Player Matchup

Zeus
Zeus
 
Zeus
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
BenStrong12
Ares
Level 73
God Stats
1W - 1L
1,695 SR
Queue Stats
32W - 32L
1,418 Elo+
Party 3
Gilgamesh
Gilgamesh
Grishnakt
Gilgamesh
Level 40
God Stats
1W - 1L
1,719 SR
Queue Stats
197W - 208L
1,571 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SicklyPsicho
Morgan Le Fay
Level 25
God Stats
4W - 2L
1,723 SR
Queue Stats
146W - 136L
1,640 Elo+
Party 2
Team Averages
Level 36
1,628 SR
1,526 Elo+

VS

Team Averages
Level 59
1,621 SR
1,536 Elo+
Ares
Ares
Hwalsh01
Ares
Level 13
God Stats
6W - 4L
1,526 SR
Queue Stats
11W - 9L
1,505 Elo+
Party 1
Cupid
Cupid
SheepZF
Cupid
Level 30
God Stats
7W - 5L
1,580 SR
Queue Stats
48W - 36L
1,573 Elo+
Party 1
Janus
Janus
TameCaveMan
Janus
Level 66
God Stats
5W - 3L
1,500 SR
Queue Stats
120W - 97L
1,577 Elo+
Party 1
Jormungandr
Jormungandr
Wildcaveman
Jormungandr
Level 144
God Stats
4W - 1L
1,828 SR
Queue Stats
235W - 239L
1,550 Elo+
Party 1
Thanatos
Thanatos
ZloyAlenar
Thanatos
Level 43
God Stats
9W - 6L
1,669 SR
Queue Stats
114W - 120L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
2 / 2 / 2
6,888
530
11,300
6,293
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
 
Anhur
10
3 / 4 / 1
6,668
513
6,779
8,930
3,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

9
0 / 4 / 4
6,081
468
4,463
12,097
9,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Grishnakt
Gilgamesh
12
1 / 4 / 0
6,334
487
2,695
9,829
5,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
SicklyPsicho
Morgan Le Fay
11
2 / 4 / 1
6,340
488
2,714
6,398
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
1 / 2 / 9
6,811
524
5,763
11,129
9,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
SheepZF
Cupid
11
5 / 1 / 2
6,847
527
8,528
7,084
2,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 1 / 5
7,146
550
3,128
7,441
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Wildcaveman
Jormungandr
14
5 / 0 / 6
8,302
639
9,151
7,406
6,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
ZloyAlenar
Thanatos
12
6 / 4 / 5
7,594
584
4,379
8,962
3,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
8
Kills
18
18
Deaths
8
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
2
2
1.5
L
Anhur
 
Anhur
3
4
1
0.88
L
0
4
4
0.5
L
Gilgamesh
Grishnakt
Gilgamesh
1
4
0
0.25
W
Ares
1
2
9
2.75
W
Cupid
SheepZF
Cupid
5
1
2
6
L
Morgan Le Fay
SicklyPsicho
Morgan Le Fay
2
4
1
0.63
W
1
1
5
3.5
W
Jormungandr
Wildcaveman
Jormungandr
5
0
6
8
W
Thanatos
ZloyAlenar
Thanatos
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,951
Damage
30,949
43,547
Taken
42,022
22,294
Mitigated
23,289
9,927
Healing
15,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
11,300
1,211
0
2,150
6,293
1,687
0
2,443
3,850
47,719
0
L
Anhur
 
Anhur
6,779
3,751
0
2,556
8,930
3,146
0
4,307
4,623
0
39,488
L
4,463
457
0
1,957
12,097
9,661
0
4,055
8,042
15,115
0
L
Gilgamesh
Grishnakt
Gilgamesh
2,695
829
0
2,341
9,829
5,679
0
5,468
4,361
0
28,226
W
Ares
5,763
662
151
1,916
11,129
9,129
257
5,177
5,952
15,140
0
W
Cupid
SheepZF
Cupid
8,528
4,928
413
2,756
7,084
2,422
809
3,717
3,367
0
38,325
L
Morgan Le Fay
SicklyPsicho
Morgan Le Fay
2,714
272
0
923
6,398
2,121
46
1,769
4,629
33,584
0
W
3,128
75
0
2,213
7,441
2,529
0
4,100
3,341
45,390
0
W
Jormungandr
Wildcaveman
Jormungandr
9,151
2,101
0
975
7,406
6,102
801
2,216
5,190
47,223
0
W
Thanatos
ZloyAlenar
Thanatos
4,379
860
0
6,750
8,962
3,107
0
3,267
5,695
0
37,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,311
Gold Earned
36,700
313
Minions Killed
335
0
Camps Cleared
0
1,179,917
Distance Traveled
1,312,950
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,888
530
88
7
0
245,245
3
L
Anhur
6,668
513
69
5
0
226,391
5
L
Ares
6,081
468
26
2
0
239,704
4
L
Gilgamesh
6,334
487
71
5
0
246,516
0
W
Ares
6,811
524
13
1
0
254,362
2
W
Cupid
6,847
527
87
7
0
225,560
0
L
Morgan Le Fay
6,340
488
59
5
0
222,061
4
W
Janus
7,146
550
90
7
0
294,864
9
W
Jormungandr
8,302
639
83
6
0
257,674
9
W
Thanatos
7,594
584
62
5
0
280,490
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role