Player Matchup

Thor
Thor
GRIMLOCKX1990
Thor
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,433 Elo+
Party 1
Ah Puch
Ah Puch
LizardWizard882
Ah Puch
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 22L
1,433 Elo+
Party 1
Skadi
Skadi
MsSneakyChicken
Skadi
Level 158
God Stats
7W - 7L
1,636 SR
Queue Stats
357W - 318L
1,428 Elo+
Solo
Bacchus
Bacchus
Tiger Senpaii
Bacchus
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 35L
1,324 Elo+
Solo
Chiron
Chiron
carabelli69
Chiron
Level 59
God Stats
4W - 0L
1,500 SR
Queue Stats
100W - 89L
1,494 Elo+
Solo
Team Averages
Level 87
1,527 SR
1,422 Elo+

VS

Team Averages
Level 69
1,445 SR
1,378 Elo+
Kukulkan
Kukulkan
Dwalk74
Kukulkan
Level 65
God Stats
1W - 2L
1,337 SR
Queue Stats
67W - 63L
1,472 Elo+
Party 2
Fafnir
Fafnir
Timbo256
Fafnir
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 61L
1,368 Elo+
Party 2
Thor
Thor
Yuliangael
Thor
Level 18
God Stats
0W - 2L
1,285 SR
Queue Stats
6W - 28L
1,188 Elo+
Solo
Charybdis
Charybdis
buttersman83
Charybdis
Level 147
God Stats
9W - 10L
1,522 SR
Queue Stats
262W - 286L
1,364 Elo+
Solo
Cliodhna
Cliodhna
marclcs
Cliodhna
Level 60
God Stats
4W - 3L
1,579 SR
Queue Stats
417W - 405L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 10 / 7
11,024
735
7,670
14,840
6,362
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
7 / 2 / 16
13,432
895
27,257
12,958
5,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
3 / 2 / 14
11,887
792
17,623
11,283
4,585
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
17
2 / 4 / 13
11,640
776
9,753
21,638
25,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
20
11 / 4 / 8
12,818
855
18,552
14,116
5,741
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dwalk74
Kukulkan
18
5 / 5 / 11
10,809
721
20,348
12,999
6,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
Timbo256
Fafnir
17
1 / 5 / 11
9,911
661
6,662
24,003
30,464
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
2 / 8 / 14
9,670
645
6,169
19,200
8,029
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charybdis
buttersman83
Charybdis
19
10 / 4 / 6
11,438
763
13,782
14,777
7,137
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
marclcs
Cliodhna
17
4 / 7 / 7
10,529
702
10,712
15,615
6,889
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
71
29
Kills
22
22
Deaths
29
58
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Dwalk74
Kukulkan
5
5
11
2.1
W
6
10
7
0.95
W
7
2
16
7.5
W
3
2
14
5
W
Bacchus
2
4
13
2.13
L
Fafnir
Timbo256
Fafnir
1
5
11
1.3
L
2
8
14
1.13
L
Charybdis
buttersman83
Charybdis
10
4
6
3.25
W
Chiron
11
4
8
3.75
L
Cliodhna
marclcs
Cliodhna
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,855
Damage
57,673
74,835
Taken
86,594
47,222
Mitigated
58,738
30,186
Healing
23,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Dwalk74
Kukulkan
20,348
478
1,980
1,941
12,999
6,219
0
5,331
7,558
52,335
0
W
7,670
1,530
930
1,270
14,840
6,362
1,320
4,321
10,519
0
11,084
W
27,257
979
1,749
5,227
12,958
5,516
703
3,722
9,236
57,266
0
W
17,623
5,933
717
3,165
11,283
4,585
1,827
5,622
5,661
0
46,504
W
Bacchus
9,753
1,090
2,013
7,654
21,638
25,018
217
7,282
14,356
15,552
0
L
Fafnir
Timbo256
Fafnir
6,662
1,870
1,596
5,651
24,003
30,464
0
7,634
16,254
8,745
0
L
6,169
345
657
2,742
19,200
8,029
0
8,009
11,155
0
12,582
L
Charybdis
buttersman83
Charybdis
13,782
8,902
1,473
2,603
14,777
7,137
275
8,043
6,734
0
30,521
W
Chiron
18,552
4,867
3,271
4,190
14,116
5,741
1,736
6,063
7,958
0
28,838
L
Cliodhna
marclcs
Cliodhna
10,712
772
797
3,561
15,615
6,889
0
7,993
7,547
0
21,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,801
Gold Earned
52,357
161
Minions Killed
159
0
Camps Cleared
0
1,392,109
Distance Traveled
1,254,116
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,809
721
71
5
0
274,465
2
W
Thor
11,024
735
6
0
0
266,382
1
W
Ah Puch
13,432
895
65
4
0
297,184
0
W
Skadi
11,887
792
63
4
0
281,240
3
W
Bacchus
11,640
776
6
0
0
282,156
0
L
Fafnir
9,911
661
7
0
0
233,854
5
L
Thor
9,670
645
7
0
0
259,080
5
L
Charybdis
11,438
763
50
3
0
240,775
1
W
Chiron
12,818
855
21
1
0
265,147
1
L
Cliodhna
10,529
702
24
2
0
245,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role