Player Matchup

Scylla
Scylla
Baitertrain
Scylla
Level 128
God Stats
1W - 0L
1,676 SR
Queue Stats
6W - 8L
1,585 Elo+
Solo
Skadi
Skadi
BasketType
Skadi
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 26L
1,719 Elo+
Party 1
Nu Wa
Nu Wa
Hypley
Nu Wa
Level 124
God Stats
2W - 0L
1,664 SR
Queue Stats
74W - 49L
1,722 Elo+
Party 1
Gilgamesh
Gilgamesh
Isrealrc
Gilgamesh
Level 127
God Stats
10W - 2L
1,612 SR
Queue Stats
328W - 285L
1,553 Elo+
Solo
Ne Zha
Ne Zha
Rayhax
Ne Zha
Level 158
God Stats
5W - 3L
1,628 SR
Queue Stats
293W - 315L
1,655 Elo+
Solo
Team Averages
Level 137
1,616 SR
1,647 Elo+

VS

Team Averages
Level 139
1,592 SR
1,577 Elo+
Kukulkan
Kukulkan
GokuwithanAfro
Kukulkan
Level 160
God Stats
15W - 16L
1,617 SR
Queue Stats
503W - 521L
1,526 Elo+
Solo
Atlas
Atlas
MrKongMTC
Atlas
Level 99
God Stats
2W - 3L
1,562 SR
Queue Stats
101W - 91L
1,580 Elo+
Solo
Vulcan
Vulcan
diazarrazate97
Vulcan
Level 122
God Stats
6W - 2L
1,830 SR
Queue Stats
301W - 222L
1,644 Elo+
Solo
Rama
Rama
riacha
Rama
Level 156
God Stats
0W - 1L
1,604 SR
Queue Stats
47W - 56L
1,581 Elo+
Solo
Set
Set
xDmvr
Set
Level 159
God Stats
0W - 1L
1,348 SR
Queue Stats
125W - 131L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
3 / 2 / 24
10,520
877
17,847
9,098
3,730
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
19
13 / 2 / 13
11,770
981
17,381
7,724
3,481
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Nu Wa
Hypley
Nu Wa
17
7 / 2 / 15
10,699
892
11,508
7,435
2,980
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Isrealrc
Gilgamesh
17
6 / 4 / 20
11,119
927
8,303
15,739
24,901
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Ne Zha
Rayhax
Ne Zha
15
1 / 4 / 17
9,665
805
7,513
14,139
14,514
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
1 / 5 / 2
8,627
719
7,269
9,479
4,323
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Atlas
MrKongMTC
Atlas
15
0 / 6 / 7
8,382
699
5,750
17,919
19,006
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

17
3 / 7 / 6
9,600
800
12,333
9,908
4,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
riacha
Rama
16
4 / 6 / 4
9,891
824
8,244
12,265
3,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Set
xDmvr
Set
14
5 / 7 / 3
8,934
745
8,464
16,972
12,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
35
30
Kills
13
14
Deaths
31
89
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Scylla
3
2
24
7.5
W
Skadi
13
2
13
9.75
L
Kukulkan
1
5
2
0.4
W
Nu Wa
Hypley
Nu Wa
7
2
15
7.25
W
Gilgamesh
Isrealrc
Gilgamesh
6
4
20
4
L
Atlas
MrKongMTC
Atlas
0
6
7
0.58
W
Ne Zha
Rayhax
Ne Zha
1
4
17
2.38
L
3
7
6
0.86
L
Rama
riacha
Rama
4
6
4
1
L
Set
xDmvr
Set
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,552
Damage
42,060
54,135
Taken
66,543
49,606
Mitigated
44,087
18,967
Healing
12,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
17,847
1,763
837
2,469
9,098
3,730
1,396
5,472
3,443
45,467
0
W
Skadi
17,381
8,865
1,119
2,039
7,724
3,481
2,875
3,433
4,224
0
35,814
L
Kukulkan
7,269
209
261
1,252
9,479
4,323
351
3,343
6,136
28,452
0
W
Nu Wa
Hypley
Nu Wa
11,508
3,066
1,678
907
7,435
2,980
2,100
3,753
3,653
28,513
0
W
Gilgamesh
Isrealrc
Gilgamesh
8,303
1,045
660
2,356
15,739
24,901
223
6,236
9,284
0
14,731
L
Atlas
MrKongMTC
Atlas
5,750
1,896
1,914
2,837
17,919
19,006
140
8,227
9,692
19,946
0
W
Ne Zha
Rayhax
Ne Zha
7,513
464
2,457
4,445
14,139
14,514
314
6,458
7,534
0
19,224
L
12,333
4,428
816
771
9,908
4,331
0
3,146
6,762
29,234
0
L
Rama
riacha
Rama
8,244
5,581
451
1,936
12,265
3,617
663
6,892
5,373
0
30,201
L
Set
xDmvr
Set
8,464
2,132
232
2,350
16,972
12,810
0
7,747
9,225
0
12,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,773
Gold Earned
45,434
146
Minions Killed
159
0
Camps Cleared
0
1,250,014
Distance Traveled
1,036,587
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,520
877
62
5
0
255,907
1
W
Skadi
11,770
981
39
3
0
249,346
5
L
Kukulkan
8,627
719
51
4
0
213,352
0
W
Nu Wa
10,699
892
24
2
0
245,644
5
W
Gilgamesh
11,119
927
15
1
0
254,721
1
L
Atlas
8,382
699
10
1
0
206,130
4
W
Ne Zha
9,665
805
6
1
0
244,396
1
L
Vulcan
9,600
800
40
3
0
229,246
0
L
Rama
9,891
824
40
3
0
180,067
2
L
Set
8,934
745
18
2
0
207,792
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role