Player Matchup

Achilles
Achilles
Platinum I
 
Achilles
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Diamond V
Drayenor
Thoth
Diamond V
Level 158
God Stats
4W - 5L
1,231 SR
Queue Stats
442W - 451L
2,135 MMR
Solo
Thor
Thor
Diamond V
MID0RTHR0W
Thor
Diamond V
Level 69
God Stats
0W - 3L
1,245 SR
Queue Stats
32W - 39L
1,982 MMR
Solo
Khepri
Khepri
Masters
WillWard4MMR
Khepri
Masters
Level 111
God Stats
0W - 3L
1,482 SR
Queue Stats
59W - 83L
1,982 MMR
Solo
Hou Yi
Hou Yi
Platinum I
aidan197
Hou Yi
Platinum I
Level 109
God Stats
17W - 27L
1,789 SR
Queue Stats
293W - 269L
1,934 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 121
1,449 SR
1,907 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 143
1,739 SR
2,009 MMR
Heimdallr
Heimdallr
Platinum I
ImPettyWap
Heimdallr
Platinum I
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 90L
1,920 MMR
Solo
Cabrakan
Cabrakan
Platinum I
LegibleToast
Cabrakan
Platinum I
Level 83
God Stats
1W - 5L
1,275 SR
Queue Stats
251W - 246L
2,038 MMR
Solo
Ao Kuang
Ao Kuang
Platinum II
Luigil8l
Ao Kuang
Platinum II
Level 153
God Stats
47W - 22L
1,840 SR
Queue Stats
330W - 333L
1,909 MMR
Solo
Fenrir
Fenrir
Diamond V
UnderBreast
Fenrir
Diamond V
Level 159
God Stats
4W - 2L
2,008 SR
Queue Stats
37W - 24L
2,125 MMR
Party 2
Scylla
Scylla
Platinum III
Zombate
Scylla
Platinum III
Level 160
God Stats
5W - 1L
2,074 SR
Queue Stats
40W - 32L
2,054 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
1 / 3 / 0
7,476
575
6,256
11,817
6,892
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
Drayenor
Thoth
11
1 / 5 / 1
6,599
508
3,562
7,066
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 6 / 1
6,663
513
5,191
11,905
3,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
9
0 / 2 / 1
5,553
427
1,275
8,084
4,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
aidan197
Hou Yi
12
1 / 2 / 0
7,756
597
7,235
11,213
3,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
ArtioShivaHe BoJing Wei

VS

Bans
CliodhnaKaliUllrBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ImPettyWap
Heimdallr
14
1 / 1 / 3
8,453
650
6,031
8,292
2,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
LegibleToast
Cabrakan
13
3 / 2 / 7
7,947
611
6,584
10,992
10,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
Luigil8l
Ao Kuang
14
2 / 1 / 3
8,777
675
4,966
10,304
4,029
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
14
6 / 0 / 3
8,380
645
9,258
11,097
5,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Zombate
Scylla
14
5 / 1 / 4
8,538
657
6,988
5,105
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
5
Kills
17
18
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
3
0
0.33
L
Thoth
Drayenor
Thoth
1
5
1
0.3
W
Heimdallr
ImPettyWap
Heimdallr
1
1
3
2.5
W
Cabrakan
LegibleToast
Cabrakan
3
2
7
3.25
W
Ao Kuang
Luigil8l
Ao Kuang
2
1
3
3.5
L
2
6
1
0.42
W
Fenrir
6
0
3
7.5
L
Khepri
0
2
1
0.25
W
Scylla
Zombate
Scylla
5
1
4
7
L
Hou Yi
aidan197
Hou Yi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,519
Damage
33,827
50,085
Taken
45,790
20,920
Mitigated
24,077
11,914
Healing
18,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,256
1,128
0
3,319
11,817
6,892
15
5,403
6,414
0
46,831
L
Thoth
Drayenor
Thoth
3,562
0
0
429
7,066
1,851
0
3,772
3,294
41,507
0
W
Heimdallr
ImPettyWap
Heimdallr
6,031
2,790
0
4,608
8,292
2,825
310
347
7,945
0
56,755
W
Cabrakan
LegibleToast
Cabrakan
6,584
789
0
2,201
10,992
10,636
0
2,269
8,723
23,187
0
W
Ao Kuang
Luigil8l
Ao Kuang
4,966
729
0
6,550
10,304
4,029
0
0
10,304
47,372
0
L
5,191
1,821
0
808
11,905
3,905
0
3,886
8,019
0
42,224
W
Fenrir
9,258
3,697
0
4,975
11,097
5,042
0
951
10,146
0
48,410
L
Khepri
1,275
180
866
1,210
8,084
4,659
0
4,199
3,885
13,328
0
W
Scylla
Zombate
Scylla
6,988
1,784
0
500
5,105
1,545
936
1,270
3,835
60,319
0
L
Hou Yi
aidan197
Hou Yi
7,235
4,527
0
5,282
11,213
3,613
0
1,278
9,935
0
55,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,047
Gold Earned
42,095
431
Minions Killed
441
0
Camps Cleared
0
1,307,137
Distance Traveled
1,337,315
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,476
575
108
8
0
298,214
4
L
Thoth
6,599
508
96
7
0
246,315
4
W
Heimdallr
8,453
650
101
8
0
237,049
4
W
Cabrakan
7,947
611
39
3
0
254,249
6
W
Ao Kuang
8,777
675
108
8
0
264,454
3
L
Thor
6,663
513
79
6
0
246,439
2
W
Fenrir
8,380
645
81
6
0
325,363
5
L
Khepri
5,553
427
20
2
0
263,436
4
W
Scylla
8,538
657
112
9
0
256,200
3
L
Hou Yi
7,756
597
128
10
0
252,733
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role