Player Matchup

Raijin
Raijin
Platinum IV
JacobbGX
Raijin
Platinum IV
Level 119
God Stats
10W - 7L
1,704 SR
Queue Stats
60W - 35L
1,754 MMR
Party 1
Xing Tian
Xing Tian
Platinum III
Spade19
Xing Tian
Platinum III
Level 119
God Stats
4W - 4L
1,550 SR
Queue Stats
67W - 37L
1,784 MMR
Party 1
Guan Yu
Guan Yu
Platinum IV
Trident870
Guan Yu
Platinum IV
Level 105
God Stats
22W - 9L
1,781 SR
Queue Stats
70W - 46L
1,769 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 114
1,678 SR
1,769 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,526 SR
1,698 MMR
Ares
Ares
Platinum III
MilanxLegend
Ares
Platinum III
Level 104
God Stats
160W - 170L
1,601 SR
Queue Stats
236W - 300L
1,701 MMR
Party 2
Kukulkan
Kukulkan
Platinum V
Perfect_StaR_92
Kukulkan
Platinum V
Level 112
God Stats
28W - 25L
1,665 SR
Queue Stats
79W - 77L
1,841 MMR
Party 2
Cernunnos
Cernunnos
Gold III
chii270
Cernunnos
Gold III
Level 147
God Stats
3W - 14L
1,311 SR
Queue Stats
278W - 410L
1,552 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
JacobbGX
Raijin
20
8 / 1 / 6
14,218
748
27,481
14,393
6,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
Spade19
Xing Tian
16
1 / 1 / 12
13,326
701
10,643
29,094
43,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
Trident870
Guan Yu
19
6 / 0 / 8
14,743
776
16,681
25,451
38,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AtlasBastetAh Muzen CabFenrirShiva

VS

Bans
GilgameshMedusaThothAchillesPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 1
12,693
668
12,003
26,718
34,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
18
1 / 5 / 0
12,205
642
15,776
13,075
4,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
chii270
Cernunnos
15
0 / 7 / 1
10,435
549
17,612
21,083
5,635
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
15
Kills
2
2
Deaths
15
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Raijin
JacobbGX
Raijin
8
1
6
11
L
1
3
1
0.5
L
Kukulkan
1
5
0
0.2
W
Xing Tian
Spade19
Xing Tian
1
1
12
7
W
Guan Yu
Trident870
Guan Yu
6
0
8
10
L
Cernunnos
chii270
Cernunnos
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,805
Damage
45,391
68,938
Taken
60,876
87,885
Mitigated
44,706
33,550
Healing
7,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
JacobbGX
Raijin
27,481
2,836
173
2,567
14,393
6,255
1,075
7,811
6,582
96,024
0
L
12,003
633
73
3,443
26,718
34,682
0
15,806
10,347
22,577
0
L
Kukulkan
15,776
1,440
0
991
13,075
4,389
0
9,819
2,964
88,716
0
W
Xing Tian
Spade19
Xing Tian
10,643
842
0
4,544
29,094
43,558
870
10,243
18,851
29,917
0
W
Guan Yu
Trident870
Guan Yu
16,681
1,039
8,369
17,897
25,451
38,072
718
10,572
14,879
0
33,888
L
Cernunnos
chii270
Cernunnos
17,612
8,952
0
3,188
21,083
5,635
0
11,759
9,056
0
52,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,287
Gold Earned
35,333
214
Minions Killed
227
7
Camps Cleared
7
1,086,822
Distance Traveled
1,022,672
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
14,218
748
159
8
4
314,852
0
L
Ares
12,693
668
18
1
3
377,218
9
L
Kukulkan
12,205
642
161
8
2
336,814
2
W
Xing Tian
13,326
701
19
1
1
370,256
4
W
Guan Yu
14,743
776
36
2
2
401,714
2
L
Cernunnos
10,435
549
48
3
2
308,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role