Player Matchup

Merlin
Merlin
 
Merlin
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
DarkLeon07
Hou Yi
Level 138
God Stats
30W - 29L
1,528 SR
Queue Stats
316W - 216L
1,667 Elo+
Solo
Ymir
Ymir
Zdeamonjosh
Ymir
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,439 Elo+
Solo
Team Averages
Level 110
1,509 SR
1,535 Elo+

VS

Team Averages
Level 133
1,638 SR
1,813 Elo+
Ullr
Ullr
CrispyWasHere
Ullr
Level 144
God Stats
20W - 5L
1,725 SR
Queue Stats
468W - 153L
1,809 Elo+
Party 1
Yu Huang
Yu Huang
Limitery
Yu Huang
Level 160
God Stats
35W - 14L
1,690 SR
Queue Stats
323W - 66L
2,030 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SCRAPY64
Kumbhakarna
Level 94
God Stats
2W - 1L
1,500 SR
Queue Stats
170W - 138L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 3 / 1
6,885
626
6,440
7,554
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
DarkLeon07
Hou Yi
11
1 / 3 / 0
6,725
611
7,020
9,817
3,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 2 / 2
7,051
641
4,071
11,497
8,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 4
7,738
703
10,163
8,687
3,246
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
Limitery
Yu Huang
13
4 / 0 / 3
8,294
754
10,703
5,471
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
SCRAPY64
Kumbhakarna
13
2 / 2 / 6
8,839
804
4,117
12,507
11,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
8
8
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
1
0.5
W
2
0
4
4
L
Hou Yi
DarkLeon07
Hou Yi
1
3
0
0.33
W
Yu Huang
Limitery
Yu Huang
4
0
3
5.5
W
Kumbhakarna
SCRAPY64
Kumbhakarna
2
2
6
2.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,531
Damage
24,983
28,868
Taken
26,665
13,995
Mitigated
17,036
7,493
Healing
7,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,440
666
0
1,614
7,554
2,159
0
4,772
2,782
30,223
0
W
10,163
3,998
0
3,394
8,687
3,246
1,004
3,901
4,786
0
39,488
L
Hou Yi
DarkLeon07
Hou Yi
7,020
3,169
0
2,351
9,817
3,235
0
5,224
4,593
0
26,274
W
Yu Huang
Limitery
Yu Huang
10,703
1,295
0
1,687
5,471
1,968
416
2,232
3,239
35,566
0
W
Kumbhakarna
SCRAPY64
Kumbhakarna
4,117
570
0
2,809
12,507
11,822
0
4,594
7,913
11,250
0
L
4,071
1,036
0
3,528
11,497
8,601
0
5,078
6,419
6,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,661
Gold Earned
24,871
101
Minions Killed
135
4
Camps Cleared
6
539,627
Distance Traveled
630,592
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,885
626
56
5
3
185,674
3
W
Ullr
7,738
703
56
5
4
208,199
2
L
Hou Yi
6,725
611
34
3
1
183,353
2
W
Yu Huang
8,294
754
64
6
2
207,966
1
W
Kumbhakarna
8,839
804
15
1
0
214,427
4
L
Ymir
7,051
641
11
1
0
170,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role