Player Matchup

Fenrir
Fenrir
Grandmaster
Az0rd
Fenrir
Grandmaster
Level 159
God Stats
13W - 0L
2,031 SR
Queue Stats
144W - 18L
2,915 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Grandmaster
Elhegost
Morgan Le Fay
Grandmaster
Level 158
God Stats
87W - 8L
2,060 SR
Queue Stats
144W - 18L
2,915 MMR
Party 1
Cabrakan
Cabrakan
Grandmaster
Raec
Cabrakan
Grandmaster
Level 160
God Stats
39W - 1L
2,223 SR
Queue Stats
144W - 18L
2,915 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 159
2,105 SR
2,915 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 132
1,504 SR
1,630 MMR
Shiva
Shiva
Diamond IV
 
Shiva
Diamond IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Discordia
Discordia
Diamond III
 
Discordia
Diamond III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Platinum I
cesaryalba1999x
Hou Yi
Platinum I
Level 149
God Stats
421W - 528L
1,511 SR
Queue Stats
747W - 970L
1,890 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Az0rd
Fenrir
16
3 / 3 / 10
11,578
724
7,383
15,564
18,292
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Elhegost
Morgan Le Fay
18
8 / 0 / 6
12,296
769
13,109
7,648
3,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cabrakan
Raec
Cabrakan
17
3 / 1 / 11
12,442
778
5,898
16,649
25,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Bans
SolZeusAh Muzen CabAtlasThoth

VS

Bans
GilgameshBaron SamediSobekPersephoneAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
1 / 4 / 3
10,204
638
7,936
14,866
18,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Discordia
 
Discordia
14
1 / 4 / 3
9,594
600
7,612
7,529
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 6 / 2
9,951
622
11,691
9,446
3,554
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
14
Kills
4
4
Deaths
14
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
4
3
0.63
L
Discordia
 
Discordia
1
4
3
0.63
W
Fenrir
Az0rd
Fenrir
3
3
10
2.67
W
Morgan Le Fay
Elhegost
Morgan Le Fay
8
0
6
11
W
Cabrakan
Raec
Cabrakan
3
1
11
8.5
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,390
Damage
27,239
39,861
Taken
31,841
47,672
Mitigated
24,754
13,021
Healing
5,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
7,936
1,546
929
2,627
14,866
18,015
0
8,268
6,598
0
19,255
L
Discordia
 
Discordia
7,612
385
0
1,732
7,529
3,185
78
4,545
2,984
38,513
0
W
Fenrir
Az0rd
Fenrir
7,383
2,769
1,282
4,760
15,564
18,292
1,245
3,134
12,430
0
25,297
W
Morgan Le Fay
Elhegost
Morgan Le Fay
13,109
834
325
1,570
7,648
3,589
1,022
2,182
5,466
84,126
0
W
Cabrakan
Raec
Cabrakan
5,898
883
653
4,431
16,649
25,791
730
2,793
13,856
17,726
0
L
11,691
3,382
0
355
9,446
3,554
0
6,477
2,969
0
44,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,316
Gold Earned
29,749
201
Minions Killed
163
9
Camps Cleared
4
967,281
Distance Traveled
832,034
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,204
638
30
2
0
285,959
3
L
Discordia
9,594
600
67
4
1
299,078
5
W
Fenrir
11,578
724
35
2
1
302,703
6
W
Morgan Le Fay
12,296
769
152
10
3
321,795
3
W
Cabrakan
12,442
778
14
1
5
342,783
3
L
Hou Yi
9,951
622
66
4
3
246,997
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role