Player Matchup

Baron Samedi
Baron Samedi
Derringerr
Baron Samedi
Level 126
God Stats
14W - 8L
1,554 SR
Queue Stats
48W - 38L
1,512 Elo+
Party 2
Cernunnos
Cernunnos
MagiKarpik
Cernunnos
Level 66
God Stats
5W - 6L
1,510 SR
Queue Stats
55W - 45L
1,490 Elo+
Party 2
Merlin
Merlin
Vraton
Merlin
Level 109
God Stats
3W - 2L
1,553 SR
Queue Stats
14W - 11L
1,573 Elo+
Party 2
Serqet
Serqet
ZiziNplay
Serqet
Level 124
God Stats
1W - 2L
1,469 SR
Queue Stats
198W - 196L
1,502 Elo+
Party 3
Yu Huang
Yu Huang
mitko1701
Yu Huang
Level 103
God Stats
4W - 4L
1,533 SR
Queue Stats
114W - 115L
1,516 Elo+
Party 3
Team Averages
Level 106
1,524 SR
1,519 Elo+

VS

Team Averages
Level 107
1,535 SR
1,580 Elo+
Baron Samedi
Baron Samedi
DaddyisGone69
Baron Samedi
Level 109
God Stats
6W - 4L
1,633 SR
Queue Stats
110W - 84L
1,580 Elo+
Party 1
Cliodhna
Cliodhna
Erko4545
Cliodhna
Level 89
God Stats
4W - 0L
1,636 SR
Queue Stats
112W - 103L
1,569 Elo+
Solo
Hachiman
Hachiman
HartmannAoE
Hachiman
Level 129
God Stats
3W - 7L
1,318 SR
Queue Stats
399W - 345L
1,587 Elo+
Party 1
Nemesis
Nemesis
Nazareh
Nemesis
Level 142
God Stats
25W - 16L
1,590 SR
Queue Stats
179W - 165L
1,561 Elo+
Solo
Fenrir
Fenrir
ReaperWolfy
Fenrir
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 57L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Derringerr
Baron Samedi
14
2 / 2 / 6
9,493
475
8,140
11,376
16,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
MagiKarpik
Cernunnos
16
1 / 5 / 0
10,256
513
4,444
12,681
4,084
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Vraton
Merlin
16
1 / 4 / 0
9,205
460
6,895
11,752
9,751
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
ZiziNplay
Serqet
16
5 / 6 / 1
9,921
496
9,499
16,591
7,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
mitko1701
Yu Huang
17
4 / 6 / 3
10,732
537
11,244
11,585
5,298
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaddyisGone69
Baron Samedi
17
3 / 4 / 4
11,259
563
6,510
12,193
5,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Erko4545
Cliodhna
20
5 / 2 / 5
12,804
640
13,772
18,438
15,284
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
HartmannAoE
Hachiman
20
2 / 1 / 6
12,648
632
5,500
10,924
4,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Nazareh
Nemesis
19
7 / 3 / 6
11,860
593
12,719
16,618
6,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
16
6 / 3 / 8
11,296
565
6,364
18,619
18,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
13
Kills
23
23
Deaths
13
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DaddyisGone69
Baron Samedi
3
4
4
1.25
L
Baron Samedi
Derringerr
Baron Samedi
2
2
6
2.5
W
Cliodhna
Erko4545
Cliodhna
5
2
5
3.75
W
Hachiman
HartmannAoE
Hachiman
2
1
6
5
L
Cernunnos
MagiKarpik
Cernunnos
1
5
0
0.2
W
Nemesis
Nazareh
Nemesis
7
3
6
3.33
W
Fenrir
6
3
8
3.33
L
Merlin
Vraton
Merlin
1
4
0
0.25
L
Serqet
ZiziNplay
Serqet
5
6
1
0.92
L
Yu Huang
mitko1701
Yu Huang
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,222
Damage
44,865
63,985
Taken
76,792
42,552
Mitigated
49,261
20,183
Healing
25,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DaddyisGone69
Baron Samedi
6,510
234
643
3,672
12,193
5,512
592
5,333
6,253
68,116
0
L
Baron Samedi
Derringerr
Baron Samedi
8,140
717
1,526
3,914
11,376
16,016
401
841
10,535
27,869
0
W
Cliodhna
Erko4545
Cliodhna
13,772
661
0
8,567
18,438
15,284
56
6,485
11,435
0
98,307
W
Hachiman
HartmannAoE
Hachiman
5,500
2,704
0
5,250
10,924
4,245
3,715
3,086
7,828
0
95,838
L
Cernunnos
MagiKarpik
Cernunnos
4,444
2,372
0
3,926
12,681
4,084
0
2,400
10,281
0
66,531
W
Nemesis
Nazareh
Nemesis
12,719
7,799
0
3,582
16,618
6,219
0
4,371
11,724
0
88,085
W
Fenrir
6,364
1,309
199
3,926
18,619
18,001
16
6,081
11,637
246
24,486
L
Merlin
Vraton
Merlin
6,895
335
164
2,688
11,752
9,751
0
0
11,752
64,874
0
L
Serqet
ZiziNplay
Serqet
9,499
2,697
0
5,006
16,591
7,403
1,011
965
15,626
0
59,008
L
Yu Huang
mitko1701
Yu Huang
11,244
1,141
140
2,819
11,585
5,298
0
2,550
9,035
72,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,607
Gold Earned
59,867
523
Minions Killed
630
0
Camps Cleared
0
1,873,793
Distance Traveled
2,007,342
20
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,259
563
122
6
0
369,262
2
L
Baron Samedi
9,493
475
23
1
0
384,574
3
W
Cliodhna
12,804
640
173
9
0
411,902
8
W
Hachiman
12,648
632
169
8
0
373,916
10
L
Cernunnos
10,256
513
133
7
0
352,248
2
W
Nemesis
11,860
593
134
7
0
445,204
4
W
Fenrir
11,296
565
32
2
0
407,058
8
L
Merlin
9,205
460
122
6
0
347,866
7
L
Serqet
9,921
496
106
5
0
418,083
6
L
Yu Huang
10,732
537
139
7
0
371,022
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role