Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
SolielLunaire
Chang'e
Level 104
God Stats
17W - 19L
1,269 SR
Queue Stats
559W - 594L
1,530 Elo+
Solo
Bellona
Bellona
XDawsmXD13
Bellona
Level 145
God Stats
7W - 9L
1,448 SR
Queue Stats
51W - 49L
1,520 Elo+
Solo
Athena
Athena
themadblaxican
Athena
Level 137
God Stats
4W - 3L
1,488 SR
Queue Stats
102W - 109L
1,407 Elo+
Solo
Team Averages
Level 127
1,441 SR
1,491 Elo+

VS

Team Averages
Level 119
1,706 SR
1,485 Elo+
Yu Huang
Yu Huang
BrocklyBlunt
Yu Huang
Level 129
God Stats
5W - 5L
1,500 SR
Queue Stats
220W - 193L
1,523 Elo+
Solo
Arachne
Arachne
JAJASALUDOS30
Arachne
Level 117
God Stats
8W - 2L
1,500 SR
Queue Stats
509W - 466L
1,501 Elo+
Party 1
Neith
Neith
JorgeFrutyMex
Neith
Level 103
God Stats
10W - 6L
1,967 SR
Queue Stats
161W - 138L
1,495 Elo+
Party 1
Geb
Geb
Lovingyomoms
Geb
Level 110
God Stats
11W - 9L
1,629 SR
Queue Stats
135W - 143L
1,386 Elo+
Solo
Erlang Shen
Erlang Shen
Yoshimoto70
Erlang Shen
Level 134
God Stats
3W - 2L
1,935 SR
Queue Stats
84W - 94L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
2 / 1 / 1
7,045
587
1,681
7,775
3,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
 
Rama
9
0 / 4 / 1
5,773
481
3,454
7,793
1,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
12
3 / 2 / 2
7,348
612
3,221
8,155
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
XDawsmXD13
Bellona
10
2 / 2 / 3
6,762
564
6,010
9,762
5,337
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
3 / 1 / 5
7,098
592
4,196
8,098
5,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BrocklyBlunt
Yu Huang
11
0 / 2 / 3
6,489
541
4,693
3,841
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
12
6 / 2 / 0
7,198
600
5,615
8,640
3,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

11
1 / 3 / 3
6,526
544
7,172
6,232
2,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
0 / 1 / 2
5,136
428
1,905
6,788
2,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
Yoshimoto70
Erlang Shen
12
3 / 2 / 1
6,924
577
4,373
7,206
4,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
10
Kills
10
10
Deaths
10
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
1
1
2.5
W
Rama
 
Rama
0
4
1
0.13
L
Yu Huang
BrocklyBlunt
Yu Huang
0
2
3
0.75
L
Arachne
6
2
0
3
L
1
3
3
0.83
L
0
1
2
1
W
Chang'e
3
2
2
2
W
Bellona
XDawsmXD13
Bellona
2
2
3
1.75
L
Erlang Shen
Yoshimoto70
Erlang Shen
3
2
1
1.75
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,562
Damage
23,758
41,583
Taken
32,707
18,625
Mitigated
14,162
17,427
Healing
11,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
1,681
385
0
2,464
7,775
3,095
0
1,212
6,563
0
50,939
W
Rama
 
Rama
3,454
3,103
0
2,600
7,793
1,978
0
583
7,210
0
32,215
L
Yu Huang
BrocklyBlunt
Yu Huang
4,693
387
0
555
3,841
1,213
278
1,474
2,367
39,231
0
L
Arachne
5,615
3,667
0
3,991
8,640
3,714
0
945
7,695
0
43,120
L
7,172
3,771
0
1,811
6,232
2,473
175
946
5,286
0
49,507
L
1,905
155
74
2,382
6,788
2,649
0
3,390
3,398
8,632
0
W
Chang'e
3,221
231
2,112
5,034
8,155
2,687
0
3,057
5,098
39,717
0
W
Bellona
XDawsmXD13
Bellona
6,010
1,898
0
3,228
9,762
5,337
0
168
9,594
0
30,855
L
Erlang Shen
Yoshimoto70
Erlang Shen
4,373
1,934
0
2,894
7,206
4,113
394
662
6,544
0
31,073
W
4,196
1,142
239
1,750
8,098
5,528
0
1,578
6,520
18,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,026
Gold Earned
32,273
329
Minions Killed
326
0
Camps Cleared
0
1,099,475
Distance Traveled
1,029,906
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,045
587
94
8
0
235,517
0
W
Rama
5,773
481
71
6
0
195,362
3
L
Yu Huang
6,489
541
78
7
0
222,941
3
L
Arachne
7,198
600
77
6
0
246,134
1
L
Neith
6,526
544
96
8
0
191,897
4
L
Geb
5,136
428
12
1
0
153,178
2
W
Chang'e
7,348
612
64
5
0
215,502
1
W
Bellona
6,762
564
60
5
0
217,701
3
L
Erlang Shen
6,924
577
63
5
0
215,756
2
W
Athena
7,098
592
40
3
0
235,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role