Player Matchup

Eset
Eset
 
Eset
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
SininTv
Atlas
Level 126
God Stats
2W - 1L
1,780 SR
Queue Stats
85W - 79L
1,485 Elo+
Party 1
Xbalanque
Xbalanque
joanto74
Xbalanque
Level 134
God Stats
0W - 1L
1,683 SR
Queue Stats
69W - 65L
1,550 Elo+
Party 1
Team Averages
Level 126
1,593 SR
1,507 Elo+

VS

Team Averages
Level 125
1,525 SR
1,457 Elo+
Hera
Hera
ELDIIIABLO333
Hera
Level 123
God Stats
11W - 9L
1,688 SR
Queue Stats
603W - 625L
1,406 Elo+
Solo
Hou Yi
Hou Yi
Littleuh
Hou Yi
Level 128
God Stats
3W - 2L
1,446 SR
Queue Stats
211W - 220L
1,512 Elo+
Solo
Osiris
Osiris
Rodemuck
Osiris
Level 140
God Stats
9W - 4L
1,500 SR
Queue Stats
531W - 543L
1,442 Elo+
Solo
Hachiman
Hachiman
Rypsitykki
Hachiman
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
atomico18
Cerberus
Level 126
God Stats
1W - 0L
1,491 SR
Queue Stats
63W - 54L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
7 / 6 / 9
9,663
805
11,279
11,728
5,790
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
 
Nu Wa
14
2 / 6 / 11
8,637
720
11,243
9,235
3,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ganesha
 
Ganesha
14
0 / 4 / 13
7,957
663
6,593
12,522
10,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Atlas
SininTv
Atlas
17
4 / 3 / 11
10,007
834
13,178
12,168
14,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
joanto74
Xbalanque
16
5 / 6 / 6
9,183
765
11,560
12,749
4,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 5 / 6
11,245
937
15,084
14,630
6,160
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Littleuh
Hou Yi
18
5 / 2 / 14
10,442
870
12,438
10,485
4,533
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
Rodemuck
Osiris
16
5 / 3 / 11
9,952
829
9,015
10,237
9,244
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
Rypsitykki
Hachiman
16
4 / 5 / 10
9,927
827
8,440
10,664
4,134
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
atomico18
Cerberus
17
2 / 4 / 17
10,466
872
9,078
17,708
20,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
83
18
Kills
25
25
Deaths
19
50
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
7
6
9
1.92
L
Nu Wa
 
Nu Wa
2
6
11
1.25
L
Ganesha
 
Ganesha
0
4
13
1.63
W
9
5
6
2.4
W
Hou Yi
Littleuh
Hou Yi
5
2
14
6
W
Osiris
Rodemuck
Osiris
5
3
11
3.5
W
Hachiman
Rypsitykki
Hachiman
4
5
10
1.8
L
Atlas
SininTv
Atlas
4
3
11
3.17
W
Cerberus
atomico18
Cerberus
2
4
17
2.63
L
Xbalanque
joanto74
Xbalanque
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,853
Damage
54,055
58,402
Taken
63,724
39,290
Mitigated
44,638
13,639
Healing
23,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
11,279
520
1,968
1,851
11,728
5,790
0
4,519
7,209
18,723
0
L
Nu Wa
 
Nu Wa
11,243
4,845
2,635
777
9,235
3,417
0
4,885
4,350
19,595
0
L
Ganesha
 
Ganesha
6,593
174
673
609
12,522
10,792
0
4,945
7,577
16,635
0
W
15,084
3,407
3,229
4,738
14,630
6,160
654
9,940
4,690
39,945
0
W
Hou Yi
Littleuh
Hou Yi
12,438
4,362
1,554
4,119
10,485
4,533
1,400
7,172
3,313
0
21,880
W
Osiris
Rodemuck
Osiris
9,015
1,512
321
690
10,237
9,244
419
6,014
4,223
0
18,526
W
Hachiman
Rypsitykki
Hachiman
8,440
2,962
1,572
2,137
10,664
4,134
2,511
8,059
2,605
0
22,024
L
Atlas
SininTv
Atlas
13,178
4,468
2,019
2,170
12,168
14,739
0
4,586
7,582
25,854
0
W
Cerberus
atomico18
Cerberus
9,078
423
838
4,747
17,708
20,567
328
11,108
6,600
23,824
0
L
Xbalanque
joanto74
Xbalanque
11,560
4,493
477
460
12,749
4,552
0
5,227
7,522
0
27,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,447
Gold Earned
52,032
111
Minions Killed
147
0
Camps Cleared
0
1,055,622
Distance Traveled
1,171,260
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,663
805
17
1
0
208,101
0
L
Nu Wa
8,637
720
16
1
0
205,271
0
L
Ganesha
7,957
663
0
0
0
242,210
0
W
Hera
11,245
937
45
4
0
234,675
3
W
Hou Yi
10,442
870
27
2
0
267,996
1
W
Osiris
9,952
829
14
1
0
239,007
3
W
Hachiman
9,927
827
32
3
0
193,573
0
L
Atlas
10,007
834
41
3
0
244,166
2
W
Cerberus
10,466
872
29
2
0
236,009
0
L
Xbalanque
9,183
765
37
3
0
155,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role