Player Matchup

Artio
Artio
DrKwanza
Artio
Level 132
God Stats
2W - 1L
1,760 SR
Queue Stats
22W - 15L
1,696 Elo+
Party 1
Amaterasu
Amaterasu
IzyyBear
Amaterasu
Level 55
God Stats
3W - 3L
1,852 SR
Queue Stats
109W - 114L
1,465 Elo+
Solo
Scylla
Scylla
Senzubun
Scylla
Level 120
God Stats
28W - 33L
1,562 SR
Queue Stats
424W - 461L
1,446 Elo+
Solo
Bastet
Bastet
Strngr2Dngr
Bastet
Level 107
God Stats
7W - 2L
1,581 SR
Queue Stats
51W - 35L
1,696 Elo+
Party 1
Agni
Agni
shadowninja239
Agni
Level 123
God Stats
2W - 1L
1,610 SR
Queue Stats
73W - 68L
1,539 Elo+
Solo
Team Averages
Level 107
1,673 SR
1,569 Elo+

VS

Team Averages
Level 77
1,539 SR
1,480 Elo+
Khepri
Khepri
 
Khepri
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Ilkhanate
Amaterasu
Level 83
God Stats
31W - 19L
1,569 SR
Queue Stats
528W - 568L
1,457 Elo+
Solo
Mercury
Mercury
Marinesi
Mercury
Level 64
God Stats
9W - 13L
1,525 SR
Queue Stats
346W - 330L
1,456 Elo+
Solo
Neith
Neith
OPTICWOLF99
Neith
Level 101
God Stats
4W - 7L
1,651 SR
Queue Stats
88W - 100L
1,459 Elo+
Solo
Nu Wa
Nu Wa
StrangerFreak
Nu Wa
Level 66
God Stats
1W - 3L
1,451 SR
Queue Stats
166W - 174L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DrKwanza
Artio
11
0 / 2 / 7
7,709
453
4,408
13,540
11,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
IzyyBear
Amaterasu
14
5 / 0 / 4
9,475
557
13,823
17,289
13,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Senzubun
Scylla
16
2 / 0 / 3
9,507
559
4,282
7,040
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
13
2 / 3 / 3
8,182
481
5,791
11,722
3,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
5 / 5 / 2
8,763
515
12,364
9,951
3,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
0 / 3 / 6
7,758
456
5,419
10,337
12,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amaterasu
Ilkhanate
Amaterasu
14
2 / 4 / 1
8,396
494
7,537
15,345
12,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Marinesi
Mercury
13
1 / 3 / 5
7,932
467
6,257
13,530
4,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
5 / 0 / 1
9,414
554
7,400
7,016
2,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 4 / 5
8,294
488
13,713
10,670
3,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
14
Kills
10
10
Deaths
14
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
3
6
1
W
Artio
DrKwanza
Artio
0
2
7
1.75
L
Amaterasu
Ilkhanate
Amaterasu
2
4
1
0.63
W
Amaterasu
IzyyBear
Amaterasu
5
0
4
7
L
Mercury
Marinesi
Mercury
1
3
5
1.17
L
5
0
1
5.5
W
Scylla
Senzubun
Scylla
2
0
3
3.5
L
2
4
5
1.13
W
Bastet
2
3
3
1.17
W
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,668
Damage
40,326
59,542
Taken
56,898
33,329
Mitigated
35,279
22,111
Healing
12,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
5,419
328
327
1,387
10,337
12,871
0
4,789
5,548
19,760
0
W
Artio
DrKwanza
Artio
4,408
481
1,657
3,897
13,540
11,298
0
4,419
9,121
16,717
0
L
Amaterasu
Ilkhanate
Amaterasu
7,537
4,525
0
3,320
15,345
12,310
0
2,141
13,204
0
44,049
W
Amaterasu
IzyyBear
Amaterasu
13,823
7,853
0
7,829
17,289
13,399
382
4,659
12,630
0
52,167
L
Mercury
Marinesi
Mercury
6,257
3,156
0
1,256
13,530
4,074
0
3,902
9,628
0
56,365
L
7,400
1,726
0
4,906
7,016
2,904
1,574
3,473
3,543
0
86,491
W
Scylla
Senzubun
Scylla
4,282
344
0
3,619
7,040
1,980
808
2,587
4,453
74,971
0
L
13,713
1,970
0
962
10,670
3,120
374
6,749
3,921
53,220
0
W
Bastet
5,791
1,384
0
3,579
11,722
3,494
0
3,176
8,546
0
41,535
W
12,364
607
0
1,530
9,951
3,158
0
4,291
5,660
63,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,636
Gold Earned
41,794
446
Minions Killed
474
0
Camps Cleared
0
1,739,530
Distance Traveled
1,575,398
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,758
456
11
1
0
312,664
6
W
Artio
7,709
453
19
1
0
343,755
5
L
Amaterasu
8,396
494
86
5
0
312,357
1
W
Amaterasu
9,475
557
109
6
0
354,009
3
L
Mercury
7,932
467
98
6
0
380,641
3
L
Neith
9,414
554
166
10
0
287,578
7
W
Scylla
9,507
559
147
9
0
333,830
12
L
Nu Wa
8,294
488
113
7
0
282,158
3
W
Bastet
8,182
481
65
4
0
381,522
4
W
Agni
8,763
515
106
6
0
326,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role