Player Matchup

Tyr
Tyr
Alexkachu
Tyr
Level 85
God Stats
21W - 28L
1,502 SR
Queue Stats
420W - 330L
1,568 Elo+
Party 1
Danzaburou
Danzaburou
XSuMorenitoX
Danzaburou
Level 104
God Stats
11W - 3L
1,623 SR
Queue Stats
96W - 60L
1,679 Elo+
Party 1
Discordia
Discordia
mmaannuu7
Discordia
Level 103
God Stats
3W - 1L
1,684 SR
Queue Stats
302W - 204L
1,636 Elo+
Party 1
Team Averages
Level 97
1,603 SR
1,628 Elo+

VS

Team Averages
Level 119
1,448 SR
1,541 Elo+
Ah Puch
Ah Puch
GolDLyoN
Ah Puch
Level 123
God Stats
2W - 3L
1,427 SR
Queue Stats
64W - 85L
1,407 Elo+
Solo
Sun Wukong
Sun Wukong
TheLustyArgonian
Sun Wukong
Level 127
God Stats
0W - 2L
1,358 SR
Queue Stats
107W - 113L
1,623 Elo+
Party 2
Thanatos
Thanatos
Zukranius
Thanatos
Level 108
God Stats
2W - 5L
1,560 SR
Queue Stats
117W - 113L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 10
14,848
781
14,313
20,240
21,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
XSuMorenitoX
Danzaburou
17
2 / 7 / 14
13,556
713
10,683
18,679
5,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
mmaannuu7
Discordia
20
12 / 5 / 6
15,481
815
27,591
17,175
5,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GolDLyoN
Ah Puch
17
4 / 9 / 8
12,868
677
13,592
16,672
4,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
TheLustyArgonian
Sun Wukong
18
3 / 3 / 11
12,819
675
14,198
21,168
23,246
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thanatos
Zukranius
Thanatos
18
9 / 10 / 5
14,246
750
14,136
20,523
10,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
40
22
Kills
16
16
Deaths
22
30
Assists
24
Player
Kills
Deaths
Assists
KDA
W
8
4
10
3.25
L
Ah Puch
GolDLyoN
Ah Puch
4
9
8
0.89
L
Sun Wukong
TheLustyArgonian
Sun Wukong
3
3
11
2.83
W
Danzaburou
XSuMorenitoX
Danzaburou
2
7
14
1.29
L
Thanatos
Zukranius
Thanatos
9
10
5
1.15
W
Discordia
mmaannuu7
Discordia
12
5
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,587
Damage
41,926
56,094
Taken
58,363
32,464
Mitigated
38,343
18,521
Healing
11,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,313
1,519
0
7,297
20,240
21,392
678
5,379
14,861
0
48,087
L
Ah Puch
GolDLyoN
Ah Puch
13,592
266
0
2,535
16,672
4,942
0
7,672
8,303
57,882
0
L
Sun Wukong
TheLustyArgonian
Sun Wukong
14,198
3,102
0
1,885
21,168
23,246
790
10,115
9,849
0
40,301
W
Danzaburou
XSuMorenitoX
Danzaburou
10,683
3,457
0
4,281
18,679
5,413
748
5,083
13,596
0
46,414
L
Thanatos
Zukranius
Thanatos
14,136
3,443
0
6,967
20,523
10,155
1,295
8,473
11,105
0
29,071
W
Discordia
mmaannuu7
Discordia
27,591
1,393
0
6,943
17,175
5,659
1,059
3,644
13,531
75,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,885
Gold Earned
39,933
246
Minions Killed
186
8
Camps Cleared
8
1,042,498
Distance Traveled
980,518
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,848
781
64
3
2
367,928
3
L
Ah Puch
12,868
677
111
6
2
281,243
1
L
Sun Wukong
12,819
675
45
2
4
375,037
6
W
Danzaburou
13,556
713
71
4
3
329,643
1
L
Thanatos
14,246
750
30
2
2
324,238
5
W
Discordia
15,481
815
111
6
3
344,927
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role