Player Matchup

Bakasura
Bakasura
DoonieMan1
Bakasura
Level 111
God Stats
2W - 3L
1,224 SR
Queue Stats
244W - 220L
1,485 Elo+
Party 1
Vamana
Vamana
Fr-xsh
Vamana
Level 81
God Stats
3W - 0L
1,500 SR
Queue Stats
313W - 276L
1,385 Elo+
Party 2
Cernunnos
Cernunnos
PrinceMark21
Cernunnos
Level 28
God Stats
18W - 9L
1,577 SR
Queue Stats
137W - 133L
1,424 Elo+
Party 1
Eset
Eset
UnDeadWiz
Eset
Level 126
God Stats
1W - 0L
1,758 SR
Queue Stats
261W - 244L
1,450 Elo+
Party 2
Bacchus
Bacchus
myvelvet
Bacchus
Level 34
God Stats
1W - 2L
1,530 SR
Queue Stats
357W - 365L
1,411 Elo+
Party 2
Team Averages
Level 76
1,518 SR
1,431 Elo+

VS

Team Averages
Level 67
1,383 SR
1,375 Elo+
Hades
Hades
GON88_52
Hades
Level 31
God Stats
2W - 12L
1,486 SR
Queue Stats
6W - 20L
1,323 Elo+
Solo
He Bo
He Bo
MeisterFubi
He Bo
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 61L
1,466 Elo+
Party 3
Jing Wei
Jing Wei
SushiHana_
Jing Wei
Level 29
God Stats
1W - 5L
1,477 SR
Queue Stats
10W - 20L
1,277 Elo+
Party 3
Xing Tian
Xing Tian
cmtegomesrj
Xing Tian
Level 78
God Stats
1W - 4L
1,343 SR
Queue Stats
241W - 244L
1,387 Elo+
Solo
Freya
Freya
lorddigi2003
Freya
Level 84
God Stats
1W - 8L
1,107 SR
Queue Stats
88W - 87L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DoonieMan1
Bakasura
12
7 / 0 / 1
7,233
723
4,887
6,764
2,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Vamana
Fr-xsh
Vamana
11
1 / 0 / 2
6,323
632
3,411
4,284
2,837
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cernunnos
PrinceMark21
Cernunnos
9
1 / 1 / 5
5,501
550
4,874
5,146
1,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
10
4 / 3 / 3
6,447
645
3,938
4,452
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
myvelvet
Bacchus
9
4 / 1 / 2
5,958
596
3,786
7,189
4,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
GON88_52
Hades
7
0 / 2 / 0
4,348
435
450
8,741
2,038
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8
1 / 6 / 0
5,156
516
2,070
5,799
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
SushiHana_
Jing Wei
8
1 / 3 / 1
4,905
491
2,964
5,962
1,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
cmtegomesrj
Xing Tian
6
1 / 2 / 0
5,022
502
1,508
8,520
3,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 4 / 1
4,799
480
3,114
6,641
1,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
17
Kills
3
5
Deaths
17
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
DoonieMan1
Bakasura
7
0
1
7.5
W
Vamana
Fr-xsh
Vamana
1
0
2
2
L
Hades
GON88_52
Hades
0
2
0
0
L
1
6
0
0.17
W
Cernunnos
PrinceMark21
Cernunnos
1
1
5
3.5
L
Jing Wei
SushiHana_
Jing Wei
1
3
1
0.5
W
Eset
4
3
3
1.83
L
Xing Tian
cmtegomesrj
Xing Tian
1
2
0
0.5
L
0
4
1
0.13
W
Bacchus
myvelvet
Bacchus
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,896
Damage
10,106
27,835
Taken
35,663
12,472
Mitigated
10,037
5,801
Healing
8,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
DoonieMan1
Bakasura
4,887
3,769
0
1,230
6,764
2,122
0
1,528
5,156
0
38,166
W
Vamana
Fr-xsh
Vamana
3,411
1,264
0
1,090
4,284
2,837
0
1,821
2,421
0
28,718
L
Hades
GON88_52
Hades
450
266
35
2,575
8,741
2,038
0
2,360
5,945
11,219
0
L
2,070
80
0
525
5,799
1,253
0
690
4,944
23,377
0
W
Cernunnos
PrinceMark21
Cernunnos
4,874
2,270
0
1,044
5,146
1,441
294
1,200
3,854
0
23,066
L
Jing Wei
SushiHana_
Jing Wei
2,964
2,379
0
1,765
5,962
1,395
75
1,734
4,171
0
18,829
W
Eset
3,938
54
73
784
4,452
1,253
950
1,173
3,201
26,797
0
L
Xing Tian
cmtegomesrj
Xing Tian
1,508
232
222
2,546
8,520
3,532
0
1,711
6,729
8,999
0
L
3,114
1,728
0
1,119
6,641
1,819
0
907
5,580
16,836
0
W
Bacchus
myvelvet
Bacchus
3,786
613
243
1,337
7,189
4,819
280
1,120
6,061
12,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,462
Gold Earned
24,230
261
Minions Killed
155
0
Camps Cleared
0
1,076,755
Distance Traveled
893,507
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,233
723
89
9
0
254,365
0
W
Vamana
6,323
632
66
7
0
240,671
4
L
Hades
4,348
435
24
2
0
179,059
2
L
He Bo
5,156
516
47
5
0
202,591
3
W
Cernunnos
5,501
550
38
4
0
177,827
0
L
Jing Wei
4,905
491
29
3
0
169,946
0
W
Eset
6,447
645
47
5
0
206,267
2
L
Xing Tian
5,022
502
15
2
0
138,675
1
L
Freya
4,799
480
40
4
0
203,236
0
W
Bacchus
5,958
596
21
2
0
197,625
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role