Player Matchup

Ymir
Ymir
KinKushQc
Ymir
Level 25
God Stats
1W - 1L
1,494 SR
Queue Stats
12W - 17L
1,418 Elo+
Party 1
Fenrir
Fenrir
LouisBoyZ
Fenrir
Level 102
God Stats
0W - 1L
1,523 SR
Queue Stats
1W - 3L
1,678 Elo+
Solo
He Bo
He Bo
QuebecNocturne
He Bo
Level 68
God Stats
1W - 3L
1,655 SR
Queue Stats
80W - 92L
1,512 Elo+
Party 1
Ne Zha
Ne Zha
TrOlLeRmAsTeR
Ne Zha
Level 114
God Stats
15W - 13L
1,615 SR
Queue Stats
152W - 143L
1,550 Elo+
Solo
Chiron
Chiron
eljarocho
Chiron
Level 89
God Stats
19W - 22L
1,548 SR
Queue Stats
393W - 403L
1,527 Elo+
Solo
Team Averages
Level 80
1,567 SR
1,537 Elo+

VS

Team Averages
Level 77
1,458 SR
1,576 Elo+
Neith
Neith
Guilthor
Neith
Level 96
God Stats
2W - 5L
1,090 SR
Queue Stats
137W - 136L
1,468 Elo+
Solo
Chang'e
Chang'e
RALEJO09
Chang'e
Level 101
God Stats
6W - 3L
1,512 SR
Queue Stats
18W - 13L
1,701 Elo+
Solo
Erlang Shen
Erlang Shen
Thibba
Erlang Shen
Level 83
God Stats
5W - 1L
1,642 SR
Queue Stats
602W - 620L
1,502 Elo+
Solo
Yu Huang
Yu Huang
YeetyFlakes
Yu Huang
Level 43
God Stats
3W - 3L
1,413 SR
Queue Stats
68W - 48L
1,596 Elo+
Solo
Ravana
Ravana
ceriani123
Ravana
Level 61
God Stats
2W - 1L
1,634 SR
Queue Stats
21W - 17L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
3 / 7 / 18
16,662
1,041
8,143
27,075
44,698
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
LouisBoyZ
Fenrir
18
0 / 2 / 0
12,406
775
606
4,783
1,693
Mace

Mace

+10
Physical Power

20
10 / 12 / 8
17,639
1,102
31,803
27,080
6,696
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

20
8 / 7 / 12
18,061
1,129
28,601
24,747
10,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
eljarocho
Chiron
20
5 / 6 / 13
16,814
1,051
31,770
26,122
9,600
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

0

VS

Team 2 Tickets

32

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Guilthor
Neith
20
4 / 6 / 18
15,963
998
24,591
19,617
5,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
RALEJO09
Chang'e
20
13 / 6 / 13
18,392
1,150
22,165
21,222
6,310
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Thibba
Erlang Shen
20
6 / 6 / 21
16,354
1,022
15,697
31,663
25,076
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
YeetyFlakes
Yu Huang
20
9 / 3 / 17
17,404
1,088
25,507
12,679
3,896
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
ceriani123
Ravana
20
2 / 5 / 20
15,940
996
15,209
20,132
43,737
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
123
26
Kills
34
34
Deaths
26
51
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Neith
Guilthor
Neith
4
6
18
2.17
L
Ymir
3
7
18
1.71
L
Fenrir
LouisBoyZ
Fenrir
0
2
0
0
L
10
12
8
1.17
W
Chang'e
RALEJO09
Chang'e
13
6
13
3.25
W
Erlang Shen
Thibba
Erlang Shen
6
6
21
2.75
L
8
7
12
2
W
Yu Huang
YeetyFlakes
Yu Huang
9
3
17
5.83
W
Ravana
ceriani123
Ravana
2
5
20
2.4
L
Chiron
eljarocho
Chiron
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,923
Damage
103,169
109,807
Taken
105,313
73,553
Mitigated
84,828
14,039
Healing
21,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Guilthor
Neith
24,591
8,547
142
3,350
19,617
5,809
0
6,412
12,933
0
57,338
L
Ymir
8,143
1,830
256
962
27,075
44,698
0
11,820
15,255
20,877
0
L
Fenrir
LouisBoyZ
Fenrir
606
70
0
236
4,783
1,693
0
2,498
2,285
0
3,417
L
31,803
839
520
2,657
27,080
6,696
0
16,114
10,966
55,417
0
W
Chang'e
RALEJO09
Chang'e
22,165
502
6,266
6,239
21,222
6,310
0
8,219
12,811
51,980
0
W
Erlang Shen
Thibba
Erlang Shen
15,697
7,314
0
4,006
31,663
25,076
0
12,478
18,897
0
27,683
L
28,601
7,125
0
5,469
24,747
10,866
0
8,340
16,407
0
82,340
W
Yu Huang
YeetyFlakes
Yu Huang
25,507
1,960
0
687
12,679
3,896
0
4,392
8,137
55,073
0
W
Ravana
ceriani123
Ravana
15,209
4,628
0
461
20,132
43,737
0
7,226
12,589
0
42,410
L
Chiron
eljarocho
Chiron
31,770
14,689
921
3,018
26,122
9,600
0
8,895
17,222
0
69,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,582
Gold Earned
84,053
299
Minions Killed
313
8
Camps Cleared
13
1,238,309
Distance Traveled
1,465,341
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,963
998
75
5
2
277,548
1
L
Ymir
16,662
1,041
47
3
1
264,547
0
L
Fenrir
12,406
775
5
0
0
67,263
0
L
He Bo
17,639
1,102
60
4
0
298,019
0
W
Chang'e
18,392
1,150
81
5
0
273,506
1
W
Erlang Shen
16,354
1,022
18
1
1
324,443
1
L
Ne Zha
18,061
1,129
128
8
2
320,811
0
W
Yu Huang
17,404
1,088
78
5
4
298,364
0
W
Ravana
15,940
996
61
4
6
291,480
0
L
Chiron
16,814
1,051
59
4
5
287,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role