Player Matchup

Ganesha
Ganesha
Bronze III
 
Ganesha
Bronze III
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze V
Sick450
Morgan Le Fay
Bronze V
Level 89
God Stats
4W - 4L
1,609 SR
Queue Stats
34W - 41L
1,432 MMR
Solo
Horus
Horus
Silver V
vCHILDSPLAYv
Horus
Silver V
Level 148
God Stats
1W - 1L
1,492 SR
Queue Stats
5W - 9L
1,325 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 91
1,533 SR
1,419 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 86
1,683 SR
1,328 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver III
IMrSmectsI
Ah Muzen Cab
Silver III
Level 47
God Stats
2W - 3L
1,646 SR
Queue Stats
19W - 24L
1,389 MMR
Party 1
Vamana
Vamana
Gold III
IMrSoIoI
Vamana
Gold III
Level 102
God Stats
8W - 5L
1,632 SR
Queue Stats
176W - 146L
1,432 MMR
Party 1
Anubis
Anubis
Silver I
KING-_-MAKAVELI
Anubis
Silver I
Level 108
God Stats
18W - 5L
1,771 SR
Queue Stats
66W - 83L
1,163 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 5 / 10
10,405
650
8,186
17,573
20,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Morgan Le Fay
Sick450
Morgan Le Fay
15
4 / 6 / 5
11,258
704
12,690
14,193
6,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
6 / 4 / 4
11,201
700
6,347
17,936
14,946
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
SolThothBaba YagaBastetAres

VS

Bans
AtlasChang'eChaacHe BoGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
IMrSmectsI
Ah Muzen Cab
15
3 / 5 / 9
11,242
703
9,974
11,815
3,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
IMrSoIoI
Vamana
16
10 / 5 / 4
12,319
770
19,634
19,788
16,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
2 / 0 / 12
11,783
736
14,993
6,702
2,860
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
40
10
Kills
15
15
Deaths
10
19
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
5
10
1
W
Ah Muzen Cab
IMrSmectsI
Ah Muzen Cab
3
5
9
1.5
W
Vamana
IMrSoIoI
Vamana
10
5
4
2.4
W
2
0
12
8
L
Morgan Le Fay
Sick450
Morgan Le Fay
4
6
5
1.08
L
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,223
Damage
44,601
49,702
Taken
38,305
42,359
Mitigated
22,667
9,560
Healing
10,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
8,186
87
0
1,243
17,573
20,694
0
7,729
9,844
24,517
0
W
Ah Muzen Cab
IMrSmectsI
Ah Muzen Cab
9,974
3,851
0
2,405
11,815
3,448
1,146
7,844
3,971
0
37,034
W
Vamana
IMrSoIoI
Vamana
19,634
10,483
206
3,872
19,788
16,359
850
10,168
9,620
0
49,740
W
14,993
428
0
3,856
6,702
2,860
327
3,446
3,256
49,305
0
L
Morgan Le Fay
Sick450
Morgan Le Fay
12,690
1,508
0
893
14,193
6,719
0
2,320
11,873
45,593
0
L
6,347
2,409
2,333
5,091
17,936
14,946
0
5,262
12,674
0
20,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,864
Gold Earned
35,344
149
Minions Killed
176
3
Camps Cleared
11
853,009
Distance Traveled
908,106
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,405
650
11
1
0
288,605
6
W
Ah Muzen Cab
11,242
703
49
3
2
288,826
6
W
Vamana
12,319
770
53
3
8
304,806
0
W
Anubis
11,783
736
74
5
1
314,474
2
L
Morgan Le Fay
11,258
704
89
6
2
269,163
2
L
Horus
11,201
700
49
3
1
295,241
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role