Player Matchup

Khepri
Khepri
Platinum IV
DaUnfollowed
Khepri
Platinum IV
Level 123
God Stats
9W - 5L
1,180 SR
Queue Stats
797W - 775L
1,785 MMR
Solo
Merlin
Merlin
Platinum III
Eli_328
Merlin
Platinum III
Level 145
God Stats
38W - 38L
1,525 SR
Queue Stats
268W - 270L
1,742 MMR
Solo
Apollo
Apollo
Platinum II
FaZe Binx01
Apollo
Platinum II
Level 155
God Stats
3W - 1L
1,505 SR
Queue Stats
211W - 192L
1,909 MMR
Solo
Bastet
Bastet
Platinum IV
GRUBKILLER95
Bastet
Platinum IV
Level 160
God Stats
9W - 3L
1,820 SR
Queue Stats
471W - 476L
1,807 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
ivagustincabj17
Danzaburou
Platinum IV
Level 141
God Stats
50W - 37L
1,632 SR
Queue Stats
244W - 253L
1,784 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,532 SR
1,805 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 118
1,608 SR
1,806 MMR
Neith
Neith
Platinum IV
Cablakan
Neith
Platinum IV
Level 158
God Stats
0W - 1L
1,528 SR
Queue Stats
227W - 234L
1,781 MMR
Solo
Chronos
Chronos
Platinum II
DopamineFlow
Chronos
Platinum II
Level 66
God Stats
24W - 24L
1,709 SR
Queue Stats
222W - 206L
1,916 MMR
Solo
Awilix
Awilix
Platinum V
ExiledFenrir
Awilix
Platinum V
Level 157
God Stats
2W - 2L
1,649 SR
Queue Stats
52W - 51L
1,726 MMR
Solo
Jormungandr
Jormungandr
Platinum IV
WarnedPilot030
Jormungandr
Platinum IV
Level 49
God Stats
16W - 16L
1,567 SR
Queue Stats
39W - 36L
1,853 MMR
Solo
Athena
Athena
Platinum V
elguajeavuelto
Athena
Platinum V
Level 159
God Stats
6W - 11L
1,588 SR
Queue Stats
503W - 500L
1,752 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
1 / 0 / 9
7,826
522
5,944
9,040
7,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Eli_328
Merlin
16
5 / 0 / 2
9,394
626
8,196
5,299
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
15
2 / 1 / 4
9,375
625
8,164
10,250
3,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bastet
15
4 / 2 / 6
8,737
582
10,348
12,184
4,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
ivagustincabj17
Danzaburou
16
3 / 0 / 1
10,002
667
8,130
10,994
5,038
Bans
ArtioCabrakanKaliPersephone

VS

Bans
CliodhnaAtlasThanatosLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cablakan
Neith
12
1 / 4 / 0
7,289
486
2,252
7,271
2,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
DopamineFlow
Chronos
13
0 / 2 / 1
7,680
512
5,011
8,901
1,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Awilix
12
2 / 5 / 0
7,228
482
7,026
11,836
4,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
WarnedPilot030
Jormungandr
13
0 / 2 / 1
7,561
504
8,972
11,688
7,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 1
6,274
418
3,025
14,065
8,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
15
Kills
3
3
Deaths
15
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
Cablakan
Neith
1
4
0
0.25
W
Khepri
1
0
9
5.5
L
Chronos
DopamineFlow
Chronos
0
2
1
0.25
W
Merlin
Eli_328
Merlin
5
0
2
6
L
Awilix
2
5
0
0.4
W
Apollo
2
1
4
4
W
Bastet
4
2
6
3.5
L
Jormungandr
WarnedPilot030
Jormungandr
0
2
1
0.25
L
0
2
1
0.25
W
Danzaburou
ivagustincabj17
Danzaburou
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,782
Damage
26,286
47,767
Taken
53,761
22,719
Mitigated
24,951
17,321
Healing
11,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Cablakan
Neith
2,252
448
0
1,615
7,271
2,714
0
3,761
3,510
0
46,038
W
Khepri
5,944
821
1,686
3,062
9,040
7,079
0
3,460
5,580
17,360
5,836
L
Chronos
DopamineFlow
Chronos
5,011
2,483
0
2,968
8,901
1,933
0
759
8,142
59,314
0
W
Merlin
Eli_328
Merlin
8,196
1,234
0
1,291
5,299
2,109
145
1,391
3,908
73,183
0
L
Awilix
7,026
2,458
0
2,121
11,836
4,263
0
2,787
9,049
0
38,114
W
Apollo
8,164
6,155
0
5,067
10,250
3,922
1,051
4,274
5,976
0
73,808
W
Bastet
10,348
2,534
0
2,997
12,184
4,571
40
2,437
9,747
0
65,086
L
Jormungandr
WarnedPilot030
Jormungandr
8,972
3,773
0
3,449
11,688
7,925
0
1,271
10,417
50,605
0
L
3,025
439
86
1,636
14,065
8,116
0
4,463
9,602
18,347
0
W
Danzaburou
ivagustincabj17
Danzaburou
8,130
2,448
0
3,218
10,994
5,038
376
5,446
5,548
0
68,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,334
Gold Earned
36,032
524
Minions Killed
454
0
Camps Cleared
0
1,519,515
Distance Traveled
1,435,682
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,289
486
109
7
0
287,512
6
W
Khepri
7,826
522
36
2
0
306,186
4
L
Chronos
7,680
512
116
8
0
267,810
6
W
Merlin
9,394
626
132
9
0
320,265
4
L
Awilix
7,228
482
71
5
0
329,934
2
W
Apollo
9,375
625
126
8
0
280,185
1
W
Bastet
8,737
582
98
7
0
325,535
5
L
Jormungandr
7,561
504
130
9
0
284,570
5
L
Athena
6,274
418
28
2
0
265,856
4
W
Danzaburou
10,002
667
132
9
0
287,344
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role