Player Matchup

Tiamat
Tiamat
CephalonViolet
Tiamat
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
KillShok
Kumbhakarna
Level 125
God Stats
1W - 4L
1,500 SR
Queue Stats
525W - 557L
1,443 Elo+
Solo
Hel
Hel
Xonera
Hel
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,733 Elo+
Party 1
Chiron
Chiron
chbxN
Chiron
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 33L
1,379 Elo+
Solo
Chronos
Chronos
theIronFury
Chronos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 1
Team Averages
Level 76
1,500 SR
1,511 Elo+

VS

Team Averages
Level 63
1,450 SR
1,520 Elo+
Chiron
Chiron
AKXXT
Chiron
Level 88
God Stats
0W - 1L
1,606 SR
Queue Stats
19W - 30L
1,375 Elo+
Solo
Agni
Agni
Fan_Chou
Agni
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,554 Elo+
Solo
Yemoja
Yemoja
Lubb056778
Yemoja
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,757 Elo+
Solo
Scylla
Scylla
Nines9SS
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Nox
Nox
cubancocktail
Nox
Level 105
God Stats
1W - 9L
1,142 SR
Queue Stats
315W - 348L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 14
12,308
648
14,206
17,095
11,414
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
KillShok
Kumbhakarna
17
0 / 4 / 7
10,822
570
3,576
19,799
20,257
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
Xonera
Hel
20
14 / 4 / 11
15,013
790
33,237
21,327
11,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
chbxN
Chiron
20
8 / 3 / 11
14,293
752
32,052
17,160
7,496
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chronos
theIronFury
Chronos
19
6 / 4 / 14
12,899
679
12,923
20,428
8,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AKXXT
Chiron
20
5 / 8 / 9
12,510
658
19,670
30,384
39,305
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
19
8 / 5 / 7
12,242
644
15,378
23,219
10,313
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Lubb056778
Yemoja
20
2 / 6 / 11
11,868
625
12,790
20,414
12,274
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
Nines9SS
Scylla
19
1 / 7 / 14
11,583
610
12,965
15,930
7,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 4 / 8
12,186
641
12,434
16,489
7,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
67
30
Kills
18
19
Deaths
30
57
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Chiron
AKXXT
Chiron
5
8
9
1.19
W
2
4
14
2.25
L
Agni
8
5
7
2.3
W
Kumbhakarna
KillShok
Kumbhakarna
0
4
7
0.88
L
Yemoja
Lubb056778
Yemoja
2
6
11
1.25
L
Scylla
Nines9SS
Scylla
1
7
14
1.14
W
Hel
Xonera
Hel
14
4
11
4.88
W
Chiron
chbxN
Chiron
8
3
11
4.5
L
2
4
8
1.5
W
Chronos
theIronFury
Chronos
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,994
Damage
73,237
95,809
Taken
106,436
59,142
Mitigated
76,336
48,187
Healing
46,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
AKXXT
Chiron
19,670
5,999
2,987
8,350
30,384
39,305
239
17,037
12,973
0
34,970
W
14,206
1,991
161
2,831
17,095
11,414
1,566
11,543
5,552
23,681
0
L
Agni
15,378
1,784
2,108
7,831
23,219
10,313
807
14,666
8,223
28,188
0
W
Kumbhakarna
KillShok
Kumbhakarna
3,576
480
778
3,405
19,799
20,257
0
8,653
11,146
5,869
0
L
Yemoja
Lubb056778
Yemoja
12,790
2,699
13,320
3,184
20,414
12,274
536
12,428
7,845
28,173
0
L
Scylla
Nines9SS
Scylla
12,965
1,550
0
250
15,930
7,083
922
9,140
6,642
34,511
0
W
Hel
Xonera
Hel
33,237
1,307
15,048
12,688
21,327
11,503
692
9,204
12,123
64,965
0
W
Chiron
chbxN
Chiron
32,052
4,308
4,075
5,772
17,160
7,496
2,757
11,187
5,973
0
67,951
L
12,434
992
4,337
4,011
16,489
7,361
707
9,623
6,811
32,827
0
W
Chronos
theIronFury
Chronos
12,923
2,859
451
2,978
20,428
8,472
857
12,980
7,448
28,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,335
Gold Earned
60,389
192
Minions Killed
166
0
Camps Cleared
0
1,659,443
Distance Traveled
1,480,354
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,510
658
23
1
0
271,817
0
W
Tiamat
12,308
648
13
1
0
347,140
0
L
Agni
12,242
644
25
1
0
317,292
5
W
Kumbhakarna
10,822
570
7
0
0
287,424
2
L
Yemoja
11,868
625
29
2
0
286,771
0
L
Scylla
11,583
610
46
2
0
287,914
0
W
Hel
15,013
790
65
3
0
362,893
0
W
Chiron
14,293
752
76
4
0
331,062
0
L
Nox
12,186
641
43
2
0
316,560
1
W
Chronos
12,899
679
31
2
0
330,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role