Player Matchup

Xing Tian
Xing Tian
Brobdiggity
Xing Tian
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 64L
1,606 Elo+
Party 1
Baron Samedi
Baron Samedi
DaSpanishTaco
Baron Samedi
Level 79
God Stats
24W - 15L
1,684 SR
Queue Stats
130W - 117L
1,509 Elo+
Party 1
Pele
Pele
Ernernanner
Pele
Level 45
God Stats
6W - 2L
1,647 SR
Queue Stats
33W - 15L
1,769 Elo+
Solo
Artemis
Artemis
MightyCreampier
Artemis
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,608 Elo+
Solo
Chaac
Chaac
aquu234
Chaac
Level 68
God Stats
1W - 4L
1,516 SR
Queue Stats
502W - 535L
1,551 Elo+
Solo
Team Averages
Level 71
1,569 SR
1,609 Elo+

VS

Team Averages
Level 105
1,709 SR
1,633 Elo+
Agni
Agni
ButtPlug69420
Agni
Level 87
God Stats
216W - 184L
1,624 SR
Queue Stats
216W - 186L
1,644 Elo+
Party 2
Atlas
Atlas
RKellyLuvDungeon
Atlas
Level 158
God Stats
24W - 12L
1,720 SR
Queue Stats
353W - 269L
1,723 Elo+
Party 2
Osiris
Osiris
RagingHavok
Osiris
Level 86
God Stats
10W - 10L
1,486 SR
Queue Stats
123W - 143L
1,453 Elo+
Solo
Sun Wukong
Sun Wukong
TinyMindBoi
Sun Wukong
Level 35
God Stats
4W - 1L
1,873 SR
Queue Stats
166W - 123L
1,685 Elo+
Party 2
Rama
Rama
VGSGrandmaster
Rama
Level 160
God Stats
23W - 14L
1,844 SR
Queue Stats
233W - 189L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Brobdiggity
Xing Tian
17
2 / 4 / 8
10,792
771
10,165
17,537
19,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
DaSpanishTaco
Baron Samedi
16
1 / 8 / 7
9,281
663
9,319
12,178
6,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 7 / 6
10,675
763
15,805
18,813
8,267
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
6 / 6 / 4
10,524
752
12,801
12,128
5,497
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chaac
aquu234
Chaac
15
1 / 6 / 5
8,582
613
11,706
19,070
17,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 20
11,386
813
18,317
10,269
5,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 5 / 18
10,794
771
8,807
18,596
23,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Osiris
19
5 / 5 / 16
11,118
794
8,932
17,187
11,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
TinyMindBoi
Sun Wukong
19
8 / 1 / 13
11,367
812
16,289
15,970
16,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
8 / 3 / 13
11,368
812
20,064
15,172
7,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
111
15
Kills
31
31
Deaths
15
30
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Brobdiggity
Xing Tian
2
4
8
1.5
W
7
1
20
17
L
Baron Samedi
DaSpanishTaco
Baron Samedi
1
8
7
0.56
L
5
7
6
1.14
L
6
6
4
1.33
W
3
5
18
2.4
W
Osiris
5
5
16
2.6
W
Sun Wukong
TinyMindBoi
Sun Wukong
8
1
13
14.5
W
8
3
13
4.83
L
Chaac
aquu234
Chaac
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,796
Damage
72,409
79,726
Taken
77,194
57,054
Mitigated
64,406
17,973
Healing
22,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Brobdiggity
Xing Tian
10,165
719
2,166
2,123
17,537
19,477
0
7,351
10,186
27,652
0
W
18,317
2,338
0
3,274
10,269
5,095
1,828
2,139
8,072
51,428
2,108
L
Baron Samedi
DaSpanishTaco
Baron Samedi
9,319
588
1,256
1,215
12,178
6,737
0
3,246
8,932
26,832
0
L
15,805
2,246
347
4,808
18,813
8,267
0
6,122
12,691
0
42,305
L
12,801
6,864
40
1,427
12,128
5,497
0
4,196
7,932
0
33,526
W
8,807
2,702
0
3,853
18,596
23,634
339
4,405
13,887
17,040
0
W
Osiris
8,932
2,104
0
483
17,187
11,991
459
3,507
13,446
0
26,796
W
Sun Wukong
TinyMindBoi
Sun Wukong
16,289
2,508
0
5,781
15,970
16,652
0
4,013
11,635
0
38,362
W
20,064
14,113
0
9,085
15,172
7,034
2,441
5,420
9,752
0
54,789
L
Chaac
aquu234
Chaac
11,706
1,240
0
4,591
19,070
17,076
0
5,605
13,465
0
26,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,854
Gold Earned
56,033
220
Minions Killed
260
0
Camps Cleared
0
1,252,451
Distance Traveled
1,428,237
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,792
771
41
3
0
263,731
2
W
Agni
11,386
813
73
5
0
293,632
2
L
Baron Samedi
9,281
663
30
2
0
242,540
0
L
Pele
10,675
763
52
4
0
272,593
4
L
Artemis
10,524
752
63
5
0
227,181
2
W
Atlas
10,794
771
9
1
0
279,593
1
W
Osiris
11,118
794
49
4
0
298,751
1
W
Sun Wukong
11,367
812
52
4
0
318,213
0
W
Rama
11,368
812
77
6
0
238,048
2
L
Chaac
8,582
613
34
2
0
246,406
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role