Player Matchup

Anhur
Anhur
DrBocaj
Anhur
Level 65
God Stats
5W - 10L
1,366 SR
Queue Stats
485W - 492L
1,533 Elo+
Solo
Nu Wa
Nu Wa
Juliana23
Nu Wa
Level 104
God Stats
6W - 2L
1,683 SR
Queue Stats
87W - 82L
1,473 Elo+
Solo
Mercury
Mercury
SquidCity1027
Mercury
Level 120
God Stats
4W - 2L
1,812 SR
Queue Stats
238W - 239L
1,550 Elo+
Solo
Achilles
Achilles
VividPlace
Achilles
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,527 Elo+
Solo
Yemoja
Yemoja
W1se0ne
Yemoja
Level 87
God Stats
3W - 1L
1,778 SR
Queue Stats
47W - 51L
1,391 Elo+
Solo
Team Averages
Level 96
1,628 SR
1,495 Elo+

VS

Team Averages
Level 74
1,581 SR
1,473 Elo+
Izanami
Izanami
Gmoney7755
Izanami
Level 88
God Stats
1W - 2L
1,531 SR
Queue Stats
16W - 12L
1,541 Elo+
Party 1
Neith
Neith
KilledByTroll
Neith
Level 73
God Stats
3W - 2L
1,732 SR
Queue Stats
85W - 85L
1,537 Elo+
Solo
Arachne
Arachne
PowerHalf
Arachne
Level 62
God Stats
2W - 2L
1,504 SR
Queue Stats
144W - 164L
1,489 Elo+
Solo
Cthulhu
Cthulhu
RyanWithAnE
Cthulhu
Level 89
God Stats
0W - 2L
1,380 SR
Queue Stats
3W - 5L
1,367 Elo+
Party 1
Persephone
Persephone
SantiGeneral
Persephone
Level 57
God Stats
1W - 1L
1,760 SR
Queue Stats
128W - 133L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DrBocaj
Anhur
17
3 / 6 / 3
9,872
449
12,791
19,977
6,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
Juliana23
Nu Wa
18
3 / 6 / 5
11,620
528
15,698
13,584
4,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
20
10 / 5 / 3
13,797
627
11,298
20,213
8,832
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
VividPlace
Achilles
18
4 / 6 / 4
11,372
517
11,904
20,477
19,886
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
W1se0ne
Yemoja
16
0 / 3 / 5
9,928
451
6,202
15,631
15,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gmoney7755
Izanami
16
3 / 4 / 6
10,639
484
8,704
13,795
4,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 5 / 9
12,802
582
20,753
21,011
8,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
PowerHalf
Arachne
19
14 / 5 / 4
13,055
593
15,324
18,202
8,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
RyanWithAnE
Cthulhu
16
3 / 3 / 6
10,282
467
8,570
15,924
18,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Persephone
SantiGeneral
Persephone
16
1 / 3 / 7
11,302
514
13,500
12,794
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
58
20
Kills
26
26
Deaths
20
20
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Anhur
DrBocaj
Anhur
3
6
3
0.75
L
Izanami
Gmoney7755
Izanami
3
4
6
1.5
W
Nu Wa
Juliana23
Nu Wa
3
6
5
0.92
L
5
5
9
1.9
L
Arachne
PowerHalf
Arachne
14
5
4
3.2
L
Cthulhu
RyanWithAnE
Cthulhu
3
3
6
2
L
Persephone
SantiGeneral
Persephone
1
3
7
1.5
W
Mercury
10
5
3
2.3
W
Achilles
VividPlace
Achilles
4
6
4
1
W
Yemoja
W1se0ne
Yemoja
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,893
Damage
66,851
89,882
Taken
81,726
55,199
Mitigated
44,162
22,002
Healing
25,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
DrBocaj
Anhur
12,791
5,043
3
7,737
19,977
6,686
606
5,707
14,270
0
73,191
L
Izanami
Gmoney7755
Izanami
8,704
5,716
0
4,467
13,795
4,478
1,210
3,617
10,178
0
67,641
W
Nu Wa
Juliana23
Nu Wa
15,698
3,165
189
1,720
13,584
4,619
1,458
5,969
7,615
82,862
0
L
20,753
6,533
0
6,994
21,011
8,554
373
3,284
17,727
0
100,156
L
Arachne
PowerHalf
Arachne
15,324
9,720
0
7,015
18,202
8,545
0
5,247
12,955
0
93,779
L
Cthulhu
RyanWithAnE
Cthulhu
8,570
412
1,456
2,384
15,924
18,334
93
5,011
10,913
35,014
0
L
Persephone
SantiGeneral
Persephone
13,500
1,247
0
3,263
12,794
4,251
1,099
4,740
8,051
76,109
0
W
Mercury
11,298
5,256
0
3,231
20,213
8,832
0
2,408
17,805
0
120,984
W
Achilles
VividPlace
Achilles
11,904
2,038
0
3,339
20,477
19,886
1,021
1,908
18,569
0
58,236
W
Yemoja
W1se0ne
Yemoja
6,202
980
2,113
3,670
15,631
15,176
174
6,078
9,553
38,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,589
Gold Earned
58,080
564
Minions Killed
581
0
Camps Cleared
0
2,118,033
Distance Traveled
2,075,774
33
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,872
449
110
5
0
368,143
6
L
Izanami
10,639
484
137
6
0
380,944
3
W
Nu Wa
11,620
528
115
5
0
396,490
7
L
Neith
12,802
582
153
7
0
389,045
12
L
Arachne
13,055
593
118
5
0
450,113
0
L
Cthulhu
10,282
467
47
2
0
414,479
0
L
Persephone
11,302
514
126
6
0
441,193
6
W
Mercury
13,797
627
179
8
0
549,134
13
W
Achilles
11,372
517
96
4
0
425,302
0
W
Yemoja
9,928
451
64
3
0
378,964
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role