Player Matchup

Nox
Nox
GMArenaMain
Nox
Level 22
God Stats
22W - 0L
1,823 SR
Queue Stats
665W - 41L
2,125 Elo+
Party 1
Neith
Neith
GeN x AvEnGeD
Neith
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 57L
1,608 Elo+
Party 1
Artio
Artio
SkullBoyCarlos
Artio
Level 160
God Stats
9W - 1L
1,408 SR
Queue Stats
430W - 102L
1,730 Elo+
Party 1
Gilgamesh
Gilgamesh
lHandsomeKittyl
Gilgamesh
Level 159
God Stats
2W - 0L
1,863 SR
Queue Stats
171W - 101L
1,649 Elo+
Party 1
Pele
Pele
sutaita8555
Pele
Level 148
God Stats
33W - 9L
1,560 SR
Queue Stats
591W - 328L
1,678 Elo+
Party 1
Team Averages
Level 123
1,631 SR
1,758 Elo+

VS

Team Averages
Level 33
1,534 SR
1,410 Elo+
Atlas
Atlas
OkayAttendant93
Atlas
Level 61
God Stats
5W - 3L
1,430 SR
Queue Stats
210W - 234L
1,437 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
UncoolPuppy3502
Morgan Le Fay
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 121L
1,389 Elo+
Party 2
Neith
Neith
WorkoutWilly
Neith
Level 34
God Stats
32W - 46L
1,425 SR
Queue Stats
116W - 138L
1,361 Elo+
Solo
Chernobog
Chernobog
XxGodxModexX01
Chernobog
Level 44
God Stats
20W - 15L
1,816 SR
Queue Stats
308W - 350L
1,472 Elo+
Solo
Da Ji
Da Ji
o1 SNIPER
Da Ji
Level 14
God Stats
42W - 37L
1,500 SR
Queue Stats
101W - 116L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 25
11,789
1,310
17,771
9,803
7,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 0 / 23
11,004
1,223
13,391
3,724
1,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 0 / 32
11,810
1,312
9,292
11,204
13,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
lHandsomeKittyl
Gilgamesh
17
9 / 1 / 27
10,816
1,202
13,253
9,335
9,769
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
19 / 1 / 14
13,004
1,445
21,208
9,303
4,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

339

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 1
9,287
1,032
8,612
18,856
21,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
UncoolPuppy3502
Morgan Le Fay
14
0 / 12 / 1
8,783
976
5,085
17,098
5,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 8 / 2
8,761
973
5,851
13,817
3,510
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
XxGodxModexX01
Chernobog
14
1 / 6 / 1
9,247
1,027
7,401
12,798
3,731
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
o1 SNIPER
Da Ji
14
1 / 12 / 1
9,209
1,023
7,665
18,109
7,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
9
47
Kills
3
3
Deaths
48
121
Assists
6
Player
Kills
Deaths
Assists
KDA
W
10
1
25
22.5
W
3
0
23
14.5
L
1
10
1
0.15
W
6
0
32
22
L
Morgan Le Fay
UncoolPuppy3502
Morgan Le Fay
0
12
1
0.04
L
0
8
2
0.13
L
Chernobog
XxGodxModexX01
Chernobog
1
6
1
0.25
W
Gilgamesh
lHandsomeKittyl
Gilgamesh
9
1
27
22.5
L
Da Ji
o1 SNIPER
Da Ji
1
12
1
0.13
W
19
1
14
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,915
Damage
34,614
43,369
Taken
80,678
37,236
Mitigated
41,252
13,550
Healing
2,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,771
749
76
1,447
9,803
7,873
0
3,533
6,270
27,308
0
W
13,391
6,123
0
2,151
3,724
1,475
0
1,664
2,060
0
42,250
L
8,612
3,972
0
605
18,856
21,810
0
5,487
13,230
23,322
0
W
9,292
1,357
1,666
4,141
11,204
13,326
0
3,989
7,215
14,537
0
L
Morgan Le Fay
UncoolPuppy3502
Morgan Le Fay
5,085
304
0
169
17,098
5,172
0
6,243
10,753
18,534
0
L
5,851
1,075
0
617
13,817
3,510
0
4,469
9,091
0
15,818
L
Chernobog
XxGodxModexX01
Chernobog
7,401
4,442
0
367
12,798
3,731
0
4,454
8,236
0
24,802
W
Gilgamesh
lHandsomeKittyl
Gilgamesh
13,253
4,545
0
208
9,335
9,769
0
3,022
6,313
0
19,341
L
Da Ji
o1 SNIPER
Da Ji
7,665
2,166
0
493
18,109
7,029
0
6,410
11,537
0
15,026
W
21,208
4,947
0
3,861
9,303
4,793
0
1,489
6,653
0
44,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,423
Gold Earned
45,287
174
Minions Killed
131
9
Camps Cleared
1
941,741
Distance Traveled
729,279
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,789
1,310
30
3
1
179,768
1
W
Neith
11,004
1,223
87
10
1
186,809
0
L
Atlas
9,287
1,032
23
3
0
131,593
0
W
Artio
11,810
1,312
16
2
0
193,425
2
L
Morgan Le Fay
8,783
976
30
3
0
151,496
0
L
Neith
8,761
973
30
3
0
136,981
0
L
Chernobog
9,247
1,027
31
3
1
148,764
1
W
Gilgamesh
10,816
1,202
10
1
0
199,793
0
L
Da Ji
9,209
1,023
17
2
0
160,445
1
W
Pele
13,004
1,445
31
3
7
181,946
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role