Player Matchup

Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Monsters2016
Neith
Level 64
God Stats
1W - 1L
1,384 SR
Queue Stats
3W - 5L
1,301 Elo+
Party 2
Vulcan
Vulcan
MrThroater
Vulcan
Level 48
God Stats
88W - 103L
1,453 SR
Queue Stats
174W - 197L
1,413 Elo+
Solo
Pele
Pele
ok0kok
Pele
Level 160
God Stats
4W - 5L
1,372 SR
Queue Stats
128W - 195L
1,286 Elo+
Party 2
Sun Wukong
Sun Wukong
stormfall 75
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,201 Elo+
Party 2
Team Averages
Level 90
1,442 SR
1,340 Elo+

VS

Team Averages
Level 98
1,518 SR
1,382 Elo+
Nu Wa
Nu Wa
Dorsaw
Nu Wa
Level 160
God Stats
30W - 24L
1,545 SR
Queue Stats
316W - 363L
1,410 Elo+
Solo
Artemis
Artemis
MrCamper2468
Artemis
Level 44
God Stats
7W - 4L
1,544 SR
Queue Stats
42W - 39L
1,564 Elo+
Solo
Anubis
Anubis
Smonam
Anubis
Level 102
God Stats
25W - 12L
1,541 SR
Queue Stats
98W - 92L
1,340 Elo+
Solo
Guan Yu
Guan Yu
lacybaby747
Guan Yu
Level 65
God Stats
2W - 0L
1,493 SR
Queue Stats
6W - 11L
1,145 Elo+
Party 1
Heimdallr
Heimdallr
xChinoSlayz
Heimdallr
Level 120
God Stats
6W - 5L
1,469 SR
Queue Stats
47W - 56L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
0 / 4 / 1
6,450
645
4,670
6,692
1,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 7 / 0
6,397
640
2,806
8,902
2,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
MrThroater
Vulcan
13
0 / 2 / 1
6,725
673
6,229
5,197
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
ok0kok
Pele
12
1 / 7 / 0
6,928
693
3,936
10,644
3,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
stormfall 75
Sun Wukong
12
0 / 5 / 2
6,592
659
4,574
9,064
4,705
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dorsaw
Nu Wa
15
4 / 0 / 10
8,117
812
8,581
3,780
1,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
MrCamper2468
Artemis
16
5 / 0 / 10
8,703
870
9,602
5,527
2,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
Smonam
Anubis
16
8 / 0 / 9
8,618
862
8,208
7,185
3,272
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
lacybaby747
Guan Yu
13
2 / 1 / 8
7,657
766
1,536
8,091
6,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
xChinoSlayz
Heimdallr
14
6 / 1 / 8
7,995
800
7,548
6,053
2,289
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
70
2
Kills
25
25
Deaths
2
4
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
4
1
0.13
W
Nu Wa
Dorsaw
Nu Wa
4
0
10
9
L
1
7
0
0.14
W
Artemis
MrCamper2468
Artemis
5
0
10
10
L
Vulcan
MrThroater
Vulcan
0
2
1
0.25
W
Anubis
Smonam
Anubis
8
0
9
12.5
W
Guan Yu
lacybaby747
Guan Yu
2
1
8
6
L
Pele
ok0kok
Pele
1
7
0
0.14
L
Sun Wukong
stormfall 75
Sun Wukong
0
5
2
0.2
W
Heimdallr
xChinoSlayz
Heimdallr
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,215
Damage
35,475
40,499
Taken
30,636
13,762
Mitigated
15,448
4,823
Healing
8,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,670
690
38
555
6,692
1,480
0
2,620
3,964
12,897
0
W
Nu Wa
Dorsaw
Nu Wa
8,581
2,119
0
250
3,780
1,342
930
1,406
2,282
33,732
0
L
2,806
762
0
903
8,902
2,087
0
3,859
4,833
0
12,601
W
Artemis
MrCamper2468
Artemis
9,602
3,558
0
1,851
5,527
2,026
1,300
2,151
3,295
0
35,489
L
Vulcan
MrThroater
Vulcan
6,229
3,355
0
0
5,197
1,644
0
2,593
2,490
25,813
0
W
Anubis
Smonam
Anubis
8,208
266
0
3,393
7,185
3,272
875
2,093
4,928
27,057
0
W
Guan Yu
lacybaby747
Guan Yu
1,536
272
626
1,972
8,091
6,519
449
3,553
4,500
0
5,232
L
Pele
ok0kok
Pele
3,936
275
0
2,099
10,644
3,846
0
3,757
6,773
0
21,656
L
Sun Wukong
stormfall 75
Sun Wukong
4,574
1,081
0
1,228
9,064
4,705
0
3,220
5,644
0
12,717
W
Heimdallr
xChinoSlayz
Heimdallr
7,548
2,149
0
491
6,053
2,289
182
1,696
4,293
0
19,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,092
Gold Earned
41,090
166
Minions Killed
207
0
Camps Cleared
0
945,234
Distance Traveled
1,002,129
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,450
645
23
2
0
178,790
1
W
Nu Wa
8,117
812
49
5
0
190,398
0
L
Neith
6,397
640
23
2
0
179,463
7
W
Artemis
8,703
870
73
7
0
185,678
1
L
Vulcan
6,725
673
55
6
0
192,492
0
W
Anubis
8,618
862
46
5
0
192,640
2
W
Guan Yu
7,657
766
10
1
0
207,188
0
L
Pele
6,928
693
41
4
0
174,165
3
L
Sun Wukong
6,592
659
24
2
0
220,324
3
W
Heimdallr
7,995
800
29
3
0
226,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role