Player Matchup

Chang'e
Chang'e
Gold IV
ComeUpZan
Chang'e
Gold IV
Level 96
God Stats
24W - 18L
1,540 SR
Queue Stats
200W - 203L
1,446 MMR
Solo
Cliodhna
Cliodhna
Gold IV
LiamKoopa
Cliodhna
Gold IV
Level 159
God Stats
5W - 5L
1,503 SR
Queue Stats
221W - 219L
1,453 MMR
Party 1
Apollo
Apollo
Gold IV
PrinceAli51
Apollo
Gold IV
Level 106
God Stats
37W - 45L
1,527 SR
Queue Stats
316W - 316L
1,427 MMR
Solo
Khepri
Khepri
Gold IV
The Limbacher
Khepri
Gold IV
Level 160
God Stats
24W - 12L
1,724 SR
Queue Stats
384W - 380L
1,411 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze V
lumba_vuk
Cu Chulainn
Bronze V
Level 63
God Stats
0W - 1L
1,175 SR
Queue Stats
2W - 6L
1,429 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,494 SR
1,433 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,536 SR
1,444 MMR
Nemesis
Nemesis
Gold IV
FrancoSG25
Nemesis
Gold IV
Level 85
God Stats
5W - 6L
1,665 SR
Queue Stats
116W - 121L
1,422 MMR
Solo
Danzaburou
Danzaburou
Silver II
GeMiNi_JaM
Danzaburou
Silver II
Level 154
God Stats
12W - 8L
1,737 SR
Queue Stats
48W - 46L
1,466 MMR
Party 2
Sobek
Sobek
Silver II
KamiProject
Sobek
Silver II
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 29L
1,348 MMR
Party 3
King Arthur
King Arthur
Gold III
Uni7yz
King Arthur
Gold III
Level 126
God Stats
2W - 1L
1,276 SR
Queue Stats
38W - 26L
1,610 MMR
Party 3
Thoth
Thoth
Silver IV
flymecha
Thoth
Silver IV
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 38L
1,373 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ComeUpZan
Chang'e
19
0 / 6 / 4
11,707
450
12,650
21,332
7,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
LiamKoopa
Cliodhna
20
3 / 4 / 2
12,420
478
14,356
18,002
6,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
19
1 / 4 / 3
11,952
460
12,411
17,675
5,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 6 / 2
10,438
401
10,706
25,634
22,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
lumba_vuk
Cu Chulainn
18
2 / 7 / 2
10,998
423
9,616
24,645
23,675
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
ArachneDa JiShiva

VS

Bans
MercuryBastetSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FrancoSG25
Nemesis
19
2 / 2 / 16
12,949
498
16,495
20,796
10,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
GeMiNi_JaM
Danzaburou
20
5 / 3 / 9
15,111
581
14,632
19,626
8,454
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 1 / 12
12,911
497
7,788
24,191
33,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
Uni7yz
King Arthur
20
7 / 1 / 11
13,936
536
18,193
25,527
35,419
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thoth
flymecha
Thoth
20
8 / 1 / 9
14,152
544
24,539
10,171
4,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
83
8
Kills
26
27
Deaths
8
13
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ComeUpZan
Chang'e
0
6
4
0.33
W
Nemesis
FrancoSG25
Nemesis
2
2
16
5
W
Danzaburou
GeMiNi_JaM
Danzaburou
5
3
9
3.17
W
4
1
12
10
L
Cliodhna
LiamKoopa
Cliodhna
3
4
2
1
L
Apollo
1
4
3
0.63
L
2
6
2
0.5
W
King Arthur
Uni7yz
King Arthur
7
1
11
12.5
W
Thoth
flymecha
Thoth
8
1
9
12.5
L
Cu Chulainn
lumba_vuk
Cu Chulainn
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,739
Damage
81,647
107,288
Taken
100,311
65,522
Mitigated
91,551
28,967
Healing
20,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ComeUpZan
Chang'e
12,650
640
2,020
8,616
21,332
7,638
0
6,277
15,055
115,436
0
W
Nemesis
FrancoSG25
Nemesis
16,495
4,383
0
4,342
20,796
10,037
209
5,355
15,256
0
105,441
W
Danzaburou
GeMiNi_JaM
Danzaburou
14,632
6,189
0
6,749
19,626
8,454
1,344
1,970
17,609
0
124,936
W
7,788
651
661
5,646
24,191
33,613
424
8,810
15,213
34,276
0
L
Cliodhna
LiamKoopa
Cliodhna
14,356
1,012
0
3,885
18,002
6,322
3,008
4,248
13,754
0
101,718
L
Apollo
12,411
7,191
0
4,973
17,675
5,186
0
5,369
12,306
0
98,504
L
10,706
288
1,385
5,400
25,634
22,701
0
10,690
14,944
36,999
8,840
W
King Arthur
Uni7yz
King Arthur
18,193
1,288
0
2,090
25,527
35,419
166
4,244
20,727
0
88,095
W
Thoth
flymecha
Thoth
24,539
790
0
816
10,171
4,028
200
1,470
8,582
127,387
0
L
Cu Chulainn
lumba_vuk
Cu Chulainn
9,616
1,490
0
2,688
24,645
23,675
0
5,743
18,902
0
62,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,515
Gold Earned
69,059
671
Minions Killed
661
0
Camps Cleared
0
2,521,410
Distance Traveled
2,612,164
18
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,707
450
169
7
0
473,654
2
W
Nemesis
12,949
498
122
5
0
574,971
7
W
Danzaburou
15,111
581
163
6
0
482,271
12
W
Sobek
12,911
497
40
2
0
493,816
0
L
Cliodhna
12,420
478
152
6
0
561,294
4
L
Apollo
11,952
460
179
7
0
497,010
3
L
Khepri
10,438
401
68
3
0
508,285
9
W
King Arthur
13,936
536
139
5
0
519,576
5
W
Thoth
14,152
544
197
8
0
541,530
9
L
Cu Chulainn
10,998
423
103
4
0
481,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role