Player Matchup

Anubis
Anubis
StoicRez
Anubis
Level 158
God Stats
3W - 0L
1,692 SR
Queue Stats
166W - 142L
1,614 Elo+
Party 1
Bastet
Bastet
Unlikelyherosx
Bastet
Level 147
God Stats
11W - 3L
1,679 SR
Queue Stats
136W - 95L
1,579 Elo+
Party 1
Cthulhu
Cthulhu
blazeknight19
Cthulhu
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,285 Elo+
Party 1
Team Averages
Level 113
1,624 SR
1,493 Elo+

VS

Team Averages
Level 84
1,459 SR
1,436 Elo+
Discordia
Discordia
Chechota
Discordia
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 52L
1,338 Elo+
Solo
Thor
Thor
MadGraham10
Thor
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 14L
1,491 Elo+
Party 2
Atlas
Atlas
TetchyPegasus53
Atlas
Level 120
God Stats
4W - 3L
1,377 SR
Queue Stats
188W - 190L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
StoicRez
Anubis
14
10 / 0 / 9
9,228
923
12,631
7,272
3,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
8 / 0 / 11
9,116
912
9,664
8,204
2,940
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
11
3 / 0 / 13
8,113
811
4,960
7,012
4,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Chechota
Discordia
10
0 / 6 / 0
6,422
642
5,790
9,449
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 9 / 0
5,889
589
3,374
9,680
2,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 6 / 0
6,746
675
7,539
13,629
11,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
0
21
Kills
0
0
Deaths
21
33
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Discordia
Chechota
Discordia
0
6
0
0
L
0
9
0
0
W
Anubis
StoicRez
Anubis
10
0
9
14.5
L
0
6
0
0
W
8
0
11
13.5
W
Cthulhu
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,255
Damage
16,703
22,488
Taken
32,758
11,009
Mitigated
16,300
6,639
Healing
3,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Chechota
Discordia
5,790
411
0
1,267
9,449
2,421
0
2,493
6,716
28,703
0
L
3,374
836
237
513
9,680
2,570
0
7,021
2,069
0
6,759
W
Anubis
StoicRez
Anubis
12,631
812
0
4,600
7,272
3,284
812
4,018
3,170
36,501
0
L
7,539
2,794
67
1,552
13,629
11,309
0
6,981
5,859
22,133
0
W
9,664
2,670
0
1,148
8,204
2,940
1,092
4,835
3,338
0
20,732
W
Cthulhu
4,960
449
150
741
7,012
4,785
444
4,571
2,247
9,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,457
Gold Earned
19,057
112
Minions Killed
95
4
Camps Cleared
4
601,519
Distance Traveled
475,555
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,422
642
61
6
3
167,174
2
L
Thor
5,889
589
12
1
0
139,226
1
W
Anubis
9,228
923
69
7
3
181,666
1
L
Atlas
6,746
675
22
2
1
169,155
0
W
Bastet
9,116
912
29
3
1
231,814
4
W
Cthulhu
8,113
811
14
1
0
188,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role