Player Matchup

Neith
Neith
DisguisedShark
Neith
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 18L
1,007 Elo+
Party 1
Atlas
Atlas
Irishsoldier805
Atlas
Level 46
God Stats
7W - 8L
1,406 SR
Queue Stats
122W - 203L
1,189 Elo+
Party 1
Kukulkan
Kukulkan
SniprsGetHed426
Kukulkan
Level 15
God Stats
30W - 28L
1,528 SR
Queue Stats
130W - 176L
1,166 Elo+
Party 1
Team Averages
Level 27
1,478 SR
1,121 Elo+

VS

Team Averages
Level 80
1,593 SR
1,393 Elo+
Kali
Kali
Cluggr2
Kali
Level 57
God Stats
17W - 20L
1,483 SR
Queue Stats
101W - 145L
1,250 Elo+
Solo
Vulcan
Vulcan
DethAwaits696
Vulcan
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 51L
1,352 Elo+
Solo
Cthulhu
Cthulhu
VaderSN
Cthulhu
Level 86
God Stats
4W - 2L
1,796 SR
Queue Stats
52W - 60L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
7,158
651
4,257
7,124
2,388
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
0 / 0 / 3
7,510
683
4,883
7,366
5,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
12
2 / 1 / 1
7,482
680
2,674
3,230
1,144
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Cluggr2
Kali
11
0 / 0 / 2
7,029
639
1,752
5,306
1,779
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 1 / 0
7,127
648
5,720
6,154
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
VaderSN
Cthulhu
12
1 / 2 / 1
7,639
694
7,320
9,018
9,063
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
3
Kills
2
2
Deaths
3
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kali
Cluggr2
Kali
0
0
2
1
L
1
1
0
1
W
1
1
2
2
W
0
0
3
1.5
W
Kukulkan
2
1
1
2.5
L
Cthulhu
VaderSN
Cthulhu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,814
Damage
14,792
17,720
Taken
20,478
9,012
Mitigated
13,074
3,158
Healing
2,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
Cluggr2
Kali
1,752
506
0
624
5,306
1,779
0
2,286
3,020
0
15,602
L
5,720
738
337
1,629
6,154
2,232
0
2,714
3,440
18,776
0
W
4,257
709
0
731
7,124
2,388
0
5,167
1,957
0
18,159
W
4,883
1,836
135
2,042
7,366
5,480
0
5,475
1,891
14,705
0
W
Kukulkan
2,674
0
0
250
3,230
1,144
0
2,817
413
24,310
0
L
Cthulhu
VaderSN
Cthulhu
7,320
108
113
0
9,018
9,063
0
3,017
6,001
30,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,150
Gold Earned
21,795
118
Minions Killed
101
2
Camps Cleared
4
616,409
Distance Traveled
704,796
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,029
639
36
3
2
246,564
0
L
Vulcan
7,127
648
27
2
2
231,025
1
W
Neith
7,158
651
30
3
0
201,555
2
W
Atlas
7,510
683
16
1
0
192,877
0
W
Kukulkan
7,482
680
72
7
2
221,977
1
L
Cthulhu
7,639
694
38
3
0
227,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role